Pirates pacified. Void vanquished. Peace is a fragile beast.
Felix has survived the tribulations of the Void and returned to the Continent. Civilization, at long last. Yet the city of Haarwatch has a new, terrible issue.
The Inquisition has arrived to stamp out sorcery and unnatural monstrosities… and Felix still has the Primordial Maw riding shotgun in his soul. Now, he must find his friends and a way to remove a section of his very essence before everything comes crashing down.
All the while, sinister plots in Haarwatch’s center promise dire, bloody consequences for anyone who catches the Inquisition’s eye.
It’s finally Nevermore time, as Jake and friends dive into the greatest mega-dungeon of the multiverse…
Having evolved to C-grade successfully, Jake is ready to enter the most well-known World Wonder in the entire multiverse to get some sweet levels under his belt. However, Nevermore is far more than just an immense dungeon to power up in.
It’s a competition where newly evolved C-grades compete on Leaderboards to prove themselves in front of the entire multiverse. Genuises from every universe and faction appear, all of them vying for the top spot and to prove themselves the very best, like no one ever was.
Faced with tough competition, Jake gleefully takes on the challenge. With four competent comrades at his side, they face floor after floor as he dives deeper and deeper into the depths of Nevermore, encountering new situations, horrible water levels, powerful monsters, Challenge Dungeons, and perhaps even the occasional labyrinth with an overly invested creator.
Book 10 of the hit Primal Hunter LitRPG Series is here. Grab your copy today!
About the Series: Experience an Apocalypse LitRPG with levels, classes, professions, skills, dungeons, loot, and all of the great traits of Progression Fantasy and LitRPG that you've come to expect. Follow Jake as he explores this new vast multiverse filled with challenges and opportunities. As he grows in power and slowly transforms from a bored office worker to a true apex hunter.
Ruwen survived Legion’s Fifth Vault with devastating consequences. His escape flung him far from home, severing his connection to Uru. Even his Void Band, with its link to the Black Pyramid, no longer works. Isolated, with no obvious path back, he must learn new skills or die here.
For the first time, Ruwen can access his Core without worrying about discovery, and the work started in the Spirit Realm creating spells can finally continue. But that alone will not be enough, and he carefully explores the power of the mysterious Architect Role passed to him by the Goddess Uru.
The solitude also provides Ruwen time to perfect his Bamboo Viper Steps and investigate the hidden layers the forms contain. Pushing himself physically, mentally, and spiritually momentarily lets him forget his grim existence.
But as the seclusion persists, Overlord, the mental construct given life by the trap Rami triggered at Malth’s Library, continues to evolve, altering Ruwen’s mind, and causing Ruwen to doubt his sanity.
Underlying the isolation, loneliness, and harsh conditions lives the fear that one mistake will result in permanent death.
But if Ruwen doesn’t overcome that fear, and push himself to his limits, he will never leave this place. And the consequences to himself, his friends, and the Universe will be nothing short of catastrophic.
Humanity on the run. Desperate base building. Dark deeds done during daylight.
Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of power that Joe’s guild—The Wanderers—are attaining.
As the threat to earth begins to reach its peak, all of humanity has a choice: flee to Eternium, or stay for an uncertain future. Some stay, some go, some don’t make the choice quickly enough. In Ardania, the human Kingdom is seeing an unprecedented influx of people. Supply and demand is an issue no matter where you go, as a civilization of a few million can’t prepare to accept an eighth of earth’s inhabitants at once.
Joe sets out to solve problems where he can, but he can’t be there for everyone… especially when a group of smiling enforcers are working to bring him down.
What do you have when you blend a pinch of litrpg, a touch of farming simulator, a sprinkle of epic fantasy, a whole cup of Isekai, and a dash of Home Alone?
You have Arnold’s life.
Accidentally murdered by a cleric in another universe during a botched resurrection, Arnold, a semi-pro gamer, wakes upon an altar to find himself incarnated into the overweight body of a farmer who could have been his fatter twin. He’s not the hero. He’s not the villain. He’s certainly not the chosen one who is there to save the world. He’s a clerical error. It could be a bad joke, but apparently, it happens so often that they have a standard procedure for returning you. That standard procedure doesn't apply to Arnold.
Now stuck on a new earth, in a new universe, with no way home, Arnold must use his gaming skills to figure out how to level his farmer class to 100 and gain a second class which doesn't make him want to beat his head against the wall. There is just one small problem: farmers don't gain experience from killing monsters. Like at all.
Follow Arnold on his hilarious journey as he stubbornly comes to grips with his new reality and tries to change his destiny from that of your typical farmer.
A few days have passed since Jason's confrontation with Alfred and he's debating whether to reenter Awaken Online. Alfred has made a proposition that Jason isn't certain he should accept.
After the battle with Alexion, Jason has also been appointed the Regent of the Twilight Throne. He must assume the mantle of ruling an undead city – with everything that entails. His first task is to investigate the dark keep that looms over the city’s marketplace. This act will lead to a chain of events that might ensure his city’s survival or create new enemies.
Meanwhile, Alex re-enters the game listless and angry after his loss against Jason. With his reputation in the gutter and no prospects, he will face a choice regarding how he intends to blaze his path through the game.
"What's that you say? You want more village growth? Well be careful where you stand, because the Mist Village just took a viagra-cialis sandwich and there is a stiff breeze blowing! (I can make some more references if you're still not getting the point... did you see what I did there?"
Welcome back my friends! Welcome back... to THE LAND!!!
The necromantic armies are on the warpath and nowhere is safe. Even the presumed sanctuary of the floating dungeon controlled by Cal is threatened! The leadership of nearly all the sentient monarchies has been wiped out, and only the races most suited to repelling the advancing darkness have an intact chain of command.
Cal learns quickly that the most pressing threat is not the far-off war, but is instead those entrusted with the general population’s protection. As it turns out, the idea of having a flying dungeon for your people is very tempting indeed…
Dale has been facing his trials and tribulations better than anyone else could have hoped for, but when the war takes a turn for the worse, his duties are forcibly assumed by another. Since his only chance at survival is painful and rigorous advancement, Dale must learn if his strength of will can develop into strength alone. If not, the world itself may be at risk.
Armageddon Day. That is how history will remember the date when two Overlords clashed amidst the war-torn streets of New Whitehall. The disastrous duel its explosive conclusion wreaked heavy casualties on the two armies present, rendering both the Ishigar Republic and the Lodrak Empire unable to continue to fight. And yet, it was no stalemate. With one Hero defeated and another revealed, the balance of power is sure to shift in the elvish nation’s favor. The Republic’s leaders will surely not hesitate to seize this opportunity, as they had already paid for it in blood and gold. Meanwhile the Lodrak Empire is gripped by unease overnight as their Goddess mysteriously falls silent.
Boxxy doesn’t care about any of that at the moment. Mostly because the confrontation with Teresa has left it in a comatose state at a most inopportune time. With the Hero status of its public persona revealed, it will be forced to rapidly adapt and escalate its plans. Whereas before it only had to worry about keeping its true identity a secret, it will now have to worry about its alter ego being targeted. Each chosen of the divines is a controversial figure, and the suddenly revealed Hero of Chaos will surely attract a lot of attention.
And, as the shapeshifter’s primal instincts are well aware, too much attention can and will lead to a surprise meeting with Death itself.