Everything is finally coming together in Sam Archer’s life, and yet simultaneously the delicate balance is becoming strained. He is well aware that his relationships are heading toward a breaking point if something doesn’t give – and soon. However, when new threats appear, everyone finally realizes that a decision must be made. One that will change his life forever. The balancing act cannot go on. Will Sam’s family be able to endure the drastic changes coming to their lives? And when help comes from an unexpected source, will they be able to band together to conquer their enemies? This book contains adult content that may not be suitable for all audiences, including adult scenes and harem elements.Prologue “Demanding, controlling, but also gentle, right?” I clarified, taking my eyes off the road to glance at her. Heidi nodded once, her hands tight between her thighs. I changed subjects again. “So, you never did say if you had dinner or not.” “I’m not really hungry,” she admitted. “Though I could do dessert.” She looked up at me, her lavender eyes endearing. “I really like random, so it’s more fun if you just decide what we’re going to do.” “Sure you won’t be bored?” I teased. “I’m not sure I’m very creative.” Heidi grinned. “I don’t care. Boring is fine. But the suspense of not knowing what we’re going to do is really fun. Even if it’s something we’ve done before. Just a walk is fine too, as long as I don’t know what we’re doing beforehand.” I nodded, already having a destination in mind at this point. We were both silent for a few minutes, until I made a turn. “So, where we going?” Heidi asked. I grinned at her. “I can’t tell you, silly. You just said you wanted random.” “Still fun to ask,” she teased. I nodded in response, smiling just a little. “Well, we’re almost there, so you’ll see soon.”The Powerful Pride of an Immortal is a full-length Men’s Fantasy, Superpower Fantasy, Superhero Adventure, Superpower Romance.
The four rules of freelance villainy are as follows:
Always wear a mask Never hurt civilians Never kill the heroes you’re paid to fight. And the bad guy always loses.
But there's an unspoken fifth rule: Don't get involved with heroes off the clock.
Too bad that's not an option after taking down Teklin. And even worse, it's with the Heroes of Earth, one of the biggest hero orgs in the world! Apparently, they have some concerns about me founding a new evil organization. Just because I have a home death ray, an evil lair, and a trio of gorgeous villainess lovers, not to mention a demoness who's taking a vacation in my house.
And I really don't have time to deal with heroes. Because a group of mad scientists called the Brain Trust are after my psychic villainess, all to power a machine to either take over the world, or ensure everyone flosses.
Miles’ life has changed irrevocably, with his secret out. He is the center of a wave from the media that he had not anticipated. Both good and bad, Miles must now navigate the political structure of Point City. Before Miles can be too content with his situation, he needs to remove the Brotherhood and the remnant of Roach’s organization. However, before he can mount an offense against Roach’s people, they make the first move. They don’t just come for him, but the entire Bureau of Superheroes. In the wake of the disaster Miles must repair more than just his reputation.
A devil decided to have a "fun night" on Earth, and Harry "Potter" never got his Hogwarts letter. That didn't mean he wasn't magical though… Occasional SMUT / LEMONS
In a world full of super powers, Felix had a pretty crappy one. After learning to harness his ability to modify any item he owns, he now runs a corporation that is rapidly expanding. Legion. After tangling with the local Heroes guild they’ve finally settled into a semblance of stability. Sounds great on paper. Run your company, make money, be your own boss, settle down. Except that with running a business, comes an inordinate amount of responsibilities. Like making sure everything keeps running and your people are paid. Worrying about the longevity of his company, Felix begins to expand into other cities. So they’ve packed up the car, put in all the requisite forms, gotten the approvals, and set out to start Legion up in a new city. The problem though is the local government had no idea who they were selling permits to. Approving forms for. To Felix and Legion. And now they’re about to find out.
William "Lockpick" Sorling, former apprentice member of the heroic Crimson Five, returns home to the affectionate women of his mentor team after serving time as a convicted supervillain. Five years have passed, enough time for everything to have changed.
He’s changed, even. Gone is the scrawny teenager fiddling with locks in the background. Standing in his place is a young man hardened to an edge by chaos and incarceration. Will's power, his real power, made him into one of the most dangerous men in the entire prison. But now, he’s ready to make another stab at an honest life, ready to make amends to the people that matter most.
Jess - Relic. Still the busy matriarch of the household. As Relic, one of the most famous superheroines in the country, she’d been admired and worshipped by the masses. As Jess, she’d always provided for Will in a more domestic role, her beauty taking a backseat to telling bedtime stories and making tuna sandwiches.
Rue - Webcam. Once so shy and precocious, now all grown up, filled out. She’d been so close to Will, but that was before she became a teenager, before smartphones and social media and broken promises.
Avery - Kestrel. Little miss perfect, now retired from the Crimson Five and working a mundane job. She’s a normal, functioning adult… on the surface.
Home at last, and all pent up from prison. It’s time for Will to get to know his household anew. How close is too close?
Supervillains are murdering people in the streets, but yet superheroes are more concerned with gaining popularity than bringing the villains to justice.
These villains think they are above the law and that nobody can stop them, but they never planned for me. I’ll murder every one of them with my powersuit, traps, and sidekicks.
And if killing bad guys makes me a villain in the eyes of the heroes, well… I’ll destroy them too.
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