Growing up in poverty, Sunny never expected anything good from life. However, even he did not anticipate being chosen by the Nightmare Spell and becoming one of the Awakened – an elite group of people gifted with supernatural powers. Transported into a ruined magical world, he found himself facing against terrible monsters – and other Awakened – in a deadly battle of survival.What’s worse, the shadow powers he received happened to possess a small, but potentially fatal side effect…
Growing up in poverty, Sunny never expected anything good from life. However, even he did not anticipate being chosen by the Nightmare Spell and becoming one of the Awakened - an elite group of people gifted with supernatural powers. Transported into a ruined magical world, he found himself facing against terrible monsters - and other Awakened - in a deadly battle of survival. What's worse, the shadow powers he received happened to possess a small, but potentially fatal side effect...
Just when you think things can’t get any more complicated…Our army is in position to kick off the final battle with the elves, whoop-de-do. But there’s still the problem of Yamada and the rest of D’s former classmates’ inevitable clash with Vampy, Mr. Oni, and in the worst-case-scenario, the Demon Lord herself. I can’t believe I’m saying this, but can’t we all just get along? At least long enough for me to wipe that stupid smirk off Potimas’s face and put him in the ground once and for all?! Assuming the Demon Lord doesn’t steal the kill, that is. I swear, if there’s one person who hates him more than I do, it’s her. What’s their history anyway…?
With Unity formed, Gunnar feels like he has a family like he's never had before. All that's left is to grow in power, continue building in Edgewood, and work on earning Adeelee's affection. Nothing can tear him away from his friends and newly founded guild.
Or can it?
Gunnar still has a lot to learn about his massive world.
There are eyes and ears everywhere. Deception can come when you least expect it, and even in Eden's Gate, sometimes you can lose control of your own fate.
Some superheroes want to save the world. Damian is just hoping to save himself.
In the post-Break world of superpowers, necromancy is the one gift nobody wants. Everyone knows what happens to Crows; they go mad and they go bad. That's the story of infamous mass murderers like Crimson Death, Gravedigger, and Sally Cemetery. It's also the story of David Jameson, an otherwise unremarkable man who came home one day and killed his wife, orphaning their five-year-old son, Damian.
Thirteen years later, Damian has inherited more than just grey eyes and a beak of a nose from his father. He too is a Crow, doomed to become a killer unless he can find a way to avoid the violent madness endemic to his powers. When a Finder offers enrollment at Los Angeles' Academy of Superheroes, he jumps at the chance, believing training could be the key to changing his fate. His classmates despise him, the majority of his teachers want him expelled, and his mom's ghost hasn't said a word since reappearing when he was nine, but Damian isn't the kind to give up. He's going to take control of his destiny or die in the process.
It's that or end up like his father.
See These Bones is a post-apocalyptic, superhero, coming-of-age ghost story... with expletives.
So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours.
It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die.
In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn.
Betrayed by the person he trusted most, Brand, formerly Mark McGuinness of Earth, has been enslaved and given to a DokkAlfar Wytch, Elan'fer'sha. Trapped deep within the heart of the Great Citadel of Gor'achen, he is thrown into a gladiatorial stable and marked to be the new Champion for the stable. In the gladiatorial stable of Elan'fer'sha, Brand meets a mysterious human Smith, with Power far beyond anything he has ever seen used before. Given no alternative by the Smith, Brand forms a compact with Elan'fer'sha. Somewhere within Gor'achen lie partial answers in Brand's quest for vengeance. If he can truly become Gor'achen's Champion, he may open a road to the Wytch's future. While learning from the Smith, Brand works with and against Elan'fer'sha, as he tries to move farther along the Path to Power. Will Brand achieve his goals or will he fall in the blood drenched arenas of a DokkAlfar empire?
A pantheon of forgotten gods. An old grudge between a talk show host, an heiress, and the man they shattered along the way. A rapidly deteriorating AI system. An inconvenient tiara upon the head of a friend.
It is bedlam on the eighth floor. As management reels from the unexpected conclusion of the seventh level, the surviving crawlers stumble onto the eighth and find themselves scattered. It’s a map based on Earth’s final days before the collapse, where ethereal, intangible ghosts of humanity go about their lives, oblivious of the impending doom. Living amongst these ghosts are monsters based in Earth lore. “Legendary” creatures tied to the geographical location they inhabit.
Each team of crawlers is given a task: find and capture six of these beasts. The captured monsters will be turned into cards. Cards that can be summoned into battle again and again. The stronger, the deadlier, the better.
At the end of the floor, the bad guys will also have decks, and they will have some of the most powerful cards available. So it’s crucial to assemble the toughest squad possible.
But, like always, there is a catch. There’s always a catch.
As Carl and Donut know all too well, just because someone is captured, it doesn’t mean they have been tamed.
Her name is Shi Maria. She’s easily the most powerful monster in their area. If they want to survive, they must capture her. But she is no ordinary beast. She’s intelligent. She was once married to a god, a god who is now missing. Her special attack is known to drive one insane. They call her the Bedlam Bride.
“Beware, beware. Beware the Eye of the Bedlam Bride”
Princess Arienne has awful luck. First, she's betrothed to the world's most pompous prince. On the way to her wedding, her secret crush is murdered in front of her. Then she's abducted by pirates, led by the wickedly charming Alfred Du Bois.
But none of it is real.
Arienne exists in a realistic virtual world called the “altsphere.” In real life, the princess is a quadriplegic named Alice. Paralyzed and mired in depression, Alice craves an escape. Virtual reality lets her live again.
The Darker Ages combines elements of fantasy, romance and mystery, as the real world identities of various characters are gradually revealed.
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