When regular high schooler Grady Hake is mistakenly taken by the Angel of Death, he thinks his life is over. Then he wakes up on a prison shuttle bound for Van Diemann’s Planet, a penal colony run by brutal gangs of criminal cultivators. This is his life now, and if he wants to survive it, he’ll have to learn to harness his unique Death Spirit, make friends with alien outcasts, appease a band of hungry ghosts, and fight his way into one of the strongest gangs on the planet.
It's one thing to go back to the beginning, and another to reach the perfect ending.
Ryan Romano has done it. He has gathered information about all the villains threatening New Rome. He listed all the people he wants to protect. He knows which places he has to blow up and which car he has to steal. All that's left is going back in time one final time, achieve the perfect sequence of events, save everyone, get the girl, and defeat the ultimate enemy.
Bloodline is the fifth book in the Tower Series, a GameLit/LitRPG series from Seth Ring, bestselling author of Battle Mage Farmer and The Titan Series, set in the world of Nova Terra and starring the unforgettable Thorn. If you like immersive storytelling, rich fantasy, and epic adventures with a slice of friendship thrown in, you’ll love this page-turning series.Pick up Bloodline today and escape to the grand world of epic adventure. Endless worlds await!
With Matt, Liz, and Aster having finished the Path of Ascension, it's time for them to enter the war along side Light and Shadow to see if they can not only stem the tide but turn it.
Ascenders are known to do the impossible but its never so easy as it sounds.
Don't miss Book 10 of this action-packed fantasy adventure that blends everything you love about LitRPG with Xianxia.
About the This is a mix between LitRPG and Xianxia. It's like a car that looks like a LitRPG with dungeons and skills, but the interior and engine are all Xianxia. It features a magic system and progression system that are logically and internally consistent, as well as realistic fight scenes and a rational MC.
After their showstopping defeat of the crystal life-forms, Hiro and the gang head to the imperial capital for Hiro's award ceremony. No shortage of trouble awaits them in the heart of the empire, from Elma's overly affectionate brother crashing the party, to a reunion with Chris, to the emperor liking Hiro a little too much. Just when the crew thinks they've seen it all, they learn that the imperial princess...is the spitting image of Mimi?!
After her apprenticeship was done and a place in the guild of villains secured, Tori’s life was supposed to get simpler. Unfortunately, a poorly timed errand sees Tori caught in the debut of a new team of capes, one wearing an all-too-familiar name.
Thrust into the spotlight, Tori will have to navigate her unwanted fame as well as the suspiciously superheroic new neighbors down the hall, all while keeping up with her own villainous enterprises. With the guild no longer a secret, Hephaestus needs to grow as strong as possible to face her mounting threats.
Ambitious gangs, battling against mechanized traps, and brawling with capes are only the beginning. Behind the scenes, a hidden enemy works to settle an old score, one that has burned for decades. This secret scheme will not only endanger Tori, her friends, and the guild, but the very world itself.
The Twilight Ocean holds unfathomable treasures, but you need strength to seize them.
Just after arriving in Twilight Harbor, Zac finds himself enlisted by the Draugr Catheya to participate in a once-in-a-millennium trial. The rewards are exactly what he needs to advance his cultivation.
But danger goes hand in hand with opportunity. Zac will be pitted against not only the local elites but talents of B-grade factions. Furthermore, the Twilight Ascent is not what it seems.
Fate is gathering. Ancient forces are sharpening their swords, their eyes trained at the chance for ascension.
Enter a frighteningly familiar dystopian world with the first book of a new series from the author of Falling with Folded Wings and Victor of Tucson.
In the year 2107, the world has both made astounding leaps forward and reduced humanity to its most basic existence. While the megacorps and those who rule them enjoy lives of extraordinary comfort and ease, most people barely scrape by, doing whatever they can to keep going.
Juliet Bianchi is one of the latter. She works cutting metal in a scrapyard and doesn’t have much to show for it except for a small group of equally bereft, fiercely loyal friends. Still, she maintains a bright disposition, possessing more hope and optimism than anyone would expect her to—and she’s going to need it . . .
When Juliet stumbles upon what looks like a botched kidnapping, the victim dispatches his abductors and lives just long enough to give her a stolen AI chip. This gift soon transforms Juliet from a worker bee into a killer queen. Armed with far more power and skill than she can comprehend—let alone control—she finds herself drawn into a shadowy world where survival itself counts as victory.
Juliet has never been one to push people around. But when it comes to fighting the corrupt corporate overlords, she’s more than happy to push back.
After four months of training, Party Zero is ready to join up with the Stone Raiders and test out their newfound power.
Forces have their eyes on the Stone Raiders for their own reasons. The Stone Raiders and Party Zero will be vital to the plans of higher powers and the future of Emerilia. They just have to survive long enough to make it there.
A series of events are set into motion that will change the world, and just maybe the Universe.
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