Now in D-grade, Jake prepares to face even stronger foes: poo-flinging monkeys, even bigger mushrooms, and the most dreaded of all: politics…
The first World Congress approaches, allowing all the forces on Earth to finally meet, reuniting friends and enemies alike. Of course, to Jake, this World Congress is just a good way to finally catch up with old friends as he lets others deal with all the annoying politics, trying to not get involved.
Unless he wants something, that is.
The World Congress reveals more opportunities in the future for Jake and the other denizens of Earth to take part in, making them all begin their own preparations. To make sure Jake is up to the challenge, he must find stronger prey to get those sweet, sweet levels under his belt. Luckily for him, the death of a hated mushroom revealed a prime hunting ground: A Dungeon.
Enjoying his time in the evil Order of the Malefic Viper, Jake finds himself unprepared as Earth calls…
Out of nowhere, Jake gets his alchemy training interrupted as he is forced back to the first universe to deal with a sudden emergency. Earth has been invaded by another Chosen with plans that do not include a fair fight, assisted by natives unsatisfied with the status quo.
The feeble political balance on Earth is shattered as factions take advantage of the sudden turmoil to exercise the wills of their gods. War breaks out, and every force finds themselves implicated one way or another.
On his way to face the enemy Chosen, Jake explores parts of Earth he has never seen before, makes new allies, gets to know more of the Malefic Viper’s most treasured secrets through incredibly invasive visions of the past, improves his abilities, and gets plenty of those sweet, sweet levels.
But before all that… it’s time to dispense justice upon the most evil beings in all of existence: Mushroom Men.
ARISE! Once dubbed the Weakest Hunter of All Mankind, Jinwoo is now…well, something else entirely. Armed with his mysterious system, he’s currently powerful enough to single-handedly clear dungeons that once would have proven life-threatening. He just has to ready himself to take on the Demon’s Castle—and what better way to do so than finishing a quest? Exclusive new weapons and skills from an assassin-class job may be just what Jinwoo needs… but the system seems to have other plans for him!
The first semester is ending. It’s time to take on the Tower!
The excursion was a mess. Sal’s trust in his team is at rock bottom from the actions of another in the final fight. He now needs to enter the Tower and fight demons with the same person that betrayed him.
As if that wasn’t enough, he’s pretty sure the former Super-Rookie and wonder-kid on his team is actually a ticking time-bomb, just waiting to explode.
Faced with the accusation that he’s squandering his power, Sal is forced to question what type of Hero he wants to become. He’s already pushing the limits of Mythcrafting, but if he’s to really live up to his potential, it’s time for him to focus on the ability he was born with. Skill Master.
The first semester is coming to an end, and the race to become a part of the Saviour class is on. With only a short amount of time to prepare for the Tower, Sal will need as much help as he can get to have a chance of success.
It’s time for Sal to start creating a whole new weave...
The citizens of Azurvale are starting to feel the pressure. War with the Empire to the south is imminent, and there's talk of the city's adventurers being drafted into the campaign. Though this conflict seems inevitable and promises to be horrific, the common folk can do little but act like there's nothing wrong. Rather than lose sleep over something so wildly out of their control, they instead worry about tiny, personal, inconsequential issues. Things like, 'Will the butcher have fresh steak today?' and, 'Should I get those new boots now, or wait and see if they go on sale?'
However, though they try to maintain some modicum of normalcy, the people of Azurvale have yet to find out that their capital is already under threat. Not by some warmongering nation, but by a certain individual that has come to them seeking asylum, knowledge, profit, and power through any means necessary. As this newcomer burrows into the city's underbelly like a voracious tick, it cares not for the people it hurts along the way. Indeed, any soul unfortunate enough to cross paths with Boxxy T. Morningwood seems doomed to have their life ruined in one way or another. Often through no fault of their own.
Whether it's an ancient being, a skilled assassin, a godlike archer, or a fresh-faced recruit, none shall be spared from the whims of chaos.
Isaac's story continues. He knows being a mage is more than just simple luck. His mother tipped the dice in his favor. But that's ended. Lucky can only carry you so far. Arriving at the Ferrymen Sect, he hopes to ignite a war between the corrupt mages and those sworn to defend to the average person. But he finds the world of Sects more complex than he'd hoped. In order to direct the sects into a war with the corrupt mages, Isaac must first overcome genius mages even more blessed than himself. Join Isaac and his girls in their next adventure.
With the advantage of the mix-up of starting in the Dungeon, Randidly has been able to found a Village for survivors to gather. With their growing forces, they’ve begun to nurture other outposts of humanity, teaching them the hard-earned lessons he paid for in blood and sweat.
Multiverse Z came knocking, snatching all the humans from Earth to integrate with their game-like realms of limitless magic.
No warning. No tutorial. It's an instant transition where eighteen year old Joey Eclipse is thrust from his relaxing night playing video games to a stone room with two doors. There’s nobody but him. And the system messages asking some cryptic
[Adventurer or Commoner?]
[Greatness or Steadiness?]
And more.
Joey made his choices, choosing the path of a Great Adventurer, a limited and special category. A unique profile is designed for him with epic shadow, necromancy, and dragon magic. A new realm with endless possibilities and vicious monsters await him. The perfect environment to test his overpowered abilities and grow within the multiverse system.
Despite the challenges from these drastic changes, Joey can’t help but smile and go all in.
[Welcome to Multiverse Z.]
About the Join Joey on a new apocalypse isekai where humans from his old world are initiated into a game-like multiverse filled with limitless realms and endless fantasy themes. Watch him learn quickly, fight talking monsters, and use shady dragon powers to overcome obstacles while becoming overpowered. He will travel far and wide, make a few friends along the way, and maybe get huge quest from a princess of war. In this LitRPG are levels, stats, skills, spells, achievement hunts, and a main character who's more action-orientated and ruthless when facing PVP or PVE events.
- The MC starts strong. He works hard and progresses to be stronger. - This is a blend of Isekai and apocalypse with a heavy emphasis on training and fighting to progress. - Some readers describe this as He Who Fights With Monsters with a System Apocalypse. - It's also a great read for anyone who likes Solo Leveling. Enjoy!
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