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The continued adventures of Montana, Duke of Coggeshall as he adventures in lands of Vuldranni. A LitRPG-GameLit Adventure.
The continued adventures of Montana, Duke of Coggeshall as he adventures in lands of Vuldranni. A LitRPG-GameLit Adventure.
"The training levels have concluded. Now the games may truly begin."
The ratings and views are off the chart. The fans just can't get enough. The dungeon gets more dangerous each day. But in a grinder designed to chew up and spit out crawlers by the millions, Carl and Princess Donut need to work harder than ever just to survive.
They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered prostitutes rain from the sky. An ancient spell is finally ready to reveal its dark purpose.
Carl still has no pants.
They call it Dungeon Crawler World. For Carl and Donut, it's anything but a game.
A laugh-out-loud, slice-of-life martial-arts fantasy about . . . farming????
Jin Rou wanted to be a cultivator. A man powerful enough to defy the heavens. A master of martial arts. A lord of spiritual power. Unfortunately for him, he died, and now I’m stuck in his body.
As Jin, I’m a man of the earth. A wielder of shovels and lord of rice and wheat. And sure, I also had to die and get pulled into another universe to end up here. But guess what? I’m starting to think it was worth it.
I’ve somehow managed to get away from it all. Finally free of the bloodshed of cultivator fights, I figure I’ll live in the slow lane from here on out, my only real concern the rain—or lack thereof.
Unfortunately, I’ve suddenly got a shady organization looking for me, my cat has gone off to fight in a martial arts tournament, and my chicken has uncovered an ancient crystal containing portents of doom. You know, the usual stuff.
I’m not worried though. Sometimes trouble finds you. And while I may not be a master cultivator . . . trouble should know better than to mess with a farmer.
The third volume of the blockbuster progression-fantasy series—with more than 20 million views on Royal Road—now available on Kindle, Kindle Unlimited, and Audible!
It all comes down to this: either Montana and Clyde work together and save the Empire, or a doomsday cult destroys everything, unraveling reality itself.
In the blockbuster crossover event of the year, two legendary heroes collide in Eric Ugland's most ambitious novel yet— Bad to the Throne.
Montana, the lovable lunk with a heart of gold, thought he'd seen it all. Monsters, magic, and more near-death (and actual death) experiences than he can count. But after taking down an entire army single-handedly in order to save his dukedom, Montana realizes might actually be in over his head this time.
Enter Clyde — snarky, savvy, and surprisingly principled. These two unlikely allies must join forces, combining Montana's brawn with Clyde's brains to outmaneuver a fanatical sect bent on world destruction.
From glittering high-society balls to grimy cavern crawls, our heroes navigate a treacherous landscape of political intrigue and occult rituals. Listen in as they compare notes on adjusting from average Joes to world-saving champions, all while racing to keep a lunatic from ascending the throne.
These two will need every skill they've honed in their new lives — and every lesson learned from their old ones—to prevent an apocalypse.
Two series. Two heroes. One earth-shattering tale. Bad to the Throne is the LitRPG event you can't afford to miss.
The path from retail middle management to interdimensional wizard adventurer wasn’t easy, but Jason Asano is settling into his new life.
Now, a contest draws young elites to the city of Greenstone, competing for a grand prize. Jason must gather a band of companions if he is to stand a chance against the best the world has to offer.
While the young adventurers are caught up in competition, the city leaders deal with revelations of betrayal as a vast and terrible enemy is revealed. Although Jason seems uninvolved, he has unknowingly crossed the enemy’s path before. Friends and foes made along the way will lead him to cross it again as inevitable conflict looms.
The Dynasty is sending troops. Potentia is plentiful. Everything is up for grabs.
Luke has found a great way to move directly from combat to combat. While his team is working hard to increase their knowledge, train their skills, and grow a paradise, the Murderhobo steps into a Descender portal for five minutes, pops out, jumping straight into Murder World—fists leading the way. Life is good.
After years of work Andre the Druid makes a grievous error: he completes his job perfectly. By healing the Scarroco Desert, the supermassive Dynasty that neighbors the Hollow Kingdom suddenly has renewed interest in their resources. No longer content to leave The Four in exile, the King recalls them to the Palace. Before their new orders are given, the Dynasty steals something precious from the King. Going after it is a fool's errand.
That works perfectly for the King: he knows exactly four disposable Ascenders. Being promised freedom, luxuries, and cushy jobs if they are successful—and death upon failure—Luke’s team leaves immediately. As they begin their adventure through the front lines of the invasion, Luke the Murderhobo knows it’s his moment to shine. Monsters, Ascenders, and Assassins are the least of their worries.
All he needs to do is survive Everything.
An alternate cover edition for ASIN B01N4UQA28.
Both Cal and Dale have become stronger, each in spite of the other.
The dungeon - Cal - knows exactly how much their strength has increased, and is working hard to become exponentially more powerful. His schemes are becoming more complex, and his dungeon - his body - more deadly.
Dale has a nasty surprise waiting for him as he works to thwart the plans of the devious dungeon. You see, he is hearing a voice in his head that tries to distract him in critical moments, and so must fight his mind as he fights deadly creatures.
Unbeknownst to both, they are in for the fight of their lives as madness threatens the land...
What happened? The last thing Jim remembered was being tossed unceremoniously through the Demon Door. Now, he's right back where he first started his adventure, sans demon and badger. Jim's got to make some fast choices if he has any hope of making it back to Windfall and defeating Charles. But after Jarra's death, is Windfall even what he wants anymore?
What do you have when you blend a pinch of litrpg, a touch of farming simulator, a sprinkle of epic fantasy, a whole cup of Isekai, and a dash of Home Alone?
You have Arnold’s life.
Accidentally murdered by a cleric in another universe during a botched resurrection, Arnold, a semi-pro gamer, wakes upon an altar to find himself incarnated into the overweight body of a farmer who could have been his fatter twin. He’s not the hero. He’s not the villain. He’s certainly not the chosen one who is there to save the world. He’s a clerical error.
It could be a bad joke, but apparently, it happens so often that they have a standard procedure for returning you. That standard procedure doesn't apply to Arnold.
Now stuck on a new earth, in a new universe, with no way home, Arnold must use his gaming skills to figure out how to level his farmer class to 100 and gain a second class which doesn't make him want to beat his head against the wall. There is just one small problem: farmers don't gain experience from killing monsters. Like at all.
Follow Arnold on his hilarious journey as he stubbornly comes to grips with his new reality and tries to change his destiny from that of your typical farmer.