Magic tears through an unsuspecting planet of humans, bringing mythology and monsters to life—and providing humanity a chance to prove their mettle.
Corruption. Chaos. Conniving creatures.
Earth’s ascension continues, and Calum and Eilidh are on the trail of the corruption that has claimed their friend. With their community in Oban growing in leaps and bounds–and their new ability to travel to waypoints beyond–everything should feel more stable. But as their friend’s condition worsens and new threats rear their heads to the south, time is ticking.
What happens when the apocalypse arrives, not via nuclear weapons or a comet but as Levels and monsters? What if you were camping in the Yukon when the world ended? All John wanted to do was get away from his life in Kluane National Park for a weekend. Hike, camp and chill. Instead, the world comes to an end in a series of blue boxes. Animals start evolving, monsters start spawning and he has a character sheet and physics defying skills. Now, he has to survive the apocalypse, get back to civilisation and not lose his mind. The System has arrived and with it, aliens, monsters and a reality that draws upon past legends and game-like reality. John will need to find new friends, deal with his ex and the slavering monsters that keep popping up.
Life in the North is Book 1 of the System Apocalypse, a LitRPG Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.
When an alternate Earth is subsumed into a new reality comprising many worlds, a young vampire is the only one with the knowledge needed to save her planet.
Sold to a vampire cartel at a young age so her starving family could eat, Marianna Rojas is accustomed to fighting for her survival. When her temper leads her to make a terrible mistake, the vampire master of the Lágrima Sangrienta Cartel decides to make an example of her. Near death, her life is spared by mere chance, but she opens her eyes in the wilderness to find two moons hanging in the sky above her.
Earth is being subsumed into a new reality by a spell with godlike power, and Marianna has been chosen as one of thirty Exemplars to experience the new world ahead of the rest of the planet’s denizens. As a vampire herself, she’s used to striking fear into the hearts of all, but now it seems like every monster lurking in the shadows is out for her blood. She’ll have to learn this new realm’s rules and level up her skills—and fast.
Accompanied by a tiny dragon named Saia, Marianna works to master the mysterious Mask, which seems to be the source of all the new skills now available to her. With it, she sets out to discover the path to fulfillment of her destiny. Suddenly flush with magic, she’s more powerful than she’s ever been, and the Thirst is thrumming in her veins. But she only has a month before she’s sent back to the freshly integrated Earth to help with its transition.
Determined, Marianna trains to fight, and between the Dwarves, the Elves, and the warlike YoKai-ni, she has plenty of opportunities to practice. But to what lengths will she go to survive—and save as much of the Earth she left behind as possible?
The first volume of the hit LitRPG adventure series—with more than 200,000 views on Royal Road—now available on Kindle, Kindle Unlimited, and Audible!
A thousand year old succubus has grown tired of devouring men. With the help of a lich lord, she invents a new spell that will allow her to grow more powerful in a much less distasteful manner.
Elorion is just your average high school student lazing around during summer break and thinking about bacon. After a solid gaming session, he removes his VR headset to find a monster waiting to kidnap him.
He wakes to find that he’s not alone. Nineteen other students have also been taken. The last thing he expects happens next. He is given the ability to use magic and level up! There’s a catch. With his dormant talents unlocked he must grow in power to please his new master.
To level up he must face the monsters of the Underworld. If he doesn’t fight he will die. But if he does fight, will he survive?
When Earth is transformed into a realm of myths and monsters, one man finds both purpose and power in the fight for survival, in this fantasy adventure.
Elijah Hart is dying. Wracked by cancer and weakened by chemotherapy, all he wants is to spend what little time he has left with his sister and her family in Washington. But fate has other plans. When the mysterious World Tree extends its branches to Earth, Elijah’s Seattle-bound flight crashes into the Pacific Ocean and a game-like system takes hold—reshaping humanity’s future as well as his own destiny.
Waking up on an island in the Pacific Northwest, Elijah finds himself suddenly gifted with magical powers and an innate connection to the natural world. As a Druid, he has the ability to wield Ethera and harness the power of nature . . . if he survives long enough to master it. The influx of magic has rendered most technology useless, throwing humankind back into a preindustrial age. But the world hasn’t just changed; it has expanded, in both scope and danger.
Now Elijah must level up quickly, learn how to control his powers, and adapt to his new abilities to take on the forms of powerful beasts. Because Earth is under Reptilian Voxx emerge from dimensional rifts, wreaking chaos and destruction. Desperate humans battle for resources, seeking to harness Ethera for their own survival. Even worse, dragons and other ancient beings with the strength to destroy the planet on a whim are beginning to stir.
With each trial he faces, Elijah becomes healthier, stronger, and more powerful. But will it be enough to save himself—let alone the world?
The first volume of the hit LitRPG apocalypse series—with more than 15 million views on Royal Road—now available in paperback, ebook, and audiobook!
Stuck in the middle of a city turned monster-infested jungle, things weren't going well for Thomas. And now he’s a rock.A visit to London’s Natural History Museum became a horror show as magic flooded Earth. Now, Thomas is entombed there as a Dungeon Core, with only the creatures on display available as minions.
All over the globe, patches of land have been replaced by strange alien environments, containing not only monsters from myth and legend, but also humanity’s worst nightmares. Leviathans stir at the bottom of the ocean, dragons have reclaimed the skies, and shadows are once again something to fear.
Can Thomas turn this former place of learning into a deathtrap capable of withstanding the forces of the outside world, or will he fall victim to the bottomless appetites of supernatural beasts?
From Jakob Grief, bestselling author of Apocalypse Redux, comes a brand-new Dungeon Core series unlike anything you’ve seen before.
To repay his debt to Shal, Randidly Ghosthound fought his way through the preliminaries of the Under-25 Regional Tournament in Tellus.
His victories have earned him a spot in Deardun, the seat of power in the Northern Domain. But in this new venue, there are storms brewing on the horizon. Now he’s not just fighting against the unaffiliated warriors, one injury or loss away from becoming a Forsaken.
The affluent Styles that rule the Northern Domain have passed the championship between each other over the last five decades, and they aren’t willing to surrender it now.
Yet an even larger shadow looms on the horizon.
Representatives from the autocratic Central Domain have infiltrated the tournament, looking for clues about an old mystery: the true story of the Shal’s father, the original Spear Phantom. And the location of the third gift he received from the Witch of Karma, Lucretia.
Magic tears through an unsuspecting planet of humans, bringing mythology and monsters to life—and providing humanity a chance to prove their mettle.
A creeping infection and an enemy from the deep...Anomalies won't stop coming. With the community of Oban researching to the best of their ability, the ever-changing landscape only provides new challenges. The ascension has remade Oban, and the people are thriving, but Calum knows that can't last when new threats are born every day.Dangers in the sea to the west. Anomalies overland from the south. Every additional ally brings news of encroaching dangers. Oban may have built a bulwark against this brave new world, but when the anomalies claim a friend, the race is on to find something--anything--that can fight yet another wave of change in the ascension's arena.Oban has had a taste of what it could be like to thrive.First, they'll need to survive what has risen from the abyss.Contains strong language in the face of the end of the world. You've been warned.
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