Ein Computerspiel, das alle bisherigen Grenzen zu sprengen scheint, zieht den 13-jährigen David völlig in seinen Bann. David kann die Computerwelt immer neu ausbauen, Figuren erschaffen und mit ihnen nach Belieben verfahren. Eines Tages jedoch wird David von einer unbekannten Kraft in den Computer hineingezogen. Was vorher Spiel war, ist nun Realität. Ein dramatischer Kampf gegen Monster und dunkle Fabelwesen beginnnt.
Leading up to the highly anticipated arrival of Odd Apocalypse this summer, catch up with Odd Thomas in Odd Interlude, a special three-part eBook series by #1 bestselling master of suspense Dean Koontz! Here is the spine-tingling 58-page third installment of this super-charged stand-alone Odd adventure. THERE’S ROOM AT THE INN. BUT YOU MIGHT NOT GET OUT. Nestled on a lonely stretch along the Pacific coast, quaint roadside outpost Harmony Corner offers everything a weary traveler needs—a cozy diner, a handy service station, a cluster of cottages . . . and the Harmony family homestead presiding over it all. But when Odd Thomas and company stop to spend the night, they discover that there’s more to this secluded haven than meets the eye—and that between life and death, there is something more frightening than either. Includes a preview of the next thrilling novel in Dean Koontz’s acclaimed Odd Thomas Odd Apocalypse!“Koontz gives his character wit, good humor, a familiarity with the dark side of humanity—and moral outrage.”—USA Today“The nice young fry cook with the occult powers is Koontz’s most likable creation . . . candid, upright, amusing and sometimes withering.”—The New York Times“Suspense, tension, and surprising plot twists . . . Characters and the search for meaning, exquisitely crafted, are the soul of his work. . . . One of the master storytellers of this or any age.”—The Tampa Tribune
The company says Otherworld is amazing — like nothing you’ve ever seen before. They say it’s addictive — that you’ll want to stay forever. They promise Otherworld will make all your dreams come true.
Simon thought Otherworld was a game. Turns out he knew nothing. Otherworld is the next phase of reality. It’s everything you’ve ever wanted.
And it’s about to change humanity forever.
Welcome to the Otherworld. No one could have seen it coming.
In einer Londoner Schule wird ein Computerspiel herumgereicht – Erebos. Wer es startet, kommt nicht mehr davon los. Dabei sind die Regeln äußerst streng: Jeder hat nur eine Chance. Er darf mit niemandem darüber reden und muss immer allein spielen. Und wer gegen die Regeln verstößt oder seine Aufgaben nicht erfüllt, fliegt raus und kann Erebos auch nicht mehr starten. Erebos lässt Fiktion und Wirklichkeit auf irritierende Weise verschwimmen: Die Aufgaben, die das Spiel stellt, müssen in der realen Welt ausgeführt werden. Auch Nick ist süchtig nach Erebos – bis es ihm befiehlt, einen Menschen umzubringen …
Wilburn Graves has only just overcome his strange inability to talk to anyone as he begins college. The timing is perfect. He's ready to reinvent himself and the first thing he's going to do is ask out the beautiful Zuha Frost. Except that as soon as he gets close to her he sees a snow leopard woman and once again loses his ability to speak.
And then he gets kidnapped.
When Wilburn wakes up in the hospital, he's hearing thoughts and people are doing what he says. He's become part of a secret world, one full of powerful psychics who rule earth from the shadows. And they aren't happy about his suddenly joining their ranks. Wilburn will have to master his quickly growing powers fast if he wants to survive and protect those now loyal to him. Especially Zuha, who has the heir to a powerful family of psychics stalking her.
Fortunately, he's got help in the form of a pair of voices that may or may not be responsible for his kidnapping.
This is an 18+ book intended for mature readers featuring graphic sexual and violent situations.
From the Wall Street Journal bestselling coauthor of the Tier One series comes a page-turning sci-fi thriller about the ultimate the human mind.
Deep in the Afghan mountains, Sergeant Michael Pitcher discovers an object with powers that defy explanation. After interacting with it, he suffers a traumatic seizure and is flown home for evaluation.
Cleared by the doctors, Michael goes home to his relieved wife, Josie. But he’s a changed man. The once-loving husband is now coldly withdrawn. After emptying the couple’s bank account, he disappears into the night.
When a team of scientists connected to Sergeant Pitcher vanishes without a trace, CIA agent Dean Ninemeyer comes to him for insight—only to find that the recovering soldier has also disappeared.
Dean and Josie must now join forces in a desperate race against time, searching for answers in an ever-twisting mystery. What they uncover is a chilling conspiracy that already has the fate of the world in its grip.
Rick Dial has the potential to be a hero. He just doesn't know it yet.
Rick's high school football team couldn't be stopped when he was leading them as their quarterback. He was going to Syracuse on a scholarship. But then his dad abandoned them and a terrible accident left him crippled.
Certain his old life is completely lost, Rick spends months hiding away in his room playing video games. He achieves the highest scores on so many games that he's approached by a government agency who claims to be trying to thwart a cyber attack on America that would destroy the technological infrastructure of the entire country. The agents say that the quick-thinking of a quarterback coupled with Nick's gaming experience make him perfect for this assignment. The problem is that there are no extra lives and this isn't just a game . . . but Rick doesn't have many other options at the moment.
Entering "The Realm" gives Rick the one thing he thought he'd never have again: a body that's as fast and as strong as he ever was before the accident. But the more time he spends in The Realm, the more questions he has. What secrets are these agents keeping from him? What really happened to his father? How many others have gone into The Realm already . . . and failed? And perhaps most important, is he the hero they think he is?
With this darkly intriguing original e-short story, #1 New York Times bestselling author Dean Koontz sets the stage for his masterly new novel of mystery, suspense, and strange wonder—Innocence. “The world is a machine that produces endless surprises and mysteries layered on mysteries.” Addison Goodheart is a mystery even to himself. He was born in an isolated home surrounded by a deep forest, never known to his father, kept secret from everyone but his mother, who barely accepts him. She is haunted by private demons and keeps many secrets—none of which she dreads more than the young son who adores her.
Only in the woods, among the wildlife, is Addison truly welcome. Only there can he be at peace. Until the day he first knows terror, the day when his life changes radically and forever . .
Ariane has found refuge in Illinois, and now plans her rightful return to vampire society. She must stay in control while hiding in nature, while foes old and new converge on her territory.
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