More by Sarah Lin
Kai is the hardest working warrior in his generation... and the unluckiest. In a world where most people receive magical skills, classes, or cultivation, Kai has nothing but his wits and his strength. His only choice will be to forge a new path against fate, no matter where it takes him.
Savage monsters pour endlessly from the wasteland, threatening the survival of civilization itself. They say that human strength isn't enough and only those gifted with destined powers have a chance of making a difference. Kai is hungry to fight in that war, to be someone who matters. That hunger will take him across a world stranger and more terrible than he could possibly have imagined.
The arrival of the Hero was worse than anyone could have imagined.
The Hero's mad quest to purge the world continues beyond death, but a journey to the far north promises that knowledge might succeed where power could not. Allegedly there are wise sages who understand the Legend, though Tani fears that they have also been consumed by its light. As the group travels into fearsome mountains, they can only hope to prevent the Hero from destroying new lands.
Though the sage's mountain promises a simple destiny for everyone, it will test the earthly commitments of each individual. Tani will have her moral ideals challenged, Slaten will encounter a strange young woman among barbaric raiders, and Celivia will struggle with the demands of her military superiors. All will need to change as they meet the steel-clad errants of the far north, and their war that has been simmering for generations...
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.
Theo and his allies have ascended to Authority, but new power means new challenges. They're capable of changing the Nine Worlds, but those worlds haven't waited for them to gain power. Something foul is growing back in Tatian, threatening everything Nauda holds dear. Friends and enemies from their entire journey will come together in a great struggle where every decision has consequences, and the tiniest of details might save or ruin everything...
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.
Theo has had enough of being chased across the Nine this time, they're going after one of their enemies to end things once and for all. But returning to Deuxan means getting involved with a web of violent politics, and there may be something worse lurking beneath the surface. There are bigger players involved in this game, including the Demon Court, Vistgil... and maybe even someone from Earth.
The arrival of the Hero was worse than anyone could have imagined.
To take her place as a full warrior of her tribe, Tani must travel across the vast grasslands of the Chorhan Expanse. But she has her sights set higher than a mere ritual journey: she wants to uncover a solution to the impending war that threatens her people. Her world has never been peaceful, torn between the many cultures that meet on the Chorhan Expanse, but the greatest threat is an expansionist army of monstrous non-humans who call themselves the mansthein.
Legends tell of monsters who will attempt to conquer the world, but are the mansthein those monsters? Tani believes that peace may be possible, but there are others on both sides who believe in the legends with zealous devotion. All around her, warriors have their eyes on a glorious victory with no concern for the piles of bodies they'll create on the way.
Tani will be joined by a killer pretending to be a healer, a mansthein commander struggling with his orders, a thief who pawned her heart of gold, and a strategist exiled from a foreign land.
But none of them are the Hero. It doesn't matter how many shades of gray might exist, some people see only in black and white. And the terrifying truth is that the stories they tell might not be just legends.
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.
With Fithe behind him, the only thing standing between Theo and Authority is the soulcrafting itself. This will be the most important ascension of his life, so he draws on old knowledge and travels to Noven. There, he will find the perfect opportunity to fuel his rise... except it lies within a tower filled with challenges. And the dangers of the Wakespire may pale in comparison to the politics in the city around it...
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.
Theo is getting closer to ascending to Authority, but the consequences of his actions are nipping at his heels. Old rivalries return, other continents are threatening war, and the House of the Lost is working for mysterious purposes. Worst of all, the Asplundat Movement is finally marching to war. They've begun production of bloodcrete, their most dangerous sublime material, and no one is sure of the consequences...
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.
Theo gained immense power in the Chasm of Lamentations, but he gained new problems as well. Nauda's soulhome is a wreck and she has no choice but to begin the grueling rebuilding process. Fiyu awaits her relative, but his return may not be a happy one. War is stirring across Fithe, and forces may be challenging all three of them before they're ready...
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.
Theo's path back to power leads him through one of the most dangerous areas he encountered in his first life: the Chasm of Lamentations. But this time, the Chasm is the site of a vicious war between factions hungry for the resources within. Theo has no choice but to gather his allies and head into the chaos, where darker secrets are waiting...
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.
Theo built his foundation, but now he has no choice except to venture into the brutal world of Deuxan. In this pale realm of blood feuds, he'll find no allies and no resources except those he can steal. He finally has a chance to investigate what happened since in his first life... but he may not like the answers.
Betrayed. Murdered. Reborn. One last chance, to make it right. Theo's adventure ended with his mentor's hands around his neck. The betrayal cost him his friends, allies and everything he had built... but not his life. Though broken and powerless, Theo has one last chance to enter the Nine Worlds, wielding the knowledge and expertise of his first life. This time, he needs more than just power, he needs to unravel the deception that killed him once... and is coming for him again.Theo has discovered an incredible opportunity to advance, but it stands on the other side of a fatal obstacle. Faced with a duel to the death against an overwhelming opponent, he has no choice but to seek allies in a new world. Time is running out, so he'll need to soulcraft like he never has before...
Series: The Nine Worlds span dimensions filled with wonder and adventure, but for Theo they mean bitter tragedy. For years he resented the betrayal that killed his friends, sent him back to Earth, and made him question everything he thought he knew.
But now, after a lifetime of struggle, he's found a way back to the Nine Worlds. An old man reborn in a new body, he has a second chance to rebuild what he lost and unravel a mystery that spans dimensions.
Book 1: Though Theo arrives in the safe world of Tatian, demons are crawling from the darkness between realms and he isn't the only inter-dimensional traveler. There's no time to carefully prepare himself: he needs to find allies among the lost just to survive long enough to make use of what he knows.