More by Macronomicon
Jeb is settling into his role as the head of the biggest orphanage in the alien city of Solmnath, taking in hundreds of human children orphaned by the harsh trials of the Tutorial.
It wasn't meant to last.
A group of human extremists are scavenging nuclear bombs from the corpse of Las Vegas, and they intend to use them to wipe Solmnath off the map.
And behind them? Something...stranger.
Jebediah Trapper is a ticking time bomb.
After sort-of saving the day months ago, he's got a nuclear bomb attached to him in the Fate dimension, where magic and potential collide.
Jeb just wants to defuse himself before he collapses into a sickly pile of green goo or ignites in a city-destroying blast.
There's just one problem: The world doesn't slow down because you've got a nuclear hangnail. Mab, Queen of the Fae wants him for unknown, yet most likely sinister reasons. A mysterious, abhorrent entity is making him an offer he can't refuse, and the undead are getting organized.
The bomb can wait...Right?
On the world of Marconen, your first Break determines the trajectory of your life.
Calvin chose magic.
Without proper schooling or a mentor, the boy is dragged by the cruel whims of fate across the face of the planet, blending together different schools of magic and powerful abilities to create something new.
But there's a deeper secret behind his success. Why was he born an exile from his country? Why is his System so strange, and why does it keep talking to him?
As the march of time continues, something evil grows in power across the ocean.
Riding high after successfully defending his home country, Calvin is assigned as Kala's bodyguard on a diplomatic mission to Uleis, a merchant nation with whom a deal must be struck to ensure Gadvera's continued survival.
But Uleis is run by a secretive cabal of powerful cultists, and when Calvin crosses them in typical Calvinian fashion, they do to him the same thing they do to all their problems: Toss him in a hole from which there is no return.
Wizard-King for Life!
Calvin emerges from The Siphon a Legend, bearing strange magics and the will to build himself a kingdom.
Unfortunately, before you can build anything new, you must first tear down the old. Follow Calvin as he uses his magic to establish his land and bind the disparate countries of the continent together in friendly trade...whether they want it or not.
After Jebediah Trapper completed the Impossible Tutorial (by cheating), The vet's been in something of a slump, his PTSD gradually guiding him down the path of self harm. Crippled, stripped of his power and homeless, he's got no reason to keep breathing.
Until a little girl is in trouble.
On the world of Marconen, your first Break determines the trajectory of your life. Calvin chose magic. Without proper schooling or a mentor, the boy is dragged by the whims of fate across the face of the planet, blending together different schools of magic and powerful abilities to create something new.
But there's a deeper secret behind his success. Why was he born an exile from his country? Why is his System so strange, and why does it keep talking to him?
And as the march of time continues, something evil grows in power across the ocean.
Jeb Trapper tried to kill himself. The gun jammed.
Two months later the vet is participating in underground trials of ecstacy to treat his PTSD.
Everything seemed to be going great until...
>>>The System has Been Installed<<<
Now he's got to choose the difficulty of his tutorial.
Just one problem.
He's high as a kite, and nothing seems Impossible.