Not even gods are safe from the power of the fabled Doom-Forged weapon.
Grim Jack didn’t set out to be the leader of Eldgard’s united armies, but with dungeons falling one by one and hordes of Vogthar pouring into the material plane, it’s up to him to save both citizens and travelers from digital destruction.
His doomsday weapon will take him straight into the heart of Morsheim, but once there, even the combined might of the Empire and the Crimson Alliance might not be enough. He’ll have to uncover secrets buried for millennia just to get within striking distance of a death god gone mad, and the choices he’ll make will change him and the world forever…
The first major system event has arrived as all the major factions of Earth converge…
Yalsten, an old cursed land once occupied by ancient vampires, but now long forgotten, finds itself the grounds for the system event known as a Treasure Hunt.
Follow Jake as he and the rest of his fellow Earthlings compete and cooperate in uncovering the secrets of this ancient land while naturally acquiring any and all of that sweet, sweet loot. But not without trouble.
The ancient defenses still stand between Jake and his rightful bounty, the cursed land itself rising in opposition against the invaders. Vampires of old who have long been dormant are awakened from their slumber, with each one appearing only stronger than the one before. By that logic, Jake truly hoped for a proper final boss of this event; the only question was…
Would he find the ultimate challenge from the vampires or his fellow man?
Roughly a month has passed in-game since Thorn's attack on the Twilight Throne. In that time, the dark city has managed to recover and rebuild - growing the ranks of Original Sin at the same time.
Which is good, because that brief respite is over. The Avatar of Flame has risen within the depths of the northern desert and has thrown down a digital gauntlet to Jason - with a gate piece hanging in the balance. Even worse? His opponent is none other than Finn Harris, the 'father of modern AI.' The same man that may have been behind Thorn's attack on the Twilight Throne.
And in the wake of recent events - the committee hearing back in the real world and the attack on his people - Jason is no longer content to just react; to wallow in the safety of his kingdom. If he's to be painted the villain... well, then it's long past time he fully embraced that role.
Desert sands. Arcane magic. A love lost.Finn Harris should have been the one to die. But he wasn't - his wife took his place. What was worse, he only had himself and his company to blame.They let their passion outpace their prudence, determined to revolutionize the world. While all innovation comes with a price, he never imagined it would cost him Rachael.Nearly a decade later, Finn is content to hole himself up and wait out the rest of his life - what little he has left. That is, until his daughter intervenes, forcing him out of his grief and into a new virtual reality game developed by his old employer. They're calling it Awaken Online, and she believes there's something unusual going on inside the game. And since Finn knows the company, knows their tactics - she might be right.Finn wasn't sure what he expected to find when he logged in. But it certainly wasn't a manipulative fire god or a school for mages - where the students are pitted against each other in deadly duels and the faculty isn't shy about maiming or injuring novice mages to prove a point.Now Finn must learn to fight, for his own life and a chance at redemption. He'll need to prove that his fire hasn't been snuffed out.That there's still an ember burning...A standalone trilogy in the hit LitRPG Fantasy series with hundreds of thousands of copies sold and now spanning 14 novels. Grab your copy of Awaken Online now and get ready to sink into some good old fashioned mayhem.About the A staple of the LitRPG genre and one of the most popular VRMMO LitRPGs ever written, with hundreds of thousands of copies sold. Follow the story of a brilliant, retired engineer. An old disabled man with nothing to lose and everything to gain.
Insurmountable odds ... hidden powers maneuvering behind the scenes ... all culminating in a final, titanic, clash.
The mighty city of Everance lay in the GreenPiece clan’s path, but as Oren soon discovers, he’s got even bigger obstacles to overcome before reaching his final goal.
Ruwen survived Legion’s Fifth Vault with devastating consequences. His escape flung him far from home, severing his connection to Uru. Even his Void Band, with its link to the Black Pyramid, no longer works. Isolated, with no obvious path back, he must learn new skills or die here.
For the first time, Ruwen can access his Core without worrying about discovery, and the work started in the Spirit Realm creating spells can finally continue. But that alone will not be enough, and he carefully explores the power of the mysterious Architect Role passed to him by the Goddess Uru.
The solitude also provides Ruwen time to perfect his Bamboo Viper Steps and investigate the hidden layers the forms contain. Pushing himself physically, mentally, and spiritually momentarily lets him forget his grim existence.
But as the seclusion persists, Overlord, the mental construct given life by the trap Rami triggered at Malth’s Library, continues to evolve, altering Ruwen’s mind, and causing Ruwen to doubt his sanity.
Underlying the isolation, loneliness, and harsh conditions lives the fear that one mistake will result in permanent death.
But if Ruwen doesn’t overcome that fear, and push himself to his limits, he will never leave this place. And the consequences to himself, his friends, and the Universe will be nothing short of catastrophic.
He didn’t know he was looking for a home until he found one.
Savannah was unlike any city Derek had ever been to. For the first time since his arrival in Cydaria, Derek actually met a respectable city lord. Natalie Savannah and the city she ruled were much more than he’d imagined.
With this combination, Derek made the decision to put down roots by building a shop from scratch and moving his people in. He was even able to get Silvi the beloved kitchen that she so desired, along with personally meeting Alanah Swan and learning new things about the new system he was thrown into—things that only someone who was truly strong would know.
Not only that, but with his help, the Kingdom of Cydaria was able to find and deal with a threat from within in the form of Gerald Torith. With the threat of Torith now taken care of, Derek can finally relax knowing that the terrible man can never use those he cares about to get to him, and hopefully, the Kingdom of Cydaria will be able to use their new captive to weed out other threats to the kingdom.
However, none of that has anything to do with Derek any longer. He lent his help and got the job done. Now, he’s looking forward to the auction and any gains it may bring him.
Maybe it’s time for him to relax; or maybe a prince has other plans for him. Maybe new trials await.
Don’t miss the fourth installment of Derek’s journey in the System Universe. Join Derek in this unique combination of the LitRPG, Isekai, and Slice of Life genres. He has friends, a bond that should last forever, and even a home. What more could our overpowered protagonist ask for?
Humanity on the run. Desperate base building. Dark deeds done during daylight.
Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of power that Joe’s guild—The Wanderers—are attaining.
As the threat to earth begins to reach its peak, all of humanity has a choice: flee to Eternium, or stay for an uncertain future. Some stay, some go, some don’t make the choice quickly enough. In Ardania, the human Kingdom is seeing an unprecedented influx of people. Supply and demand is an issue no matter where you go, as a civilization of a few million can’t prepare to accept an eighth of earth’s inhabitants at once.
Joe sets out to solve problems where he can, but he can’t be there for everyone… especially when a group of smiling enforcers are working to bring him down.
Welcome to the SIXTH vivacious installment of Aleron Kong's, Chaos Seeds series.
The time of hiding has passed. The Mist Village will make itself known. Goblins have invaded Richter’s lands. Though the first incursion has been defeated, the anger of Chaos Seed remains. Those who challenge Richter’s power will learn there is a reason all creatures fear the mist… it is the home of monsters.
For the first time, Richter takes the battle to his enemies. He will live up to his name, and the very Land will shake with this power. With his allies, the Wood Sprites of Nadria, the army of the Mist Village marches to war. Richter has been a healer, an enchanter, a dungeon diver, and a killer. Now he becomes something more. He becomes a RAIDER!
This is a world of wonder and horror. This is a world of pain and joy. This is the world of monsters… and the brave men who battle them.
Welcome back my friends!
Welcome back… to The Land!
Welcome Back!
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