More by Marvin Knight
In the depths of Hell, Darren grew strong. Now he's ready to return as he prepares to face down the man who killed his mother.
The world thinks Darren is dead. Now is the perfect time for him to build his strength and prepare to wage war on the heavens themselves. To prepare to attack the heavens, he will destroy the hells.
With an army of loyal holy warriors at his back, Darren is prepared to return to Limedeep, and then head into the fiery depths that forged him into the unstoppable warrior he became as a man. With him to lead them, all of his followers will undergo a baptism of fire and death, rebuilding them into human warriors of a caliber never seen before in the Sacred Seas.
Contains: Gamelit system, multiple love interests, and one badass paladin.
Beneath the Sacred Seas, demons are stirring.
An ancient evil rises. An army from the depths of hell comes with her.
In the heavens above, a seraph with more ambition than the heavens can contain is coming to confront her.
The Sacred Seas have become a playground for forces beyond their power to contend with. In the war between the Heavens and the Hells, only one man can stand for humanity.
But Darren is a keen sword forged in Hell. Growing up fighting demons for as long as he could remember, he is a naked blade that cuts down all in his path. This paladin of the sword must become a shield to guard what he holds dear.
Now the King of Limedeep and with new friends to protect, Darren must learn to protect what he holds dear.
And he'd best learn fast, for both the heavens and the hells are whispering his name.
The surface world is a strange place for a young man who grew up in Hell.
Darren was just a boy when he and his mother were betrayed by paladins and chased beneath the earth. There, with only his paladin’s sigil and his quests to guide him, Darren grew from boy to man. Born in fire and blood, Hell itself sculpted the perfect paladin.
Years later, after a lifetime of fighting demons and battling a world full of nightmares, Darren finally returned to the surface. But the world above ground has just as many trials to face as Hell itself, and not all of Darren's enemies are demons.
Darren’s foes lurk in wait, and he will need all his strength to make new friends and build a life atop the ashes of his mysterious past.
Contains: Gamelit system, multiple love interests, and one badass paladin.
Theo's old friends are just out of reach, but it's past time he went looking for them.
With the world safe and the Hearthwood Clan prospering more than ever, Theo finally has both the opportunity and the power to go looking for Sam and Dean, who went missing hundreds of years ago. There's much to do at home, but once his affairs are settled, Theo plans to chase their trail and figure out what happened to them so that he can bring them home.
Father, Patriarch, Conqueror. Theo's done it all, and he's ready to settle down. But his enemies have other plans.
Far from the Hearthwood, his enemies plot against him. The Cult of the Unblinking Eye schemes. An arrogant Satyr King demands. A swarm of dragons hungers. And an evil twin has plans of his own.
At home, the Hearthwood has never been better. With Sam and Dean at his side once again, Theo thinks his days of battle and struggle are behind him. Now's the time to build and raise his family to face the future.
But his enemies are not dead, and not all his foes are conquered. And now with a family to protect, the stakes have never been higher.
For as Theo's power has grown, so too has that of his foes. Caught up in schemes that span worlds, the Sorcerer realm won't be enough to keep him and his clan alive. Even the power of The Wanderer won't grant him an edge against enemies with just as many tricks up their sleeves.
Theo will have to dig deep down and draw forth that old grit and determination to protect all that he holds dear.
Before Immortal Ascendants, worlds shatter like glass upon an anvil.
Overhead, ancient golems awaken to cull the world of elves. To the east, the Cult of the Unblinking Eye plans the Hearthwood Clan's destruction. And beyond the bounds of time and space lurks greater threats than anyone could ever imagine.
Chaos and ruin are all the awaits the World of Sanctuary and Serenity. Only one man can save it. And save it he must, for on that world lies everything he knows and loves.
Theo must rise to greater heights than ever before. Join him for one final adventure as fate itself turns against him.
From the depths of the Seven Hells' unforgiving crucible, a paladin rises to seize the Heavens.In the war-torn realm of the Sacred Seas, where mortals are mere pawns in the unending strife between seraphim and demons, a hero has risen against all odds. Darren Heavengrace, cast into the infernal abyss as a child, has emerged stronger and more resolute than ever before.
Now, wielding the power to vanquish both demons and seraphim, he stands alone as humanity's greatest protector. On the surface, Darren has forged alliances with stalwart friends and companions, united in their purpose. Under his guidance, they stormed the Seven Hells and vanquished the demons within.
But the Prime Saint of Valor harbors a merciless ambition to claim the Heavenly Throne and assume the mantle of the Lord of Light. If he succeeds, Darren and all that he holds dear will face certain doom.
To stop the Prime Saint's malevolent plans, Darren must rely on the strength of his newfound allies and harness the full extent of his growing powers. Together, they must storm the heavens themselves and determine the fate of the Sacred Seas.
Immerse yourself in a thrilling adventure, complete with a GameLit system, enthralling love interests, and one indomitable paladin determined to defy the divine.
Surrounded by enemies and against impossible odds.
That's just another ordinary day for Theo, the Patriarch of the Hearthwood Clan. After returning from the World of Struggle and Strife with the title of chief, Theo must defend his home once more.
Theo's power has grown by leaps and bounds, and many new opportunities have presented themselves. He must use what little time he has to embrace the World Titan Fiendbody, which will give him the power to fight these many foes. With the strength of a champion and an iron will, Theo must rally himself to slay the enemies of the Hearthwood. Only then can he help Princess Tivana save Deania from the forces of the Cult of the Unblinking Eye.
A Cultivating Gamelit Harem Adventure
A man must repay his debts.
Especially when he owes those debts to the princess of the realm. Luckily, she only asks that Theo stay in the palace as her guest. That should be an easy debt to pay, but trouble is afoot in the land and no number of royal dinners or palace balls will stop it.
In the city itself, Countess Frostweaver has made a new associate with the face of an old friend. To the east and west, the Cult of the Unblinking Eye is plotting against Deania with its neighbors. To the south, the orcs are making moves that suggest they’re finished with the long-held peace treaty signed generations ago. Things aren’t good in Deania, and the princess will need all the help she can get.
As one of the few people she trusts, Theo must leave the capital to resolve the growing tension with the orcs to the south. But fate has other plans in store for him when his diplomatic mission takes him to the orc homeworld to meet the Blackgorge Tribe.
The Ten Thousand Worlds is a bigger place than Theo could have ever imagined. He must strengthen his clan and himself if he is to prepare for these new challenges. Before, the princess saved the Hearthwood Clan. Now, it’s Theo’s turn to repay the favor.
Written by and for fans of Harem, Base building, dungeon cores, and cultivation novels.
In a city of flying mountains and magic palaces, a man must hunt for his lost friends and face the legacy they left behind.Theo's family is safe, but the Ten Thousand Worlds are still rife with both danger and opportunity. His old friends are missing, but now Theo's finally caught their trail. For the first time since coming to this strange world of elves and cultivation, Theo must leave the Hearthwood Forest and see the world beyond the trees.
Outside, enemies lurk in wait, eager to tear apart everything Theo has built. But Theo's no longer a wide-eyed and wondrous human. Now, he's got teeth of his own.
Gamelit, cultivation, and unconventional relationships.
With enemies at the gates and trouble at home, a man must defend his clan armed only with his magical martial arts and a futuristic spaceship fortress.
His enemies won’t know what hit them.
After finally defeating the Matriarch of the Crimson Dragon clan, Theo’s left with a disunited group of tribes swearing loyalty to him in name only. And why should they? He’s got no towering fortress. No chests of gold. No loyal army
Yet.
With nothing but his wits, his new (extremely attractive) friends, and his AI companion, Theo has to bring the Hearthwood forest together to face a looming threat. But the Hearthwood forest is old and filled with secrets. And very few of them are friendly
This novel contains Gamelit, Cultivation, Empire-building, and Harem elements. Secrets of the Hearthwood fun fantasy novel just over 142,000 words.
A Cultivating Gamelit Harem Adventure
One man’s will forged a clan from scattered and broken tribes. But when enemies from afar eye his tiny forest, can he defend what he has built?
The Hearthwood Clan now exists in more than name. Theo has crowned himself patriarch, and most of the tribal chiefs are now matriarchs at his side. But his troubles are not over. Not all the tribes have sworn their fealty, and Theo will need every elvish cultivator he can muster to oppose the ominous shadows that loom over the forest.
Undead plague the land.
A four-tailed monster lurks in the woods.
Honorless slavers eye elves with greedy eyes.
An unblinking eye gazes down, filled with malevolence.
To face these threats, the Hearthwood Clan must rise to new heights and cultivate their way to power beyond anything they have ever dreamed of.
Written by and for fans of Harem, Base building, dungeon cores, and cultivation novels.
Approximately 170,000 words.