Headshot has just gone live, and the whole world’s playing the new Artificial Reality blockbuster. Unfortunately, unless you can buy your way on to the Survivor’s side, you can only participate as a Zombie. Every week the Apocalypse starts over, and every week the forces gather once more to tear each other down to the bone.
Ryan’s played the Beta for months, but now that his favorite game has launched, he finds it consuming his life, even as he struggles to decipher whether or not there’s actually a way to succeed if you’re not willing to Pay to Win.
But he’s got bigger problems to deal with. There’s something sinister going on beneath the surface of Headshot, and it looks like he’s wrapped up in it whether he likes it or not.
Shari is a med student, months away from being a doctor. Mace is a coder on his first day of an exciting new job. When the world comes to a sudden and horrifying end, none would have expected them to be among the few survivors.
Hyper-aggressive undead creatures hunt anything living on the surface, where even the grass and trees can kill you. Hiding underground is safe, but not much of a life. Their only escape is a virtual world where Shari can use her healing skills, and Mace can focus on something other than his fears.
But Shari is a light elf, and Mace a drow. Their people are ancient enemies, and neither would be welcome in the other’s world. Still they strive to come together in the game, while they scavenge for food and fight to stay alive in the real world.
The odds are against them, and their food will eventually run out. Is their best hope for survival to find a way to upload themselves to the game permanently?
Surviving the first days of the apocalypse, William is a wreck and hiding in an attic. The daily acid storms, floating elementals, and bizarre mutated animals are the least of his problems. The reality-warping apocalypse has rules and a system much like those in video games. To survive, he must learn how the new uncooperative system works, choose a class without any real knowledge of what it does and create a place safe from the spawning horrors.
For William, staying alive isn’t enough. He will need to bring other survivors together and build a fortification large enough for all of them if he ever wants to strike back at the things that took everyone he loved. That is if he can ever gain control over himself and finally get any answers to what has happened.
Having emerged from the sandbox into the wide world of Disgardium, Scyth and his friends find themselves under the watchful eye of the preventers. The strongest clans in the world hunt not only Scyth, but also the already discovered 'threat' Crag, a member of the Awoken clan.
But this is just one of many problems; the Sleeping God has another impossible quest for them. The old enemy Big Po thirsts for vengeance, and the Nucleus of the Destroying Plague prepares to take cruel revenge against the former Herald...
Something always goes sideways, but this is bigger than expected.
Maybe it's not an entirely bad thing though, as mana-infected animals spreading over the world would definitely make everyone more open to the idea of the apocalypse. The question was what was Silas supposed to do about it though.
He still couldn't tell anyone who wasn't inducted about the system. It was time to get creative. If that wasn't enough though he still had the wild hunt hanging over his head. Seven days to go and then he'd be thrown into whatever twisted event the system had cooked up for him. The only good thing was that he had those seven days to train. He might not be the highest leveled of the Forerunners, but his mentor made sure he had the best foundation. He could only grow stronger from here.
A pantheon of forgotten gods. An old grudge between a talk show host, an heiress, and the man they shattered along the way. A rapidly deteriorating AI system. An inconvenient tiara upon the head of a friend.
It is bedlam on the eighth floor. As management reels from the unexpected conclusion of the seventh level, the surviving crawlers stumble onto the eighth and find themselves scattered. It’s a map based on Earth’s final days before the collapse, where ethereal, intangible ghosts of humanity go about their lives, oblivious of the impending doom. Living amongst these ghosts are monsters based in Earth lore. “Legendary” creatures tied to the geographical location they inhabit.
Each team of crawlers is given a task: find and capture six of these beasts. The captured monsters will be turned into cards. Cards that can be summoned into battle again and again. The stronger, the deadlier, the better.
At the end of the floor, the bad guys will also have decks, and they will have some of the most powerful cards available. So it’s crucial to assemble the toughest squad possible.
But, like always, there is a catch. There’s always a catch.
As Carl and Donut know all too well, just because someone is captured, it doesn’t mean they have been tamed.
Her name is Shi Maria. She’s easily the most powerful monster in their area. If they want to survive, they must capture her. But she is no ordinary beast. She’s intelligent. She was once married to a god, a god who is now missing. Her special attack is known to drive one insane. They call her the Bedlam Bride.
“Beware, beware. Beware the Eye of the Bedlam Bride”
Insurmountable odds ... hidden powers maneuvering behind the scenes ... all culminating in a final, titanic, clash.
The mighty city of Everance lay in the GreenPiece clan’s path, but as Oren soon discovers, he’s got even bigger obstacles to overcome before reaching his final goal.
If you could turn back the clock and fix all the mistakes you ever made, would you?
From the author of the award-winning Web-novel 'Reborn: Evolving From Nothing' comes the tale of Micheal Care, a swordsman that could only be considered a middling warrior in Humanity's Last Army.
Micheal's answer to that question would be quite simple.
Yes. A million times yes.
Humanity has fallen, killed by stronger races of beings after being warped away to a new reality, the mystical 7 Layers.
Humanity's goal had been simple. Make it through all 7 Layers and reach Heaven.
Humanity failed.
Humanity died.
Micheal Care's memories have been transported back into his past self thanks to a magical Artifact he found by chance.
He is no chosen savior. He is no divinely picked hero.
Can he change the future? Can he catch up to the mightiest warriors of humanity and surpass them?
What happens when the apocalypse arrives, not via nuclear weapons or a comet but as Levels and monsters? What if you were camping in the Yukon when the world ended? All John wanted to do was get away from his life in Kluane National Park for a weekend. Hike, camp and chill. Instead, the world comes to an end in a series of blue boxes. Animals start evolving, monsters start spawning and he has a character sheet and physics defying skills. Now, he has to survive the apocalypse, get back to civilisation and not lose his mind. The System has arrived and with it, aliens, monsters and a reality that draws upon past legends and game-like reality. John will need to find new friends, deal with his ex and the slavering monsters that keep popping up.
Life in the North is Book 1 of the System Apocalypse, a LitRPG Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.
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