More by Jakob Tanner
Nowhere is safe: online or off.
The ZERO virus continues its spread across the globe. For Clay Hopewell and his friends this spells more danger than ever before.
Digitally reincarnated into the world’s most powerful online video game, Clay must now find out what’s happening on the outside to save those living in his world. On top of this, he’s been pushed into a quest by a young paranoid king, nations are preparing for war, and a malevolent glitch continues its path of destruction.
Even with the help of his sword-slinging girlfriend and thieving best bud, dark forces swirl in the background, hoping to transform the fantasy world they now call home into a digital hell.
Your next quest starts now.
One warrior. One mission. A second chance at stopping the apocalypse.
Sam watches the demonic forces of darkness as they engulf and destroy the land of Westria.
The final battle is over.
Or so Sam thinks.
In the last moments before the world’s end, Sam is given a second shot to save everything he holds dear.
He’ll be sent back in time.
Reincarnated into his younger self and armed with knowledge of the future, Sam will have the power to undo past mistakes and give the people of Westria a fighting chance against the impending apocalypse.
Can one swordsman change history for the better?
A new battlefront. An old friend. A war that will forever shape the game.
Clay has arrived on the evil continent of Arethkar with one simple goal: to free the brutally enslaved players.
With the help of a long-lost acquaintance, Clay sets his eyes on conquering the powerful fortress of Iron Citadel. He has seven days to complete the task. If he succeeds, he will bring a new era of peace and prosperity to Arcane Kingdom Online. If he fails, the world will plunge into greater darkness.
The march of destiny begins.