After surviving Mistress Nava’s wrath, Elorion is banished from Sanctuary and everything he holds dear. He finds himself on an impossible quest to retrieve something from Lord Darius’s vault for the Head Mistress in hopes of bringing everyone back together.
Born with an enormous well of power but no way to regenerate it, Raysha will risk anything to fix herself, even if it means venturing into the unknown with nothing but her brother, an enchanted water bottle, and a stubborn attitude.
Without the ability to cultivate aeon from the world, Raysha has been treated like an outcast her whole life. While she has to ration her power drop-by-drop, others use it as commonly as breathing. In a world where true masters of aeon have slaughtered gods, Raysha's future in her village is limited to babysitting pre-awakened children who inevitably surpass and mock her.
So when her brother visits from the Academy with a dangerous new idea to help her, Raysha jumps at the chance to finally do something. Her brother believes that with three simple things, they might have a cure: an enchanted water bottle, a simple change of scenery, and—-of course-the crystalized heart of an ancient spirit. Raysha is skeptical, but with her refreshing drink in hand, the pair head out into the wider world in search of the impossible.
A side quest adventure in the best selling world of Awaken Online!
In the aftermath of Thorn's attack on the Twilight Throne, Frank is in an awkward position. Jason and Riley have outpaced him and everyone is hard at work rebuilding the Twilight Throne, establishing new towns, and trying to get their fledgling manufacturing operation off the ground. Everyone except Frank - who finds himself with no immediate task or goal.
So Frank decides to strike off on his own. He sets his eyes on the north, heading toward the snow-capped mountains that loom over the undead kingdom's border in the hope of improving his shapeshifting abilities.
He soon stumbles into an unexpected adventure. A journey that may unearth the secrets behind his class and finally force him to reach his true potential.
Emriss Silentborn, Memory of the World. Tiberian Arelius, the fallen Patriarch. Akura Malice, Queen of Shadows. Seshethkunaaz, King of Dragons. Reigan Shen, Emperor of Lions. Luminous Queen Sha Miara. The Eight-Man Empire. Northstrider.
The Monarchs, the most powerful sacred artists on Cradle, rule with unquestioned authority. They are mysterious and distant, and catching a glimpse of one is privilege enough for a lifetime.
Now, they have all gathered in one place, bringing their heirs and greatest students together for a competition to determine whose successor is the best in the world:
To preserve the future, Alex must find the secrets of the past.
After a devastating battle, Alex Roth is left with more questions than answers, and—as the Ravener grows more aggressive—he and his companions struggle to learn the truth of Thameland’s Cycle.
But—thanks to an old enemy—they do have one lead, though it will take them into the bowels of the darkest Hells.
To prepare, Alex will have to reveal who he truly is to the other Heroes of Thameland, and deal with the consequences.
On the line are not only truths about Thameland’s endless, bloody cycles…but also the greatest secret of the patron Saint of Alric…
…the Traveller.
In book 6 of the Best-Selling Series, continue your fantastical journey into a coming of age magic academy fantasy with a weak-to-strong progression into power, a setting inspired by D&D, detailed world building and magical science, action, comedy, slice-of-life, and GameLit elements.
While on a journey to the famous city of Thronehold, Volke Savan learns of the Sovereign Dragon Tournament. The massive celebration involves hundreds of arcanists competing for fame and glory, and Volke is determined to win.
Dark forces dwell in the city, however, and rumors of the legendary world serpent spread amongst the shadows. Whoever bonds with a god-like mystical creature will gain magic beyond compare, and the queen’s guards suspect cutthroats will use the chaos of the tournament to hide their plotting.
Unsure of who to trust, Volke investigates the terrible rumors while advancing in the ranks of the tournament. Unfortunately, the true villain may be closer than he realizes…
Continue the Frith Chronicles with the third book, Coliseum Arcanist!
Corin Cadence finally has a firm reason to believe his brother, Tristan, is still alive.
Unfortunately, finding more information isn’t going to be easy. Tristan appears to be entangled with a clandestine organization that calls themselves Whispers. And Corin’s last brush with the Whispers didn’t exactly end well.
As much as he wants to follow that lead, Corin has more pressing problems to deal with.
Sera is still suffering from a mysterious malady that has stolen her voice and her magic. Corin knows that a portion of that is his fault, and he’s determined to fix it.
His mother is still off in another country, and there are growing odds that she’s involved with a conspiracy to overthrow the visages.
Corin has also been branded with a new magical mark on his right hand — one that even veteran climbers don’t seem to recognize. He’s going to need to figure out how it works, otherwise it could be more of a vulnerability than an asset.
Corin still hasn’t finished his first year at Lorian Heights. If he fails his final exams, he’ll be sent off to the military, and lose his chance to investigate his brother’s fate.
And finally, there’s the issue of enemies.
He might have made a few of them.
The biggest problem?
He’s not sure if Jin, once one of his closest companions, is one of them.
But as a mere scullery boy in service of the fabled Ardent Lunar Sect, his chances of rising through the ranks are slim. There is only one way he can take up the title of cultivator – to Awaken before he comes of age. Time is already running out.
When a grand tournament for the magicking arts is announced, bringing old foes to Albion’s shores - rumours of betrayal and war send Falken on a journey in the unknown. There he unearths the mysteries of an ancient, long-forgotten sect – whose secrets offer hope – and the chance for Falken to develop powers that none have seen in an age.
But Falken’s newfound powers may not be enough, for nightmare creatures, dark assassins and even the undead stalk the lands of Netherdei.
And this is only the beginning…
Fans of Andrzej Sapkowski’s The Witcher and Avatar: The Last Airbender will enjoy this vivid, masterful tale of magicking, cultivation and fantasy adventure, inspired by the worlds of Xianxia and Wuxia.
Orphaned by Monsters. Matt must power up to save others from the same fate.
Matt plans to delve the rifts responsible for the monsters that destroyed his city and murdered his parents. But his dreams are crushed when his Tier 1 Talent is rated as detrimental and no guild or group will take him.
Working at a nearby inn, he meets a mysterious and powerful couple. They give him a chance to join the Path of Ascension, an empire-wide race to ascend the Tiers and become living legends.
With their recommendation and a stolen Skill, Matt begins his journey to the peak of power. Maybe then, he can get vengeance he seeks...
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