In Jim’s absence, Zorlando has been doing a pretty good job keeping Windfall safe. He doesn’t know, and may not be equipped for, what is heading straight toward Noobtown, though. Will Jim beat the Pirates while he is on Glorious Roberts’ ship? Will he make it back to his beloved city before Maggie, the Assassin, gets there? Why are there Pirates attempting to sack Windfall? Most importantly, will Shart ever be the opposite of inside out again?
All these questions may or may not be answered in the sixth book of the bestselling Noobtown LitRPG series.
With every day that passes, the Dark Overlord grows stronger. For Ordinal to be safe, he must be stopped. As Windfall's army grows, so does the hope that Jim will prevail. Jim's got other problems, though, including an inside out demon, an elf plague, missing townspeople, and a lonely badger. Fenris tries to hold down the fort with Jim gone, but he has an Assassin running free in Windfall and a prickly pair of royals to deal with. Does Ordinal really stand a chance against the ever growing darkness?
Fleeing from a vengeful king has sent the former NPCs across Solium’s borders, into the kingdom of Alcatham. As wanted fugitives, they head to the small farming village of Briarwillow, hoping to blend in, lay-low, and avoid trouble at all costs.
Unfortunately, Briarwillow has problems all its own, and its troubles quickly become theirs. If they hope to survive long enough to escape, they’ll have to tackle an all-but-forgotten mystery buried at the town’s border, as well as seek the wisdom of a mysterious group of mages.
With time, magic, and at least one god against them, it will take everything they’ve got to save Briarwillow, and themselves
'A ruined life. A broken heart. He thought it was the end, and his gun sat ready to make sure. But an oddball offer from his last friend comes at the literal last second. Curiosity gets the best of him, and he finds himself sucked into iNcarn8, a game claiming to be a whole new life. Now, as Montana, the larger-than-life tank warrior, he has one more last time to get his life right.' to 'Ein ruiniertes Leben. Ein gebrochenes Herz. Er dachte, es sei das Ende, und seine Waffe war bereit, um dies sicherzustellen. Aber ein merkwürdiges Angebot seines einzigen Freundes kommt in buchstäblich letzter Sekunde. Die Neugier holt ihn ein, und er findet sich in iNcarn8 wieder, ein Spiel, das behauptet, ein ganz neues Leben zu sein. Als Montana, der überlebensgroße Krieger, hat er nun noch ein letztes Mal Gelegenheit, sein Leben in Ordnung zu bringen.'
When Erik and Rugrat entered the ten realms they didn’t know what was going on. They only knew that they had contracted the two week curse.
When entering the second realm they came to understand their character sheets, and part of the system that is called the ten realms. A place that the strong make the rules and the weak cling to them for protection and hope that they might be left in peace.
They passed through the trials of the Beast Mountain Dungeon, taking control of it and becoming the leader of nearly two hundred people.
Now in command of the Alva Dungeon and looking to forge a new future, they need more power, mana stones, dungeon cores, monster cores, if not then the Dungeon will stop functioning and they will need to relocate once again.
As they ascend to the second realm, Erik and Rugrat need to grow their skills, gain information and find a dungeon. It’s hardly ever that easy.
Meet Threadbare. He is twelve inches tall, full of fluff, and really, really bad at being a hero. Magically animated and discarded by his maker as a failed experiment, he is saved by a little girl. But she's got problems of her own, and he might not be able to help her. Fortunately for the little golem, he's quick to find allies, learn skills, gain levels, and survive horrible predicaments. Which is good, because his creator has a whole lot of enemies... Warning: Contains profanity and violence.
A hilarious new Isekai LitRPG adventure perfect for fans of Dungeon Crawler Carl and Full Murderhobo.
Conquer ancient dungeons. Get rewarded. Grow stronger. After being killed by a high-velocity tree-hug, Arlo is transported to a new world where those brave and talented enough to conquer ancient Delves are rewarded with incredible power and abilities.
Unfortunately for Arlo, there is no tutorial. He is immediately forced to tackle a Delve set to the highest difficulty with a party of adventurers who are not only strangers to him, but strangers to each other as well.
Arlo has no armor, no weapons, no knowledge of the world at large, and his party is growing increasingly suspicious of his lack of preparation and paper-thin excuses for how he got there.
There's also the fact that the System in charge seems to be treating Arlo's situation like a big, cosmic joke.
Determined not to die again, Arlo forgoes putting any points into his highest stat, Intelligence, and instead dumps everything he's got into Fortitude. After all, who needs equipment or fighting skills when you can eat fireballs for breakfast and still ask for more hot sauce?
Mage Tank begins a new Isekai LitRPG adventure that features steady progression, intelligent characters who spend time making intentional build choices, and tons of laughs. It’s not action all-the-time, but Arlo’s life is replete with danger and, more importantly, consequences.
Why did Uden ever want to come to the mainland? Life in The Realm is hard when you have rent to pay. Azure explores various ways of making money but quickly finds that bounty quests are where the real loot is at. The only problem is that most of the bounty quests are classified as Very Hard, which has proven to come with the risk of death.
Follow Azure as he gets robbed, finally learns magic, makes new friends and enemies, and meets a character that turns The Realm upside down.
The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game.
A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can't wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.
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