When Aaron and his friends got sucked into the virtual reality game World of Ruul, they quickly realized the only way out would be to acquire all eight soulstones and beat the game.
Unfortunately, they’ve somehow managed to incur the wrath of the Skeleton King, an ancient warrior whose vengeance can only be quenched by blood and death.
Now, if they want to survive long enough to find those soulstones, they’ll have to find a way to stop him.
A warrior reborn. An enemy fueled by death. A fight for humanity.
Mercenary captain Sabine Giroux knew that death was a constant companion in her line of work, and when it finally happened, she wasn’t surprised.
What surprised her was that she didn’t stay dead.
Brought back as an undead revenant by the god Gnessos, Sabine is tasked with stopping a foe that seeks to siphon the power of death and destroy everything she holds dear in the process.
With a lifetime of combat experience to draw upon, Sabine must gain Gnessos’ favor to grow more powerful and fulfill her role as his champion. But with every rank of favor that Sabine gains, more of her humanity is lost as her undead nature threatens to take over…
From the bestselling author of Limitless Lands and Derelict comes this action-packed Fantasy LitRPG Adventure. Mythica Revenant is officially licensed by Arrowstorm Entertainment and is set in the amazing fantasy world of the cult-hit film series Mythica.
Is Sofia chasing her past, or is her past chasing her?
Follow Sofia as she grows and tries to use her newfound strength to escape from the clutches of the mysterious God who set her on her path. She will meet more people, discover more about the strange world she lives in, cause more catastrophic explosion, and, most importantly, cherish the new skeletons she meets along the way.
Austin Zane leaves behind his CEO position with RB Corp to play Dave, a half-dwarf in the Virtual reality game Emerilia, trying to escape his life. What Dave doesn’t know is that Earth as he knows it, is really a virtual reality simulation and Emerilia is a world imbued with futuristic technologies to mimic early MMORPG’s. He just wanted peace and quiet, to build a house, do some fishing, to take some time to find himself once again. What he found out instead was a cause, he found out the biggest lie of his life. He found out the truth about Emerilia and the lies of Earth. What's the best way to control slaves? Make them think that they're free.
I've managed to survive my first week in Euphoria Online. But I couldn't have done it without my new friends. Lotharia. Falkon. The Green Liver goblins.
But now Lotharia's gone missing. Swallowed by that nightmare keep. Lost to the darkness.
Everyone's telling me that going after her is madness. That I don't have a chance in hell.
But I'm not the kind of guy to turn my back on my friends.
Daniel Mahan, the legendary Shaman of the Barliona game world, has served his sentence in virtual reality. Eleven months of adventures and battles in exchange for eight years in prison isn’t a bad trade-off. And yet Barliona refuses to relinquish its grip on the Shaman so easily, erasing the boundary between his two realities. It turns out that it’s not so simple to leave the capsule—the Way must be completed...
Finn was living a good life as a blacksmith’s apprentice, training hard to earn the right to become one of the Kingsguard, the elite force of one hundred knights that serve and protect the King.
He worked hard, trained hard, and often got into trouble with his best friend, Prince Galen. The two of them had been almost inseparable since they were toddlers. For Finn, life couldn’t be better.
Until a force of assassins and mercenaries attacked the palace! Prince Galen and the entire royal family are murdered, along with Finn’s father, the Captain of the palace guard, and his mentor, the Master Smith. One or more of the high noble families has lost patience, and made their play for the throne.
Finn is forced to flee the palace, ushered to a place of safety by loyal retainer of the royal family named MacKenzie, a dwarf who has served in the palace for nearly three hundred years. Vowing to return and wreak vengeance on those responsible for the deaths of his friends and family, Finn steps through a doorway to find himself in an entirely new world. One where magic is real, monsters of myth and legend roam the forests, and an omnipresent Guardian watches over everything he does
Growing up in poverty, Sunny never expected anything good from life. However, even he did not anticipate being chosen by the Nightmare Spell and becoming one of the Awakened - an elite group of people gifted with supernatural powers. Transported into a ruined magical world, he found himself facing against terrible monsters - and other Awakened - in a deadly battle of survival. What's worse, the shadow powers he received happened to possess a small, but potentially fatal side effect...
The world of Alaria is about to undergo its largest change yet. Plots created by both spirits, and Gods are coming to a head. Liam has settled into his new life on Alaria with ease. He has Elli on one side, and the mother he thought he had lost on the other.
Liam has been hard at work claiming the territories in the local kingdom of Alaria, when the dungeon protecting his mothers' capital city is attacked. Meanwhile, Elli is pressing for a more intimate relationship, while barely keeping her own urges at bay. Together they work to reclaim his mothers' kingdom and push back Euronykis, preventing her from getting a stronger foothold in their territories. The Goddess Alaria is in the midst of her own plans, ones that will affect more than just her world.
Will Liam be able to protect all that he holds dear, or will Euronykis prevail in her plot to destroy the dungeons?
Welcome Back!
Track your reading progress and sync your library.
(Install Nextend Social Login plugin to enable Google/Apple buttons)