Lord of the Rings + Breaking Bad + The Sopranos = Skulduggery
It’s a world ruled by elves, and they have decided that alcohol and magic is illegal for all the other races. But I know how to make whiskey. In fact, that’s the easy part. Selling it under their noses and not getting caught and hung will be the hard part. I’ll need to build a crew, I’ll need to slit some throats, and I’ll need to be five steps ahead of our overlords. Wanna join me in building a criminal empire?
On her last day of high school, Cassandra Devlin walked out of exams and into a forest. Surrounded by the wrong sort of trees, and animals never featured in any nature documentary, Cass is only sure of one thing : alone, she will be lucky to survive.
Beneath the Sacred Seas, demons are stirring. An ancient evil rises. An army from the depths of hell comes with her.
In the heavens above, a seraph with more ambition than the heavens can contain is coming to confront her.
The Sacred Seas have become a playground for forces beyond their power to contend with. In the war between the Heavens and the Hells, only one man can stand for humanity.
But Darren is a keen sword forged in Hell. Growing up fighting demons for as long as he could remember, he is a naked blade that cuts down all in his path. This paladin of the sword must become a shield to guard what he holds dear.
Now the King of Limedeep and with new friends to protect, Darren must learn to protect what he holds dear.
And he'd best learn fast, for both the heavens and the hells are whispering his name.
***This volume contains the novels House of Blades, The Crimson Vault, and City of Light, all of which are available separately.***
Simon can only watch, helpless, as his family is killed and his village destroyed by enemy Travelers--men and women who can summon mystical powers from otherworldly Territories. To top it off, one of Simon's friends is revealed as a savior prophesied to destroy evil and save the realm.
Prophecy has nothing to say about Simon.
He has no special powers, no magical weapons, and no guarantee that he'll survive. But he sets off, alone and unarmed, to earn the power he needs to oppose the Travelers and topple their ruthless Overlord. It may not be his destiny, but Simon is determined to save the day anyway.
Magic powers? His own mech? A whole airship of gorgeous women desperate for his genes? Yes, please!
Paralyzed by a drunk driver, let go from his job, and stuck in a sad, stagnant town in the middle of nowhere, Joseph Locke was having the worst day of his life.
And then he died.
But considering that he wakes up with a brand new body, in the cockpit of a badass steampunk robot, on an airship of nothing but hot babes, his next life may not be all that bad. Especially when he learns that he’s a void mage—the rarest and most powerful of all mages on the world of Haven. And his shipmates want to help him make more.
As if that weren’t enough, they offer Locke a job piloting one of their mechs, which they call Titans. In the meantime, Locke has to learn his way around this exciting world, all while coming to grips with his new—and dangerous—occupation. Will he be able to master his Titan? How can he best upgrade the machine to become as badass as possible? Why’s a strange parasitic sludge falling from the sky? And what’s up with the ghost of a space witch living in his Titan—and inside his head?
WARNING: Titan Mage is a fun fantasy adventure containing steam both punk and smutty: raunchy sausage-obsessed mechanics, lusty airship captains, prurient mech pilots, and saucy language to match. (So don’t read it and then complain about the spice. Y’all know exactly what you’re getting into.)
Gleam may be fading into the distance, but Vex is far from done with Chance and Bella. At his command, the Shikari set off in hot pursuit of them. The best way to evade their hunters is to blend into the villages that surround the massive Scholar City.
But, as Bella shows Chance more of the new world he’s found himself on, they stumble into forces that not even Vex could have predicted would be at play.
Yamish stands in wait, offering a solution to all of their troubles — a solution that stands at direct opposition to Chance’s boundless optimism. If he’s going to find a way to survive Vex without losing Bella in the process, something is going to have to give.
Luck might not be enough, but Chance has never been good at giving up when he’s meant to.
The first semester is ending. It’s time to take on the Tower!
The excursion was a mess. Sal’s trust in his team is at rock bottom from the actions of another in the final fight. He now needs to enter the Tower and fight demons with the same person that betrayed him.
As if that wasn’t enough, he’s pretty sure the former Super-Rookie and wonder-kid on his team is actually a ticking time-bomb, just waiting to explode.
Faced with the accusation that he’s squandering his power, Sal is forced to question what type of Hero he wants to become. He’s already pushing the limits of Mythcrafting, but if he’s to really live up to his potential, it’s time for him to focus on the ability he was born with. Skill Master.
The first semester is coming to an end, and the race to become a part of the Saviour class is on. With only a short amount of time to prepare for the Tower, Sal will need as much help as he can get to have a chance of success.
It’s time for Sal to start creating a whole new weave...
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