There are whole anthologies of stories out there about what humankind does when a game enters their world. But what about when they’re living in one where a game arrived thousands of years before? What if they’re the survivors of a bloody struggle, having fought for and earned their place on the planet?
Tailyn Vlashich was a young nobody far away from all those grander issues. All he cared about was one thing: making his way through a harsh world where the emperor, evil foes, and an impartial god held sway. And the god, of course, demanded nothing less than that all things were done in accordance with its divine will.
The perma players' new reality gains depth and color. The virtual world has seen its first birth — and its first death. The invisible umbilical cord connecting AlterWorld to Earth grows thinner, and even the Fallen One cannot prevent the looming catastrophe.
Could Max have ignored the Russian girl who'd just escaped slavery in a virtual China? Could he have turned a deaf ear to her pleas as the desperate fugitive clutched at straws on hearing her native tongue?
All this triggers a full-blown confrontation, sending armies of thousands into battle in the heart of the Frontier, burning kilotons of mana, melting desert sands and hacking through impervious mithril armor. The two nations' furious war cries obscure the sky as the Gods shudder at humans' desperate cruelty.
An Epic Gamelit Series from the pen of Vasilyev winner of the Best Book of the Year! Welcome to the Land of Fayroll where full immersion virtual reality gaming doesn't just exist, it thrives! Also available in Kindle Unlimited. Tasked with a new assignment, journalist Harriton is given explicit orders to write a series of articles on the Virtual Gaming World of Fayroll and its developers. Harriton grudgingly accepts the assignment but soon finds himself enthralled by the virtual fantasy world and its amazing quests, unpredictable challenges and nearly endless possibilities.
As 'Hagen the Warrior', he skeptically enters the fantasy world where the thirst for success and vanity of high-level players in pursuit of legendary objects spills into the real world. Here, high-stakes bets are made on the success of the virtual characters. Events and decisions that Harriton makes in the virtual space as Hagen now start to affect his own reality.
More Than a Game will exceed all expectations of fans of epic fantasy fiction and online gaming.
His unpredictable character, perseverance and excitement draw the attention of powerful gamers and influential Moscow elite with a devouring interest in Fayroll's outcome. It is not long before he realizes that this fantastic world conceals many dangers. Will he be able to pass all the tests? Start reading now!
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Andrey Vasilyev is a prominent and acclaimed author that writes intricately crafted, action-packed heroic fantasy and adult epic adventure. Moreover, he is one of the founding fathers of the relatively new, yet insanely popular, LitRPG and Gamelit genres that blends cyberpunk, classic sci-fi and fantasy. His debut novel More Than a Game was chosen the "Best Book of the Year" in 2014 in Russia, the birthplace of LitRPG!
To preserve the future, Alex must find the secrets of the past.
After a devastating battle, Alex Roth is left with more questions than answers, and—as the Ravener grows more aggressive—he and his companions struggle to learn the truth of Thameland’s Cycle.
But—thanks to an old enemy—they do have one lead, though it will take them into the bowels of the darkest Hells.
To prepare, Alex will have to reveal who he truly is to the other Heroes of Thameland, and deal with the consequences.
On the line are not only truths about Thameland’s endless, bloody cycles…but also the greatest secret of the patron Saint of Alric…
…the Traveller.
In book 6 of the Best-Selling Series, continue your fantastical journey into a coming of age magic academy fantasy with a weak-to-strong progression into power, a setting inspired by D&D, detailed world building and magical science, action, comedy, slice-of-life, and GameLit elements.
While on a journey to the famous city of Thronehold, Volke Savan learns of the Sovereign Dragon Tournament. The massive celebration involves hundreds of arcanists competing for fame and glory, and Volke is determined to win.
Dark forces dwell in the city, however, and rumors of the legendary world serpent spread amongst the shadows. Whoever bonds with a god-like mystical creature will gain magic beyond compare, and the queen’s guards suspect cutthroats will use the chaos of the tournament to hide their plotting.
Unsure of who to trust, Volke investigates the terrible rumors while advancing in the ranks of the tournament. Unfortunately, the true villain may be closer than he realizes…
Continue the Frith Chronicles with the third book, Coliseum Arcanist!
Corin Cadence finally has a firm reason to believe his brother, Tristan, is still alive.
Unfortunately, finding more information isn’t going to be easy. Tristan appears to be entangled with a clandestine organization that calls themselves Whispers. And Corin’s last brush with the Whispers didn’t exactly end well.
As much as he wants to follow that lead, Corin has more pressing problems to deal with.
Sera is still suffering from a mysterious malady that has stolen her voice and her magic. Corin knows that a portion of that is his fault, and he’s determined to fix it.
His mother is still off in another country, and there are growing odds that she’s involved with a conspiracy to overthrow the visages.
Corin has also been branded with a new magical mark on his right hand — one that even veteran climbers don’t seem to recognize. He’s going to need to figure out how it works, otherwise it could be more of a vulnerability than an asset.
Corin still hasn’t finished his first year at Lorian Heights. If he fails his final exams, he’ll be sent off to the military, and lose his chance to investigate his brother’s fate.
And finally, there’s the issue of enemies.
He might have made a few of them.
The biggest problem?
He’s not sure if Jin, once one of his closest companions, is one of them.
Outside Sacred Valley, ancient ruins rise from the earth, drawing sacred artists from miles around to fight for the treasures within.
Lindon has reached Copper, taking the first step on the road to power, but the warriors of the outside world are still far beyond him.
To advance, he turns to the arcane skills of the Soulsmiths, who craft weapons from the stuff of souls. With new powers come new enemies, and Lindon soon finds himself facing an entire sect of Golds.
But as a mere scullery boy in service of the fabled Ardent Lunar Sect, his chances of rising through the ranks are slim. There is only one way he can take up the title of cultivator – to Awaken before he comes of age. Time is already running out.
When a grand tournament for the magicking arts is announced, bringing old foes to Albion’s shores - rumours of betrayal and war send Falken on a journey in the unknown. There he unearths the mysteries of an ancient, long-forgotten sect – whose secrets offer hope – and the chance for Falken to develop powers that none have seen in an age.
But Falken’s newfound powers may not be enough, for nightmare creatures, dark assassins and even the undead stalk the lands of Netherdei.
And this is only the beginning…
Fans of Andrzej Sapkowski’s The Witcher and Avatar: The Last Airbender will enjoy this vivid, masterful tale of magicking, cultivation and fantasy adventure, inspired by the worlds of Xianxia and Wuxia.
Orphaned by Monsters. Matt must power up to save others from the same fate.
Matt plans to delve the rifts responsible for the monsters that destroyed his city and murdered his parents. But his dreams are crushed when his Tier 1 Talent is rated as detrimental and no guild or group will take him.
Working at a nearby inn, he meets a mysterious and powerful couple. They give him a chance to join the Path of Ascension, an empire-wide race to ascend the Tiers and become living legends.
With their recommendation and a stolen Skill, Matt begins his journey to the peak of power. Maybe then, he can get vengeance he seeks...
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