Between his studies at the Varle Academy for Gifted Mages and his duties to the monster response team, Gryff will find himself fighting not just monsters, but bandits, thugs, and a local street gang as well. But hey, no one ever said becoming the world’s greatest summoner while also juggling three hot girlfriends would be easy. Especially when you add a fourth girl to the mix…
Just when you think things can’t get any more complicated…Our army is in position to kick off the final battle with the elves, whoop-de-do. But there’s still the problem of Yamada and the rest of D’s former classmates’ inevitable clash with Vampy, Mr. Oni, and in the worst-case-scenario, the Demon Lord herself. I can’t believe I’m saying this, but can’t we all just get along? At least long enough for me to wipe that stupid smirk off Potimas’s face and put him in the ground once and for all?! Assuming the Demon Lord doesn’t steal the kill, that is. I swear, if there’s one person who hates him more than I do, it’s her. What’s their history anyway…?
In a world where mages and monster grow from cultivating mana. Isaac joins the class of humans known as mages who absorb mana to grow more powerful. To become a mage he must bind a mana beast to himself to access and control mana. But when his mana beast is far more human than he expected; Isaac struggles with the budding relationship between the two of them as he prepares to enter his first dungeon. Unfortunately for Isaac, he doesn’t have time to ponder the questions of his relationship with Aurora. Because his sleepy town of Locksprings is in for a rude awakening, and he has to decide which side of the war he is going to stand on.
Disclaimer: There are adult situations and harem relationships.
Gryff never knew he was the most powerful summoner in the world until a rogue monster attacked his village.
Now he's been recruited into the top magical academy, beautiful women are breaking down his dorm room door, and the headmaster has big, big plans for him. Instead of summoners being maligned by society, Gryff is in a position to make them revered and honored.
There's just one problem: The most powerful fire mage in the academy wants to protect the status quo and will do anything to stop him.
With the way behind them sealed, the only way forward for Eve and her friends is down. Down the narrow steps carved into the mountain. Down into the oppressive toxic fog. Down into the Dead Fields.
But the Dead Fields are not so dead as they seem. Things lurk in the mist, things far beyond the levels of Eve, Wes, Preston, and especially the hatchling Reginald. But Eve doesn't care. Sure, every darting shadow and every roar in the distance sends a chill up her spine, but just as any passing beast could prove the one threat she can't overcome, so too could it prove a windfall of valuable exp. Eve likes exp.
Before the party can make their way past the deadly trellac, before they can return to civilization, before they can make their mark on this world with the power of friendship, overwhelming violence, and mediocre puns, they'll need to pick up a few levels.
Eve and the gang are trapped in the Dead Fields, and they're going to have to grind their way out.
Evan never thought he was going to be special. As the adopted son of a tailor, he had always expected to manage the shop after his father passed. But when his Aura awakens, he finds himself entering Yesgol Academy of Magic, a place filled with the children of elite mages and nobles, all of whom have had magical education from the time they could walk. Among such prestigious company, Evan will have to learn fast or be left in the dust and in debt.
At Yesgol, he studies the arts of enchanting and divination, but all is not as it seems. As Evan pushes forwards his skills as a mage to catch up with his peers, he finds himself entangled with a secret society for the reformation of magic, deals with the occasional extraplanar horror appearing in the shadows of the school, and catches the eye of a charming young noble who's been excommunicated from his family.
With Unity formed, Gunnar feels like he has a family like he's never had before. All that's left is to grow in power, continue building in Edgewood, and work on earning Adeelee's affection. Nothing can tear him away from his friends and newly founded guild.
Or can it?
Gunnar still has a lot to learn about his massive world.
There are eyes and ears everywhere. Deception can come when you least expect it, and even in Eden's Gate, sometimes you can lose control of your own fate.
A secret has been revealed, and others will follow.
After a terrible revelation, Alex Roth must unlearn everything he knows of Thameland and the cycle of the Ravener, all the while hunting for the hidden priests of Uldar’s Rise.
As the First Apostle prepares to destroy the Fool, the villain receives an unexpected ally.
Meanwhile, Alex himself has received new information about his Mark…information that could utterly change his lifepath.
But he cannot keep his identity hidden forever. Not anymore.
Who will have the last laugh?
Alex Roth?
Or the grinning face of the Fool?
Book 8 of the Best-Selling series. Continue your fantastical journey into a coming-of-age magic academy fantasy with a weak-to-strong progression into power, deepening mystery, a setting inspired by D&D, detailed world building and magical science, action, comedy, slice-of-life, and GameLit elements.
Runner and his team managed to bring peace to Tirtius, successfully log the crew out, and have begun settling in to make a home on the isle of Vix. North Wood fort itself.
Fate isn’t going to let them go that easily though. She clearly hasn't decided on what to do with him.
Plots are in motion. Threats local, outside of the ship, divine, and abroad in game scheme to exterminate Runner and the threat he represents. The possibility of what he could become.
To top it all off, the server is clearly ramping up towards a full awakening. What does one do with an entire world of “living” beings who are aware?
It all comes to a head when an assassin attempts to take his life in his own home.
Now comes the true test.
What is he willing to wager to build the future he wants, both in game and out?
Or rather, who?
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