Eddie Hunter just wants to keep building his settlement, but somehow there’s always something in the way. His good ties with Freyja have made him a target for one of the other AIs in the game. One of the other less savory AIs, who isn’t too picky about how he expresses his displeasure.
On defense against the opponents being hurled at him, the support of his party and the other adventurers in the area is critical, and beyond his expectations. But even in the midst of the attacks he still manages to continue building, which is lucky since his current building project is the defensive walls of the castle he intends to create.
The Path to Peace brought them to the gates of the old city. Now Alburet and his friends will need to find their way into the vaults under the city. They will need to bypass the undead and the cultists that roam the city to even find those tunnels, and that’s only the start of the troubles they will face.
Traitors to Stormguard are uncovered, and the King will have to be told. That can only happen after they deal with the two quests that have brought them this far. Vladimir Dracon hopes to put his brother Dimitry to rest, slaying the one known as the Dragon Eater, while Sir Cody Carter has come to make sure the Urn of Souls is destroyed so it doesn’t fall into Stein’s hands.
What happens under Peace will tilt the balance of what is to come: either in favor of the Crown of Stormguard, or for Stein and his cultists.
Welcome back to Alpha World.
(This book contains adult themes. You’d think I could stop with these disclaimers, but even this far into the series, people are shocked by the content. This book contains a polyamorous relationship, with one of the four people in it being a Succubus. You’ve been warned.)
As Erik and Rugrat return to Alva they find that things have only heated up in their time away. The Adventurer's Guild moves in the shadows with Alva's support.
With all of their preparations are they ready to take on a powerful sect from the sixth realm?
Allistor, now both a Planetary Prince of Earth, and Emperor of Orion, and faces a new set of challenges. Thrust completely unprepared into the realm of interplanetary politics, he must navigate the pitfalls of dealing with more powerful races and factions.
At the same time, he strives to continue his mission to strengthen the human race. To bring other survivors into the fold, and claim as much of the earth as possible for humans. Class trainers must be found if his people are to have a proper chance to grow and thrive.
Hard choices have to be made. New and deadly enemies surface, and friends are lost. Allistor's acquisition of a particular artifact places a target squarely on his back. And behind it all, the Ancient Ones continue to meddle in Earth's affairs.
The flames of war spread through the Cursed Princedom to devastating effect. Bound by powerful centuries-old magic, the Great Essences yearn to regain their freedom. In the face of an impossible mission, Krian has no choice but to keep going, while risking everything that's become dear to him. The only solution is to become stronger and forget the meaning of the word “impossible.” And so a plangent wolf’s howl soars over the battlefield as a plate-clad cavalry rushes the enemy ranks…
Ryan Rosa has had a run of bad luck, but when he receives a VIP package for the newest and hottest game to come out in years his luck takes a turn for the better.
But his good luck ends when he's stabbed in the back by a guild of players who betray him for a unique weapon he possesses. Ryan contemplates doing the one thing every player hates doing, re-rolling his unique character and starting over. But even starting over won't save Ryan in New Realm Online. He'll have to work smarter to avoid using his last re-roll.
This book contains the classic LITRPG elements of leveling, dungeons, terrifying killer bunnies, crafting, and community building.
They captured me in a dirty alley and injected me with a virtual reality chip, a GPS tracker, and my first Seed. They made me a Player. At first, I loved the miraculous ability to level up anything about myself. Then they yanked me off my world for the first time, and sent me to fight for my life on a vicious alien planet, where the other Players are just as dangerous as the monsters, and if you can’t level up, you die. But I’m the type to cling to life by the tips of my bloody fingernails. And I hate it when people try to control me.
Henry and Jason somehow survived being kidnapped to Ludus, a monster-filled sword-and-sorcery world. They managed to make friends, pay their rent, and they even founded their own adventuring business, Delvers LLC. Unfortunately, by overcoming the odds and creating a reputation for themselves in such short time, monarchs and nobles have taken notice of the two men from Earth. Foreign, deadly struggles may be unavoidable for Delvers LLC. Henry and Jason are about to discover something even more dangerous than murderous monsters on Politics.
Marc's Safe Zone, and his network of interconnected Safe Zones, has been upgraded to an Industrial Technology level. With the new tech level comes a number of items that they've desperately wanted to build. Now railways, lighter than air travel, primitive firearms, and more are available, once the requirements for their tech chains are satisfied.
With a quest that will take them more than two hundred miles away, given to them by a System that seems to be searching for any way to throw off its programmed limitations, lighter than air travel looks to be the way to go. Trying to get there on the ground seems like it would just be courting death.
Marc has finally managed to get the day to day running of the Safe Zone out of his own hands and into hands he trusts. His mother is fully into the administrative end of things and his father, while head of the defenses, has now been granted build access on the pedestal so Marc is free to explore and grind for levels.
With the System trying to bypass its restrictions, the elves building a new settlement in Marc's Captured lands, and what seems like a major quest that needs doing, Marc's been slowed, if not totally stalled, on the expansion of both his Safe Zone and the network of Safe Zones that allow him to Capture land. Fortunately, the lighter than air tech chain offers a number of benefits, including the ability to search the surrounding areas and track down other survivors in their own Safe Zones.
This story is approximately 155,000 words long and DRM free.
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