To anyone looking on, it would appear that a certain very young count is beset by too many enemies, especially considering that his Gift has nothing to do with combat. It’s as if the northern region that houses his county is a magnet for offworld invaders. But his enemies also include his competitors, and, of course, neighboring aristocrats who seek to seize the lands and assets of this impudent upstart, this Count Bulatov.
Only what does the count himself think about all this? It would seem that he shrugs off any concerns. You see, he knows full well that it is he who is a threat to his enemies. And if they fail to understand this, that’s their problem.
**SECOND EDITION** Erik West is an ex-combat medic. He and his best friend, Marine recon sniper Jimmy 'Rugrat' Rodriguez, have been thrown into another world. They've become one of the "cursed." Now they have to figure out this fantasy world, where cultivation, skills, and abilities must be grown... or death awaits.
Ascension is just around the corner, whatever that means. But they'll need to master magic and temper their bodies to survive. In a world where your personal strength is your greatest value, Erik and Rugrat have to start from the bottom. But they've cut their teeth in conflicts all across Earth, and honed their skills over years of training while creating a bond and upholding their honors and oaths.
It's not a question of if they are ready for the ten realms, but instead are the ten realms ready for them? Get it now.
Pay to play. Since the beginning of online gaming this has always been the norm; you paid the company and they let you play their game. So it's no surprise that Alex Stanton was living every gamer's dream. It was the opposite for him. He was getting payed to play.
The latest generation of virtual reality gaming, in both appearance and hardware, was being beta tested by the largest retailer of online gaming, AltCon. Never before seen graphical detail, joined with a first-time, fully functional, whole body immersion system was likely to put AltCon entirely out of reach of their competitors. But before they could go live, they wanted Beta testers. Serious Beta testers. So serious, AltCon was willing to pay a salary to each tester, ensuring their lives revolved around the Beta, and the Beta only.
Beta testers join for one reason, to experience new content never seen by another player. Alex, along with his group mates Dan, Jason, and Wayne will experience every nuance the game has to offer, and all before the rest of the world. The entire scenario is unreal; from the tests to be selected as a Beta candidate, to the six month wait to qualify, to the almost life-like quality of the game itself. The company pulled out all the stops. If there was a heaven for gamers, it would look exactly like this game: Resurgence.
But odd things start happening from the outset. Things Alex can't explain. But like every hard-core gamer, Alex has no problem ignoring the little things to focus on the grander design; winning the game. Whether that be discovering new content, finishing epic quests, or finding the rarest of items.
In time, even the littlest of things can pile up, and Alex is forced to ask himself, “What’s really going on in Resurgence?”
Marauder is the eighth book in the Tower Series, a GameLit/LitRPG series from Seth Ring, bestselling author of Battle Mage Farmer and The Titan series, set in the world of Nova Terra and starring the unforgettable Thorn. If you like immersive storytelling, rich fantasy, and epic adventures with a slice of friendship thrown in, you’ll love this page-turning series.
Pick up Marauder today and escape to the grand world of epic adventure. Endless worlds await!
A hilarious new Isekai LitRPG adventure perfect for fans of Dungeon Crawler Carl and Full Murderhobo.
Conquer ancient dungeons. Get rewarded. Grow stronger. After being killed by a high-velocity tree-hug, Arlo is transported to a new world where those brave and talented enough to conquer ancient Delves are rewarded with incredible power and abilities.
Unfortunately for Arlo, there is no tutorial. He is immediately forced to tackle a Delve set to the highest difficulty with a party of adventurers who are not only strangers to him, but strangers to each other as well.
Arlo has no armor, no weapons, no knowledge of the world at large, and his party is growing increasingly suspicious of his lack of preparation and paper-thin excuses for how he got there.
There's also the fact that the System in charge seems to be treating Arlo's situation like a big, cosmic joke.
Determined not to die again, Arlo forgoes putting any points into his highest stat, Intelligence, and instead dumps everything he's got into Fortitude. After all, who needs equipment or fighting skills when you can eat fireballs for breakfast and still ask for more hot sauce?
Mage Tank begins a new Isekai LitRPG adventure that features steady progression, intelligent characters who spend time making intentional build choices, and tons of laughs. It’s not action all-the-time, but Arlo’s life is replete with danger and, more importantly, consequences.
Fallen Reach is in danger, and only Hiral and his surviving teammates can save it.
Gathering their strength after the loss of their friends, the Builder and Growers race across a hostile landscape to save their homes and obtain the power they need to battle their nigh-unstoppable enemies.
The companions must survive dungeons gone wild, the hunger of the dead, and the wrath of an ancient power that was once the hope of an entire people.
Still, Hiral will not be deterred, and is ready to cut a path of destruction through his enemies and achieve the loftiest goal of all…
With the first relic in his possession, Leo Lennox sets sail across the ocean toward the distant city of Tylue in the kingdom of Sanduport.
But when pirates attack the ship carrying Leo, Allurie, and Cornalic to Tylue, the champ finds himself thrust into the middle of a political struggle to determine Sanduport's next ruler. The stakes have never been higher for Leo, and failure to win could mean the death of his new friends.
Armed with new knowledge, Alex is confronted by ancient conspiracies.
After going to hell and back, Alex Roth has gained knowledge about the Traveller, Thameland’s cycle, and the hidden priests that serve Uldar’s will.
Anticipating his identity being discovered sooner or later, he plans to make himself so famous and indispensable to Generasi that the priests would not even have a prayer of dragging him into the war’s frontlines.
With newfound power, he and his companions seek to prove themselves once more in the Games of Roal, all the while Alex expands his business empire, grows stronger and researches his foes.
The immortal sorcerers – three legendary figures that toppled the empire of Xixis. Each has lived for over a hundred years, leaving a powerful legacy in their wake. But their children do not share their renowned immortality – and when the firstborn son of Edrick Theas is killed, the sorceress Lydia Hastings is called to investigate the murder. When she discovers a sorcerous trail left by a creature of unfathomable power, she quickly realizes she needs outside help. And while Jonan Kestrian – a spy for a rival military power – might not be Lydia’s first choice for an ally, she knows that he has the knowledge and skills that she needs. While Lydia and Jonan trace the assassin’s trail, Taelien undergoes the Trials of Unyielding Steel, a series of tests to ensure his entry into the Paladins of Tae’os. As he trains for his trials, Taelien faces his fiercest rival yet – Velas Jaldin, a former member of Orlyn’s Queensguard with the power to manipulate motion at her whim. With skills far beyond those of an ordinary soldier, the former Queensguard might be the killer that Lydia seeks – or the assassin’s next victim.
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