After the Culling, peace has returned and life at the orphanage is quiet one more. Eli finds himself investigating the mystery of a student’s new Class, which seems related to the System itself, as well as dealing with the nuances of his unique relationship with the women of the school.
When word arrives that the newly formed kingdoms are looking to track down the legendary Impaler, Eli realizes that the past will no longer stay buried and it’s time to revive a project that he swore he would never touch Project Cerberus. It will be the ultimate test of whether Eli can successfully move forward as a person or whether he will be stuck in the Impaler’s shadow forever.
Book four of the Rise of the Arcane Aristocrat series. I was the Rift Magus, master of space and time, protector of worlds. Reborn in a broken body with only my knowledge intact, I rebuilt myself from nothing.
Now the reckoning has come.
House Delamere, the architects of my abduction and the force behind demonic pacts and soul-warping corruption, has taken Adrian. My cousin. My friend.
They believe they understand power. They are wrong.
I will do all I must to rescue my friend. And then I will ensure that nothing like this can ever happen again.
This is a matter of survival. Mine, or that of House Delamere.
They broke Lucian Alastair Eldraine. Now they face the Rift Magus.
He didn’t know he was looking for a home until he found one.
Savannah was unlike any city Derek had ever been to. For the first time since his arrival in Cydaria, Derek actually met a respectable city lord. Natalie Savannah and the city she ruled were much more than he’d imagined.
With this combination, Derek made the decision to put down roots by building a shop from scratch and moving his people in. He was even able to get Silvi the beloved kitchen that she so desired, along with personally meeting Alanah Swan and learning new things about the new system he was thrown into—things that only someone who was truly strong would know.
Not only that, but with his help, the Kingdom of Cydaria was able to find and deal with a threat from within in the form of Gerald Torith. With the threat of Torith now taken care of, Derek can finally relax knowing that the terrible man can never use those he cares about to get to him, and hopefully, the Kingdom of Cydaria will be able to use their new captive to weed out other threats to the kingdom.
However, none of that has anything to do with Derek any longer. He lent his help and got the job done. Now, he’s looking forward to the auction and any gains it may bring him.
Maybe it’s time for him to relax; or maybe a prince has other plans for him. Maybe new trials await.
Don’t miss the fourth installment of Derek’s journey in the System Universe. Join Derek in this unique combination of the LitRPG, Isekai, and Slice of Life genres. He has friends, a bond that should last forever, and even a home. What more could our overpowered protagonist ask for?
Jason had it all, and yet he still couldn't prevent his father's death. He didn't even have time to grieve as his mission took precedence over all else. Pressing onward was the only path. But did he possess enough strength to clear the tower, even with Roy and Olivia at his back?
The answer was obvious: only with humanity's best could he stand a fighting chance.
Yet as his actions influenced the world, the more things changed. Worse, his secret identity, Index, was in the spotlight for releasing knowledge that couldn't possibly be known. If the major powers of the world found him, they'd no doubt use torture to obtain his secrets.
Hiral is the Everfail, the weakest person on the flying island of Fallen Reach. He trains harder than any warrior. Studies longer than any scholar.
But all his people are born with magic powered by the sun, flowing through tattoos on their bodies. Despite having enormous energy within, Hiral is the only one who can’t channel it; his hard work is worth nothing.
Until it isn’t.
In a moment of danger, Hiral unlocks an achievement with a special Access a Dungeon to receive a Class-Specific Reward.
It’s his first—and maybe last—chance for real power. Just one all dungeons lay in the wilderness below the flying islands that humanity lives on, and there lay secrets and dangers that no one has survived.
New powers await, but so do new challenges. If he survives? He could forge his own path to power.
If he fails? Death will be the least of his problems.
Don't miss the next progression fantasy series from J.M Clarke, bestselling author of Mark of the Fool, along with C.J. Thompson. Unlock a weak-to-strong progression into power and a detailed litRPG system with unique classes, skills, dungeons, achievements, survival and evolution. Explore a mysterious world of fallen civilizations, strange monsters and deadly secrets.
Forever is such a long time.Walter Tye is the best friend any adventurer needs. He is the smiling shopkeeper next to your local dungeon, the one who sells you these cheap healing potions. When you need information, Tye always knows. He wants to help; you can trust him.He is also the undead necromancer ruling said dungeon, getting paid to solve problems that he caused in the first place. But don't tell anyone that...
Eric Bergman used to be treated like an outcast, cripple and freak. Some pitied him, others squirmed in his presence, while others still mocked him to his face. He himself even thought he was born cursed by the gods. But bit by bit, all that changed. That which was once considered a flaw or defect transformed into an advantage. And Eric slowly learned to use it to his benefit.
Eric and his friends escape Master Chi’s Hive, journey over the orcish steppe and through the Stone Forest, which tempers them and makes them a lot stronger.
During his travels, Eric discovers that his elder brother never went to the Wastes, and that his parents were lied to about what happened to him. Eric promises himself to uncover the truth about his long lost brother.
Beyond that, the more he encounters the grim heritage of the Order of Monster Hunters, the more he realizes just how perilous a game the foxman has drawn him into.
Moving through the borderlands toward his home city no more than a few days ahead of the orcish Horde, Eric still has yet to guess that his adventure is just getting started.
The Moonlight Relic sits high atop the Western Reaches, an ancient fortress against invasion from beyond. An age ago, its enchantments were designed to stabilize the dimensions and defend those who lived there, as well as to be a model for other relics of the same type. Not long after it was built, it was shattered in a cataclysmic war.
Sam has inherited the only key to the relic that exists on Aster Fall. Now, he has to repair it before the Outsiders who destroyed it return. He also has to make Highfold safe for his family while threats rise on every side, including those that have nothing to do with Outsiders.
Primordial enchantments, crafting, and battles await in the third volume of the epic series!
I've managed to survive my first week in Euphoria Online. But I couldn't have done it without my new friends. Lotharia. Falkon. The Green Liver goblins.
But now Lotharia's gone missing. Swallowed by that nightmare keep. Lost to the darkness.
Everyone's telling me that going after her is madness. That I don't have a chance in hell.
But I'm not the kind of guy to turn my back on my friends.
Damn the odds.
I'm going to find her.
Welcome Back!
Track your reading progress and sync your library.