More by Dan Sugralinov
Read opening chapters here -
magicdomebooks.blogspot.com/2019/06/l...
The body of young paralyzed Luca, a boy killed by cruel bullies, becomes home to an interdimensional traveler. This is the ninety ninth world for this traveler who has spent an entire life in each of his previous worlds. And now he is out of lives, his previous misdeeds leaving him with a negative balance of points and preventing him from reincarnating anew. Once he realizes that he must spend his final life in a poverty-stricken family in a backward world, he awakens the consciousness of the deceased Luca and ends his own physical existence, leaving all his abilities to his heir.
One such ability is the use of the Wheel. Every traveler can spend points to spin the Wheel and gain a special talent, a superpower, or... a deadly illness. Luca spins the Wheel and gains the superpower of metamorphosis. Now he can regenerate, recover from deadly wounds and even take on the shape of other beings. The young man takes on the form of the Emperor: to avoid death, help his family and, finally, to bring order to the Empire!
At thirty years old, Phil is an unemployed gamer who’s struggling to make ends meet. His only source of income is freelance writing (whenever he feels inspired enough to add another article to his less-than-popular blog). His wife has just walked out on him, leaving him without money, purpose, or food in the fridge.
On the day his wife dumps him, Phil receives a mysterious piece of wetware. A game interface seems to have been implanted in his brain which allows him to see the world through the eyes of an RPG player.
Now that Phil discovers his real-life stats, he can see they’re far below average. With 4 pt. Agility, 6 pt. Strength and 3 pt. Stamina, his most advanced life skill is playing one of the most epic RPG games of all times.
Luckily, real-life stats can be leveled up just like virtual ones. But will it help Phil get his wife back? Can he stop being such a couch potato? Would the new game help him become fitter? Or more successful? Can his gaming skills finally come in handy in real life?
Last but not least, can he find out who could have uploaded the mysterious game to his brain? And how is he supposed to deal with this unknown but apparently omnipotent force?
MP3 CD Format A lazy and wussy ex-gamer, Phil becomes one of the few humans who receive a mysterious alien piece of wetware which allows them to see the world through an augmented–reality interface very similar to those used in a MMORPG game. Guided by its stats and messages, Phil begins to level up, gradually transforming himself and his life. He even opens his own business in order to help his friends and complete strangers who acquire a newfound respect for him, assisting him in his travails. As Phil continues on the road to self–improvement, guided by his own conscience rather than system messages, he tries to find out more about the mysterious third party which has bestowed such superhuman abilities upon him.
Phil Panfilov's tribulations seem to have run their course. He's quite prepared to quit the alien game installed in his brain. In fact, Phil looks forward to a normal existence: both he and his company are in excellent shape. Still, the timing seems to be badly wrong.
Humanity's enemies are stronger than ever. Despite all his new abilities, Phil has never been so close to defeat. But there's too much at stake this time, his interface included. Without it, all his hopes for a better future will be thwarted.
Phil can't afford that to happen. He has to face his enemies and defeat them, otherwise all his work has been for nothing.
Can he really confront a force which is infinitely more powerful than he can ever hope to become? A force which will stop at nothing to achieve its ends...