More by Charles Dean
Struggling to recover from his losses in Kirshtein, Lee is swept back into the fray when a dangerous new Herald sets her sights on him. Hell-bent on reshaping the world in her own image and with her own ideals, she is willing to commit even the most immoral acts in her pursuit of righteousness. At risk of losing everything he has worked so hard to create, Lee has to find a way to defend the weak against a madwoman whose deranged sense of justice has twisted the limits of the game.
To make matters even more difficult, Lee is forced to face these problems while dealing with an increasingly erratic system he doesn't understand and the Goddess of Blood's own strong-willed Herald.
This is the third installment of War Aeternus, a popular LitRPG Gamelit book that focuses on the adventures of Lee, a regular office worker stuck in a game-like world.
After an explosive attack by his former sect master, Dea, leaves many of Lars's companions dead and Yumi captured, Lars is forced to return to the sect only to find that some of his closest and most precious allies have also been taken hostage and imprisoned by the schemes of vicious, vengeful elders. As Lars scrambles to rescue them, he quickly learns that the sect is even more dangerous and corrupt than he remembered, with power struggles and violence lurking around every corner.
Can Lars navigate the treacherous political web of the sect to save his friends, or will he become just another casualty in the never-ending battle for supremacy? Join Lars as he's sent hurtling toward his and Ophelia's fate--one that they share with the entire world--and discover the thrilling conclusion to Death's Favorite Warlock in this gripping gamelit, litrpg, cultivation adventure tale of loyalty, betrayal, and the cost of power. Forgive us for using keywords at the end. The algorithm made us.
A crazed princess, royal intrigue, relentless assassins, and a merciless army—Lars must overcome all these and even deadlier challenges as he navigates new threats in the brutal cultivation world he had thought he finally understood.
Kill after kill, Lars’s bloody hands have grown stronger by the day as he’s soaked in the EXP from every cultivator whose life he’s taken. What was once horrific is now becoming an addiction, but just getting strong enough to survive was only the start.
When an elder cultivator powerful enough to destroy Lars with a gesture spirits him away to the Sect of the Spring Rain, he ends up as the subject of a twisted plot to uncover and exploit his secret cultivation technique.
Can he navigate the treacherous power struggles of the sect within or will he be killed off by the factions vying for power? What happens if his grisly methods are exposed? One thing is for certain, he must prove once again that you shouldn't mess with a warlock who grows more powerful with every life he takes.
Join Lars as he continues to carve his own bloody path to power in this cultivation-themed xanxia inspired LitRPG and Gamelit adventure.
"Kill. Kill them all." It's the first four words Lars usually wakes up to every morning as the voice in his head nags him, telling him she's just giving him a 'quest' that will help him 'level.'
But even if he wanted to do it, he can't. They're cultivators -- beings with ancestral bloodlines that have powers he could only dream of and that may as well be gods while he is stuck as a puny human.
Even if he could kill them, the people who bullied him, beat him, treated him like a punch-bag pariah for being the 'tailless worthless human' that he was to them, he wouldn't. It just wasn't in Lars's nature.
That is, until a vicious group of murderous psychopaths called a 'sect' descend on his village. The vicious group brutally kills everyone he's known his entire life, taking a select few with them as slaves.
Lars must now trust he isn't going insane and find a way to complete the voice's quests and level up, so that he can save his mother from her cruel and heartless captors in this cultivation themed LitRPG and Gamelit adventure.
Desperate to save as many people as he can from a horrible fate in the cruel game of the gods, Lee and his small group of friends abandon the relative safety of Satterfield for the great city of Kirshtein. Tensions within the city have reached a breaking point after the arrival of an enemy Herald, and Lee is soon caught up in the struggle for power. Captured, imprisoned, and forced to fight for his life on the blood-soaked sands of the Kirshtein arena, Lee has to figure out how to survive long enough to mend the rifts in the broken city before it falls apart completely. Armed with new skills, joined by new allies, and up against his most dangerous enemy yet, Lee's bid for survival in the War of Eternity takes on even higher stakes as he learns the what true leadership requires. Now, with an ominous new threat looming in the distance and an army on the horizon, Lee has to answer one Can he pay the price of victory? This is the second installment of War Aeternus, a popular LitRPG Gamelit book that focuses on the adventures of Lee, a regular office worker stuck in a game-like world.
Although he was once the promising young CEO of a successful corporation, Lucas abandoned everything he knew and retreated from both the real world and his demanding life following a horrific accident. In order to cope with tragic loss, he began spending his time in virtual reality, lazing about in the sun and living a carefree life.
When he learns that his escapist paradise is being threatened and is about to disappear, however, Lucas is once again forced to take action and do what he does take charge. With newfound purpose, Lucas desperately begins making plans that will not only save the world that he has come to love but also propel him back into the spotlight once again—only this time as the villain.
In this GameLit LitRPG adventure, Lucas overthrows local lords, assumes command of the evil Imperium’s forces, and begins designing a dungeon that no player would ever want to miss out on. As he struggles to evolve his monsters and create an entourage of minions in order to become the greatest villain ever, however, Lucas realizes that things aren’t going to be as easy as they initially seemed.
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Dave Willmarth, writer of the Greystone "A great start to a new series from a master storyteller! The MC being more of an anti-hero is a new twist for Charles, and I’m really enjoying it!"
This book is brought to you from the author of the Litrpg series War Aeternus, The Bathrobe Knight and Merchant of Tiqpa.