What would the world be like if video game rules suddenly applied?
Marcus is about to find out. After a freak accident he finds himself stuck between a game and the real world. He’ll need to fight his way through football hooligans, carnies and the dreaded RNG to get to the final boss and save the world. Anything less means it’s game over for good.
Along the way he’ll learn new skills, chase epic loot and most importantly of all, Level Up!
If you love light LitRPG you’ll be sure to enjoy this humourous take on the genre.
The Man, the myth, the legend. Jim, the Mayor of Noobtown, prepares for war against the Dark Overlord. He is doing his best, but outside forces keep getting in his way. Between playing politics, the increasing difficulty of avoiding the admins, and building an army, does Jim even have time to formulate a plan for victory? Worse, can he deal with the consequences of the impending battle? After all, a war is coming. Not everyone can survive.
Merkwürdige Dinge geschehen in der Zweiten Welt, einem multinationalen Online-Rollenspiel gigantischer Ausmaße. Auf einmal sind Neutralitätsabkommen und sogar Freundschaften vergessen. Ehemalige Verbündete schleichen wie Wölfe umeinander herum, und bald klirren ihre Schwerter aufeinander, schwirren Pfeile durch die Luft, und magischer Donner grollt über dem Land. Eine weltvergessene, völlig wertlose Mine wird zum Schauplatz erbitterter Kämpfe. Ihre niedergebrannten Ruinen wechseln mehrmals täglich den Besitzer. Jede Straße der Provinz wird kontrolliert. Niemand darf die Städte betreten oder verlassen, ohne seine Identität überprüfen zu lassen. Die Schwachen leiden unter der anhaltenden Gewalt durch Invasoren aus dem Osten, und die Starken...Die Starken setzen alles daran, den Schuldigen zu finden: den seltsamsten Noob, den die virtuelle Welt je gesehen hat.
A product of the latest technologies, Barliona is a virtual world brimming with fun and entertainment. The government has become the guarantor for the in-game currency, allowing its free circulation. As a result, the population floods Barliona in pursuit of easy money.
It doesn't take long for the game developers to discover a source of free labor: real-world prison convicts. While their bodies are locked in special auto-maintenance virtual capsules, the prisoners' minds are released into Barliona's virtual mines.
Dmitry Mahan has been through it all. Sentenced to eight years hard labor, he now struggles with an unpopular class - the Shaman - and an equally unpopular profession of a Jeweler. His fight for survival becomes anything but virtual.
Twelve players set off through the online world of Galaktogon, lured by the game owners' promise of an enormous payoff. The question is, who will survive to tell the tale? Which of the twelve is a potential hero - or a traitor in the making? Which of them will defend the weak and who will become the ultimate evil overlord?
A knight or a coward? Each of the twelve will have to choose his or her path. Each will keep a poker face. But if the billion-pound prize calls your name, you can't conceal your choice. And you will do everything to lay your hands on it.
Anthony Tinoco is just an average guy looking forward to his first day at college. Unfortunately, he gets lost on the huge campus and when he follows a hot girl to what he thinks may be his first class, he’s accidentally introduced to a new world full of action and adventure. A world that exists in parallel with our own, the System. Now Anthony is getting new skills for doing every day tasks, gaining levels from fighting monsters, and experiencing adventures he never thought possible.
Not everyone is happy to see someone like Anthony with these new powers and is willing to do whatever it takes to stop him from using them. Including murder.
Will he be able to handle these strange new powers? Or will his enemies win and force him back to his normal boring life?
Austin Zane leaves behind his CEO position with RB Corp to play Dave, a half-dwarf in the Virtual reality game Emerilia, trying to escape his life. What Dave doesn’t know is that Earth as he knows it, is really a virtual reality simulation and Emerilia is a world imbued with futuristic technologies to mimic early MMORPG’s. He just wanted peace and quiet, to build a house, do some fishing, to take some time to find himself once again. What he found out instead was a cause, he found out the biggest lie of his life. He found out the truth about Emerilia and the lies of Earth. What's the best way to control slaves? Make them think that they're free.
It’s amazing what the lack of immediate threat to one’s life and wellbeing can do for a person’s disposition. High risk, high reward endeavors suddenly seem far less appealing, month-long delays are no longer a cause for concern, and sleeping in every single day of the week becomes an extremely attractive proposition. Indeed, without a pressing need to aggressively expand its power, Boxxy T. Morningwood is finally able to simply sit back, enjoy life, and watch the world both turn and burn. Questions such as ‘Who started those fires?’ and ‘Should I do something about them?’ are answered with ‘Don’t know’ and ‘Don’t care.’ Having finally achieved the slow life it never knew it wanted, Boxxy is quite unwilling to jeopardize its newfound safety for no good reason.
Of course, old habits die hard. Acquiring things of the tasty and/or shiny variety remain an enticing goal, as does the steady accumulation of power. Just because it no longer has the threat of death looming over it doesn’t mean that the once-mimic won’t take the occasional calculated risk in exchange for immense personal gain. Admittedly, developments outside its predictions will inevitably put carefully laid plans to waste, but that’s how it always has been and always will be. Boxxy will deal with those issues in the same manner it always has – with cunning ingenuity, brutal efficiency, and old-fashioned dumb luck. Despite what one might think, all three of those traits can be nurtured and improved, even something as seemingly unreliable as good fortune. Especially good fortune.
The time for the Hero of Chaos to get thrown about by the whims of fate is over, and it is now Boxxy’s turn to make the world bend to its will, starting with the savage orcs of the far south.
An Epic Gamelit Series from the pen of Vasilyev winner of the Best Book of the Year! Welcome to the Land of Fayroll where full immersion virtual reality gaming doesn't just exist, it thrives! Also available in Kindle Unlimited. Tasked with a new assignment, journalist Harriton is given explicit orders to write a series of articles on the Virtual Gaming World of Fayroll and its developers. Harriton grudgingly accepts the assignment but soon finds himself enthralled by the virtual fantasy world and its amazing quests, unpredictable challenges and nearly endless possibilities.
As 'Hagen the Warrior', he skeptically enters the fantasy world where the thirst for success and vanity of high-level players in pursuit of legendary objects spills into the real world. Here, high-stakes bets are made on the success of the virtual characters. Events and decisions that Harriton makes in the virtual space as Hagen now start to affect his own reality.
More Than a Game will exceed all expectations of fans of epic fantasy fiction and online gaming.
His unpredictable character, perseverance and excitement draw the attention of powerful gamers and influential Moscow elite with a devouring interest in Fayroll's outcome. It is not long before he realizes that this fantastic world conceals many dangers. Will he be able to pass all the tests? Start reading now!
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Andrey Vasilyev is a prominent and acclaimed author that writes intricately crafted, action-packed heroic fantasy and adult epic adventure. Moreover, he is one of the founding fathers of the relatively new, yet insanely popular, LitRPG and Gamelit genres that blends cyberpunk, classic sci-fi and fantasy. His debut novel More Than a Game was chosen the "Best Book of the Year" in 2014 in Russia, the birthplace of LitRPG!
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