I’m Hana Kotoba, and I just sold all of my possessions to join TOL Online, the world’s most popular VRMMORPG.
My father is dead, and I have one option to surviving this world: join TOL’s most dangerous realm and use it to make a living. Selling in-game resources is the only option I have now, and cleaving through ravenous creatures and beasts and quests is the only way to do it.
Transported to a fantasy world, a young man discovers his magical talents on adventurous quests, in the first book of a humorous new gamelit series.
One moment Robin is imbibing an elixir of his own creation as he practices casting spells, and the next he’s lying naked in a cave about to embark on a mysterious quest. It seems the God Rhyth has vanished from the realm of Mayaser, and Robin—altered from human to shadeling—has been chosen to find out what happened to the deity and its worshippers.
In search of a way out of the cavernous tunnels in which he awoke, Robin encounters the Sisters Sharp, a party of human, dwarf, and halfling adventurers led by the elf Lantha. The warriors are journeying beneath the mountains on their way to the city of Noviel, collecting enchanted artifacts to defend their land against the growing forces of Urkhan, God of Tyranny.
In need of allies (and clothes!) Robin tags along with the Sisters, joining them in battle against reptilian kobolds, goblins, harpies, and other dangerous cave-dwelling creatures. For the servants of Urkhan—including the priest Gis and Basgar the Blinder, who rules the subterranean trade route beneath the mountains—are determined to spread their empire and stop the people of Noviel and elsewhere from uniting against them.
As Robin confronts one evil after another, his magical abilities grow stronger, forging him into a powerful bard. And he’ll need all his newfound mesmerizing and illusion-casting talents to uncover the truth behind Rhyth’s disappearance before Urkhan does . . .
The flames of war spread through the Cursed Princedom to devastating effect. Bound by powerful centuries-old magic, the Great Essences yearn to regain their freedom. In the face of an impossible mission, Krian has no choice but to keep going, while risking everything that's become dear to him. The only solution is to become stronger and forget the meaning of the word “impossible.” And so a plangent wolf’s howl soars over the battlefield as a plate-clad cavalry rushes the enemy ranks…
Ranger Academy is famously hostile to its attendees. From the weather shifting from hail to tropical storms in minutes, to lethal rocks fired inches from the trainee's heads, bad food and salty water, to profanities yelled by the Drill Instructors and whispers of failure at night, everything on the island is designed to make the trainees quit.
At the same time, the classes are fascinating. Wilderness survival. Team tactics. Gladiatorial combat vs dinosaurs. Flying. And the dozens of other classes, designed to forge the Trainees into the elite special forces of Remus - Rangers.
Naturally, Elaine wouldn't be anywhere else. She needs to prove herself. For Julius, and his faith in her. For Artemis, so she won't be disappointed. Most of all, for herself, for her own freedom and independence.
For a certain definition.
Elaine is not alone. The other Trainees help, with a bond forged in hell. Night, her mysterious mentor. Years of prep and hard work with her old Team 4.
The epic conclusion of Micheal's journey through First Layer.
Stopping disasters before they happen, battling against enemies on all sides, saving the lives of millions. The burdens Micheal must bear grow ever heavier as he fights against all odds to complete his mission:
Stop the Apocalypse and save the human race from ultimate destruction.
Come and read of his journey as he gains new powers, greets new allies, and makes startling new discoveries, changing the history of humanity before it has even taken place.
A hilarious new Isekai LitRPG adventure perfect for fans of Dungeon Crawler Carl and Full Murderhobo.
Conquer ancient dungeons. Get rewarded. Grow stronger. After being killed by a high-velocity tree-hug, Arlo is transported to a new world where those brave and talented enough to conquer ancient Delves are rewarded with incredible power and abilities.
Unfortunately for Arlo, there is no tutorial. He is immediately forced to tackle a Delve set to the highest difficulty with a party of adventurers who are not only strangers to him, but strangers to each other as well.
Arlo has no armor, no weapons, no knowledge of the world at large, and his party is growing increasingly suspicious of his lack of preparation and paper-thin excuses for how he got there.
There's also the fact that the System in charge seems to be treating Arlo's situation like a big, cosmic joke.
Determined not to die again, Arlo forgoes putting any points into his highest stat, Intelligence, and instead dumps everything he's got into Fortitude. After all, who needs equipment or fighting skills when you can eat fireballs for breakfast and still ask for more hot sauce?
Mage Tank begins a new Isekai LitRPG adventure that features steady progression, intelligent characters who spend time making intentional build choices, and tons of laughs. It’s not action all-the-time, but Arlo’s life is replete with danger and, more importantly, consequences.
With a unexpected temporary addition to the team, Matt, Liz, and Aster venture out unto the ever-expanding frontier. There, they'll deal with the challenge of an unexplored planet and all its hidden dangers.
Their journey on the path of ascension continues... But do they have what it takes to persevere?
The eighth realm doesn’t stand as a realm onto itself, but as a question.
Why do you fight?
Merely gaining levels, and having a higher cultivation isn’t enough to pass the eighth realm’s test into the ninth realm. Find your truth, understand your reason, only then can you pass the eighth realm.
It might be Erik and Rugrat’s hardest challenge yet.
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