Colonel James Raytak is about to die. The 93-year-old combat veteran is living his last days in a nursing home; his only hope for survival is an experimental Medpod life support system controlled by an Artificial Intelligence.
Co-developed by the world’s largest gaming company, Qualitranos the Artificial Intelligence will also control the soon to be released game Limitless Lands. Without its creator’s knowledge, the Artificial Intelligence decides the best course of treatment is to import its patient’s consciousness directly into the game.
Colonel Raytak must dust off his military training and lead his virtual troops in a fight to repair his broken body and mind while exploring the Limitless Lands.
Alex and Enea are back in the Crystal Sphere where in their absence a catastrophe has struck. Virtual reality is now controlled by the Reapers: hybrid identities evolved from high-level NPCs who kill human players to harvest their neurograms.
Reapers are constantly on the prowl for more neurograms. No one is safe from their cannibalistic greed.
Survival in this new world becomes an ever-increasing challenge. A Reaper army is about to invade the Agrion cluster. Rion Castle has become the players' last outpost - but the struggle is too unequal.
Seven days since they set the world on fire and put humanity on a fast track to extinction.
Now, the girls and I are shooting across a war-torn landscape in our Black Hawk, headed for what’s left of Reston, Virginia. Our mission: retrieve vital intel buried somewhere deep behind enemy lines—intel we’re going to use for one hell of a world-wide counterattack.
I’m hopeful we can pull this off, but I’m not delusional. The enemy will outnumber us by the millions the moment our boots hit the ground, which practically guarantees some or all of us won’t be coming back.
Suicide mission or not, we’ve got to try.
We’ve got to take back our planet while there’s still something left to take back.
Mission update to follow. Standby for the next transmission at 2100 hours.
This is Captain Isaac Williams, Force-Recon, signing off.
Weary and tired from playing Galactic bounty hunter and assassin, John and his crew of intrepid human survivors find themselves stopping off in Prax after their latest actions bring more heat than ever. In the outcast station of rebels and pirates, John is caught up in Galactic politics and wars again.
As trouble approaches on the hyperdrive engines of his many enemies, John finds answers to the System Quest and even more questions.
Rebel Star is Book 8 of the System Apocalypse, a LitRPG Apocalypse series that combines modern day life, science fiction and fantasy elements along with game mechanics.
The Eurasia fleet has entered the Darg star system. The unsuspecting players look forward to the adventure of their lifetimes. Zander alone is now facing a harsh and unpredictable "alternative storyline".
The girl he loved is gone. His nervous system is impregnated with artificial neurons that contain fragments of ancient AIs and their identities. Zander's body is implanted with alien artifacts that allow him to survive in the deadly cyberspace of Phantom Server. But his unique development branch pushes him toward the edge of the precipice where his every step may become his last; where future itself is vague and uncertain.
As war threatens his family, Wu Ying must decide on his path to immortality and the mortal ties that bind
Winter has passed, taking with it the hope of peace. The state of Wei deploy an increasing number of cultivators and soldiers, intent on taking over the state of Shen. Caught in-between the armies is Wu Ying's village and all those that he cares about.
Advised to keep away from the approaching war, Wu Ying will have to decide what is more important - his journey to immortality or the ties to the mortal that he holds onto still. Or perhaps, there is a third way, one that balances both the needs of Heaven and destiny and the karmic ties of the family.
The First War is book three of the xianxia cultivation series, A Thousand Li. The series features immortal cultivation, gods, wondrous martial art styles and spirit beasts and will be loved by wuxia and xanxia fans. A Thousand Li is written by Tao Wong, the bestselling scifi and fantasy LitRPG author of the System Apocalypse, Adventures on Brad and the Hidden Wishes.
PLEASE NOTE: This book was already released on Amazon and enjoyed considerable success with LitRPG readers. However, the inadequate amateurish translation of the sequel ruined the reading experience for many of the author's fans. Which is why Ros Per now only entrusts his books to professionals, re-releasing this title and publishing all the following books of the series in a new translation done by Magic Dome Books.
As the years start running out, you often find that life has left you completely alone. This is what has happened to one military veteran who’s lived through many of history’s “flash points”. In order to inject some color into his final days, the former soldier signs a contract with a company that has developed a fully immersive virtual world.
Project Alpha Rome is a multi-level city plagued by endless wars between humans and mutants. You can play as either species. The best argument in favor of living here is the firepower and the reflexes of your weapons. Our hero chooses the nickname “Volper” and sets out on his path alone, preferring not to fall into the ranks of an existing clan.
Thanks to this strategy, he manages to spot things other players have missed, even in the simplest of locations, meaning he progresses much more quickly than they do. His attentive and reflective attitude to his surroundings prompts him to ask more and more questions about the purpose of the project. Why has Alpha Rome really been created?
Magic, mysteries, monsters, and mayhem. A new world awaits...
Finding herself in a strange new realm, in a sleek new body not her own, Nikole must learn to survive fast. She quickly befriends an elite healer and his masterfully skilled crew, hoping to find safety in numbers.
But bigger problems lurk on the horizon than just monsters of the wild. This new world is on the brink of war.
Nikole, whose main starting skill is... well... being unskilled, is forced to take on a role far larger than she’s comfortable with. She’s torn between helping her new friends and a desperate desire to go home.
How could anyone so ordinary be expected to do such great things?
An epic space opera adventure that will spin the imagination of fans of strange alien societies, pyrokinetic mutants, and chess.
The settlers of planet Ignis are barely making it. The inhospitable environment is an unforgiving enemy. They have only lasted this long by working together and sacrificing their life span for the greater good.
Panic sets in when one of their settlements suddenly goes dark. Dealing with whatever is hunting them while surviving the harsh conditions seems beyond the stranded spacefarers.
In these dark times, a prodigy is born. If nurtured, Eli is a fragile ember that will become a blazing fire that can burn the ancient evil away. Eli must give his all in the collegium and master his mutation to save everything he loves.
Follow Eli's journey as he works shoulder to shoulder with the legendary teacher, Trother, and with the reds, oranges, yellows, and the blue king of the Fahrenheit tribe.
Will Eli rise to become the hero his settlement needs him to be? Will he have the determination and courage that his fellow men require from him? Will he vanish the ancient evil that threatens their fragile existence?
Planet Ignis brings you a standalone novel that mixes science fiction and fantasy. This dystopian novel with chess game-lit elements will be the perfect match for fans of Ender's Game, Red Rising, or Star Wars.
Read along if you like chess, tribal societies, superpowers, and clever characters. This novel is appropriate for readers of all ages.
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