Every time he dies, Ethan gains a little more power. Earth was chosen for Integration, but Ethan Hill knows from the second his Trial begins that the Integration is a lie. The beings giving Earth the ‘honor’ of access to their System Interface want something from Earth—he just doesn’t know what.
Now he’s trapped on an alien planet and lost in a time loop, fighting for strength and for his own humanity.
One thing’s for He’ll die as many times as it takes to tear it all down.
Don’t miss the start of this action-packed Progression Fantasy seemlessly merging aspects from Apocalyptic LitRPG’s like He Who Fights with Monsters and Time Loop stories like Mother of Learning.
Martin Banks is just a normal guy who has made an abnormal discovery: he can manipulate reality, thanks to reality being nothing more than a computer program. With every use of this ability, though, Martin finds his little “tweaks” have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard.
What could possibly go wrong?
An American hacker in King Arthur’s court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin… and not, y’know, die or anything.
If you could turn back the clock and fix all the mistakes you ever made, would you?
From the author of the award-winning Web-novel 'Reborn: Evolving From Nothing' comes the tale of Micheal Care, a swordsman that could only be considered a middling warrior in Humanity's Last Army.
Micheal's answer to that question would be quite simple.
Yes. A million times yes.
Humanity has fallen, killed by stronger races of beings after being warped away to a new reality, the mystical 7 Layers.
Humanity's goal had been simple. Make it through all 7 Layers and reach Heaven.
Humanity failed.
Humanity died.
Micheal Care's memories have been transported back into his past self thanks to a magical Artifact he found by chance.
He is no chosen savior. He is no divinely picked hero.
Can he change the future? Can he catch up to the mightiest warriors of humanity and surpass them?
One day, six towers appear on Earth. Each one stands hundreds of stories tall, and are invulnerable to all attacks. At the base of each tower is a portal, welcoming in all who dare enter it.
All sorts of magical monsters can be found inside the towers. Even treasure, magic and superhuman strength can be acquired. The problem is that the towers aren't a friendly place. Even worse, the towers sometimes release waves of monsters to attack Earth.
In the year 2083, there are only a hundred survivors. In one last attempt, they challenge the final floor without regard for their lives. By some miracle, they manage to beat the floor at the cost of their lives, leaving only one survivor.
As a reward for clearing the tower, he is granted one wish. He decides to go back in time to before the towers arrived. His goal is simple: prevent humanity from being wiped out.
As humanity is taking its final breath, facing extinction from a myriad of monsters, the last three people on earth are creating a final chance for the hero to go back in time and stop the apocalypse. However, before the hero can enter the chronomancer portal to the past, she and the portal's creator are both killed, leaving only the weak assistant to carry on their dream of saving the world. Will Nick be able to right the wrongs done to him, and prepare the hero for the world to come? When time weighs heavily, it's time to hit the weights in this regression LitRPG/Gamelit story of dungeon-diving, leveling stats, and facing down the apocalypse!
Len and Rick have regressed from the blood-soaked fields of the Plynthian Civil War, the fall of nations, the rise of city-states, and guilds. The other worlder’s attack and the fall of Harmonia.
Sent back a hundred and thirty years to the precise moment mana first appears on Yorel—their mana gates are closed, their stats are baseline and they haven’t earned a single skill, or wield any abilities. But they remember everything.
When society crumbles, mana mutations spread, and boundaries between worlds thin, these veterans will be ready.
Some disasters can only be avoided if you know they’re coming...
On Karell, you are either blessed by the gods, granted a unique power and the ability to gain experience and levels, or you are forgotten. Micah Silver was a boy picked for greatness. Chosen by the gods to bear a mythic power, he longed to take his place amongst the heroes and legends he grew up reading about.
Unfortunately, his primary blessing only allows him to travel into the past by sacrificing his class, wealth, and levels--a psychological burden that Micah is reluctant to shoulder. But, even if Micah is unwilling, fate has a way of forcing you to face your destiny... and running away can cost you everything.
Over and over again...
Experience the start of a time-loop LitRPG Series where a reluctant hero is forced to fight against an impossible catastrophe. Using his talents for enchanting items and summoning creatures, he must retrace his steps and grow stronger in a potentially futile effort to prevent tragedy and protect his family.
Ian Dunai is trapped in the only maze an arch-decemancer can't escape.
Time.
Only 1% of the population is blessed with magic affinity at birth. Fewer still have high enough affinities to rule. Ian’s decemancy eclipses all, granting him ultimate control over Death. He conquers cities with a thought and turns them into ruins with a gesture. But overwhelming power isn’t enough to escape the time loop or reveal its purpose.
When Ian discovers a critical clue that he missed years ago, escape is finally at his fingertips.
Little does he know, he's been stuck on layer one.
When Pyresouls released, it was a brutal new virtual reality game with a twist: be the first to beat the game and win billions of dollars. But after the Burgon Beast couldn’t be defeated, Pyresouls turned very real and unleashed an apocalypse of undead, monsters, and a System of levels and stats onto the world.
For many years since, Jacob Windsor has fought with sword and shield to survive Post-Collapse Earth where only ancient, Guilt-soaked weaponry can harm the monsters from Pyresouls.
While defending his bunker with some of the last refugees of humanity, yet another friend loses his life to secure one final hope. An enigmatic artifact capable of sending one person through time.
In a cruel twist of fate, Jacob becomes humanity’s best chance for survival. He takes the plunge into the past of the terrifying, fractured realm of Pyresouls, where every player is out for blood, and the monsters are more vicious than anything on Post-Collapse Earth.
Armed with knowledge of game mechanics, secret loot and enemy weaknesses, along with well-honed swordsmanship from years of battle, Jacob has every possible advantage against the competition. But the choices he makes have long-reaching ripple effects on the timeline.
Can Jacob beat the clock while grinding out Levels and manage to avert the apocalypse, or will his every action darken the timeline even further?
From the #1 Bestseller author of Beastborne Chronicles comes the first book of a new Dark Fantasy litRPG / progression fantasy series. This post-apocalyptic gamelit includes battle, leveling and gear enhancing mechanics inspired by the Dark Souls games.
Start your time travel dark litRPG adventure today!
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