Arthur never expected to wind up in Hell. At least, not because he found an ancient sword in a pawnshop. To make matters worse, Hell isn’t as he thought. It’s a desolate wasteland under siege by an all-consuming void known as the Darkness.
Now, he’s trapped with no way home, a ragtag army of women, and a sword whose only power is to modify the abilities of those around him. Not exactly winning odds.
Worse, if the Darkness isn’t stopped, not only will it devour Hell, but Earth will be next on the menu.
Zaria was just a normal woman, living a simple life - until demons burst through her door and ate her heart. Reborn from tragedy, Zaria rises from the ashes as a Core, but with a twist. A rare mutation has turned her into a Mutant Core, destined to explode unless she forms a bond with a human witch to become a Striga.
Her mutation? Legs.
With the power of a full dungeon compressed into a walking house that is her body, Zaria sets out on a journey to find her Striga and avoid detonation. Along the way, she battles demons, builds her dungeon, and feeds her mimic mobs.
This is not the life she once knew, but it's the one she's determined to make work, no matter who she has to walk through to get there.
This book includes people that get devoured and language your grandmother wouldn't like.
Virtual worlds are places of boundless freedom. Anyone can become an elven mage or an invisible rogue, join a clan and go on raids, fight, develop their characters and most importantly, escape from the daily grind. However, a game is only a game if you can quit. This is something I learned the hard way. I just wanted to let off some steam in virtual reality and ended up getting murdered and imprisoned in the body of one of the undead—slow, clumsy and cursed to die at the hand of other players over and over again... The only way out of this awful predicament was to find the legendary Scroll of Rebirth, but the helpless plague-ridden corpse would need to be turned into a real killing machine. If only people knew what it was like to level up a dead rogue...
Celestine is a land of beauty and horror where the heroic souls of men are tempted to fall from heights mere mortals were never meant to attain.
Terrence Mack has managed to survive in this brutal world, gathering bonds of great power and ability, passing trials and tribulations that would crush lesser men. Yet his own unwillingness to let others share his burdens may be his undoing, and his greatest challenges are yet to come.
To even reach his destiny, Terry must once again cross the Wildervast, a dream world where desires rule fate. He must survive the machinations of the Mother of Monsters, satisfy the Mistress of Weavers, and come face to face with a man who surpasses him in every way.
His enemy has lived for thousands of years, risen to virtual godhood whilst bent on destroying the world. Terry promised to end that threat, yet the sacrifices he's made have left him vulnerable and the greatest threat to his ultimate success may lie not within the Dust Lord ... but himself.
Warning: This book does not pan to waving curtains and fade to black. Those uninterested or under the age of eighteen are strongly warned of explicit content.
A pantheon of forgotten gods. An old grudge between a talk show host, an heiress, and the man they shattered along the way. A rapidly deteriorating AI system. An inconvenient tiara upon the head of a friend.
It is bedlam on the eighth floor. As management reels from the unexpected conclusion of the seventh level, the surviving crawlers stumble onto the eighth and find themselves scattered. It’s a map based on Earth’s final days before the collapse, where ethereal, intangible ghosts of humanity go about their lives, oblivious of the impending doom. Living amongst these ghosts are monsters based in Earth lore. “Legendary” creatures tied to the geographical location they inhabit.
Each team of crawlers is given a task: find and capture six of these beasts. The captured monsters will be turned into cards. Cards that can be summoned into battle again and again. The stronger, the deadlier, the better.
At the end of the floor, the bad guys will also have decks, and they will have some of the most powerful cards available. So it’s crucial to assemble the toughest squad possible.
But, like always, there is a catch. There’s always a catch.
As Carl and Donut know all too well, just because someone is captured, it doesn’t mean they have been tamed.
Her name is Shi Maria. She’s easily the most powerful monster in their area. If they want to survive, they must capture her. But she is no ordinary beast. She’s intelligent. She was once married to a god, a god who is now missing. Her special attack is known to drive one insane. They call her the Bedlam Bride.
“Beware, beware. Beware the Eye of the Bedlam Bride”
The first semester is ending. It’s time to take on the Tower!
The excursion was a mess. Sal’s trust in his team is at rock bottom from the actions of another in the final fight. He now needs to enter the Tower and fight demons with the same person that betrayed him.
As if that wasn’t enough, he’s pretty sure the former Super-Rookie and wonder-kid on his team is actually a ticking time-bomb, just waiting to explode.
Faced with the accusation that he’s squandering his power, Sal is forced to question what type of Hero he wants to become. He’s already pushing the limits of Mythcrafting, but if he’s to really live up to his potential, it’s time for him to focus on the ability he was born with. Skill Master.
The first semester is coming to an end, and the race to become a part of the Saviour class is on. With only a short amount of time to prepare for the Tower, Sal will need as much help as he can get to have a chance of success.
It’s time for Sal to start creating a whole new weave...
The floodwaters have receded, and the war is over. A ruler has fallen. The Wind Runner lives, missing yet not forgotten. The world is changing, growing larger. After the horrors of war and the loss of spring comes the renewal of summer, a chance for a new beginning. Ryoka Griffin has reappeared in Izril's north. The Quarass is dead, yet the King of Destruction's war continues. In the jungles of Baleros, Geneva and her friends fall under the shadow of the Titan of Baleros. Amidst it all, Erin Solstice grieves for the dead and pulls her family close. Yet there is always a door leading her onwards to a magical future...
(This novel is the e-book version of the free web serial. You may read the entire ongoing story online free of charge.)
Matt is reincarnated as the most unlikely of heroes...
Being reborn as a tree wasn't first on Matt's wish list. It's not all bad, though. For he's not just any tree, but an overpowered one in a fantasy world that serves as the battlefield for an ongoing conflict between demons and the heroes summoned to oppose them.
Matt can be a great tool against the evil forces. TreeTree (as Matt comes to be known) will learn all manner of skills, gain levels and wisdom, and in doing so, build up a forest, guide young heroes, protect a village, and much more.
Don't miss the start of an epic reincarnation/isekai LitRPG story about a man who becomes a tree, growing and progressing throughout the ages in an eternal conflict against a demon incursion. With nearly 15 million views between Royal Road and ScribbleHub, this new and improved edition is sure to delight readers!
She wanted to be a Necromancer, but awakened as a Saint! Somehow her summoned heroes are all undead?
How will the church react when their Saintess summons a skeleton in place of a mighty hero? Sofia isn’t too keen on finding out.
To many a summoned hero, this world looks oh so familiar. Beastmen, Dwarves, Trolls, Dragons and Elves! Saints, adventurers, dungeons, maybe an evil demon lord to be vanquished? A video-game like system! Classes, skills and levels! Although... why is the system even a thing to begin with? Do gods really choose saints like you pick your next meal? There are great powers at work beneath the surface, this is their world, and you're living in it. Follow Sofia as she unknowingly gets tangled in power struggles far beyond what she had bargained for. Be ready for a wild ride. Break a leg, skeleton!
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