Shortly after pressing his Talents in an attempt for treasure netted an entire planet a reckoning against autonomous golems and a flying rift, Matt, Liz and his Bond Aster find themselves being sucked into a war.
With the sides being drawn between two rival kingdoms seeking approval to join the Empire proper, those running the Path of Ascension are offered a chance to choose sides and fight to gather experience. Garner glory, prizes and power.
With a kingdom’s survival on the line and the eyes of so many on them, which side will make it out on top, and how will this affect the team’s Path of Ascension.
After participating in the Empire's vassal war, Matt, Liz, and Aster now have a fire nipping after their heels. Or rather, their new manager, Luna. And she demands their best at all times, or she will drive them off The Path of Ascension.
With the Tier-10 tournament looming in front of them, the gang is going to have to dig deep if they want to continue on the path, but Luna isn't the only one who has plans.
Can Matt, Liz, and Aster survive the machinations of a Tier-40 who has created several Ascenders before? Or will they simply be another statistic on The Path?
Don't miss Book 4 of this action-packed fantasy adventure that blends everything you love about LitRPG with Xianxia.
About the This is a mix between LitRPG and Xianxia. It's like a car that looks like a LitRPG with dungeons and skills, but the interior and engine are all Xianxia. It features a magic system and progression system that are logically and internally consistent, as well as realistic fight scenes and a rational MC.
Having arrived at the Order of the Malefic Viper, Jake is eager to improve his alchemy…
However, reality can often be cruel. Because while trying to do just that, Jake will be dealing with the political landscape of the Order. Between hiding his identity as the Chosen of the Big Boss, being forced to attend get-togethers, visiting vampires to sell ancient memorabilia, and trying to actually learn some alchemy, Jake's busier than ever.
Earth also still calls. There, he helps friends deal with family issues by going on a nice road trip with Carmen and Sylphie. On the way, he can hopefully find time to hunt down the final Primas he needs – powerful monsters with unique key fragments – to participate in the upcoming system event dubbed the Seat of the Exalted Prima.
An event that hopefully – no, certainly – won’t have any unforeseen Bloodline-induced shenanigans.
Jack steps up. New enemies and opportunities await. Can he get them all?
Jack has liberated his planet and saved his people. However, stronger forces command the universe. The Hand of God is preparing for the Second Crusade, while the Black Hole Church wants to revive Enas, the leader of the Old Gods.
To pursue the peak of cultivation, Jack and Brock join the Church and train with its elites. They’re underleveled and underpowered—standing out will be an uphill struggle. Even if they succeed, new arenas unfold. A mysterious dimension wrapped in shadows, where the greatest monsters are the friends we made along the way.
A wider stage awaits. Will Jack fall from grace, or can he blaze with glory?
The Omehi people have been fighting an unwinnable fight for almost two hundred years. Their society has been built around war and only war. The lucky ones are born gifted. One in every two thousand women has the power to call down dragons. One in every hundred men is able to magically transform himself into a bigger, stronger, faster killing machine.
Everyone else is fodder, destined to fight and die in the endless war. Young, gift-less Tau knows all this, but he has a plan of escape. He's going to get himself injured, get out early, and settle down to marriage, children, and land. Only, he doesn't get the chance. Those closest to him are brutally murdered, and his grief swiftly turns to anger. Fixated on revenge, Tau dedicates himself to an unthinkable path. He'll become the greatest swordsman to ever live, a man willing to die a hundred thousand times for the chance to kill the three who betrayed him.
How Often Do You Get a Second Chance in Life? Seth Kinnaman’s dream has always been to become the best fighter the world has ever seen. After spending his entire life training, he’s finally ready to test his skills in the biggest tournament on Earth where hundreds of the fiercest competitors vie for the supreme title.
In the semi-finals, Seth is getting the upper hand when his opponent uses an illegal blow to take him out. Upon waking up from a coma, Seth finds out he’s lost his sight. He’s become blind and he’s completely devastated. All his dreams are now shattered, and he soon falls into depression. What is he going to do with his life?
That’s when he’s introduced to Bushido Online, a game that promises to keep his skills sharp while he figures out what his next move is going to be. Set in feudal Japan, this VRMMORPG is the land of ninjas and samurai. A world where the most honorable warriors meet the vilest bandits, and where mythical creatures roam free. When he’ll enter that new reality, Seth will discover that while it’s easy to make friends there, one doesn’t have to try very hard to get his fair share of powerful enemies.
Soon, he’s going to have entire clans hunting him down as he struggles to learn the ropes and regain a sense of normalcy. Thankfully, Seth has a few things going for him: his extensive knowledge of combat, and a never-say-die attitude.
“Bushido Online: the Battle Begins” is the first book in the Bushido Online series, a work of litRPG fiction.
Upon returning to Valia after his journey to Caelford and the Unclaimed Lands, Corin Cadence is confronted with a familiar foe — his own father. While his strength has vastly increased since his last encounter with Magnus Cadence, Corin knows that he’ll need every trick at his disposal — and maybe a few new ones — if he wants to survive a duel with his father intact.
While Corin struggles with his family, his friends must face a second year at Lorian Heights with new classes, familiar but new chancellor, and deadly new enemies both on and off the campus. But school itself is the least of their worries. As the year progresses, the nation of Valia faces new travails at the emergence of a mysterious faction targeting attuned commoners and foreigners. Casualties mount as Corin’s allies seek to unmask the leadership of this deadly order — and discover a threat that they cannot hope to face and emerge unscathed.
*** The Silence of Unworthy Gods is the fourth book in the Arcane Ascension series, a progression fantasy epic that mixes dungeon crawling and magical school content. This book also references events from the Weapons & Wielders series up to Book 3, a connected series that takes place several years earlier with some overlapping cast members.
**SECOND EDITION** Erik West is an ex-combat medic. He and his best friend, Marine recon sniper Jimmy 'Rugrat' Rodriguez, have been thrown into another world. They've become one of the "cursed." Now they have to figure out this fantasy world, where cultivation, skills, and abilities must be grown... or death awaits.
Ascension is just around the corner, whatever that means. But they'll need to master magic and temper their bodies to survive. In a world where your personal strength is your greatest value, Erik and Rugrat have to start from the bottom. But they've cut their teeth in conflicts all across Earth, and honed their skills over years of training while creating a bond and upholding their honors and oaths.
It's not a question of if they are ready for the ten realms, but instead are the ten realms ready for them? Get it now.
As the enemy escalates, it’s time for Alex to free himself of his limitations once and for all.
The Mark of the Fool.
A ‘gift’ from Uldar that enhances the bearer’s ability to learn any skill, but—in return—one cannot practise magic, engage in combat or use divinity at all. Alex Roth, the latest Fool, has found ways around his limitations.
Now, however, he has hit a wall.
To master the most powerful spells, Alex discovers that the Mark can no longer be worked around. It must be removed…or transformed. Luckily, The Fool of The Traveller’s cycle had laid down the groundwork to transform the Mark of the Fool, but her notes and equipment are hidden away in her sanctum somewhere in the far north.
If Alex wants to be truly free, he must find it.
And time is running out.
The Ravener continues to escalate and the hidden church hunts him relentlessly.
Will he transform the Mark in time and unleash his true potential or will his enemies find him first? In either case, their confrontation will be a mighty reckoning.
Book 9 of the Best-Selling series. Continue your fantastical journey into a coming-of-age magic academy fantasy with a weak-to-strong progression into power, deepening mystery, a setting inspired by D&D, detailed world building and magical science, action, comedy, slice-of-life, and GameLit elements.
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