Jack is violently pulled into a game-like universe and dumped into a seaside town on the brink of destruction. When the people of Blackmoor Cove begin to ask about his combat role, Jack discovers his odd Hero Class and finds that parts of his game interface are riddled with exposed coding errors. He quickly learns that the only way the town can grow and push back the unknown substance threatening to consume it is if brave Heroes venture into an infinitely high, ever-changing tower, kill bizarre monsters for their valuable equipment drops, and then deposit those items into a special chest. As Jack struggles to level up and help save the people he has grown to care for, he learns the true nature of this simulated world and his destiny... But can he overcome his reckless nature and become the leader this strange world needs? This “Crunchy” GameLIT/LitRPG story Item-Based game mechanics, town building, countless unique monsters, boss fights, and cheaty special abilities.
Success is more treacherous than failure, bringing dangerous attention, and potentially unbeatable foes.
Kat beat the bad guys and scored a pile of credits deep enough for her to fill a kiddy pool and go swimming in it. What she didn’t expect was for the mastermind of her plight to survive, as well as do her a favor: she removed her from the Arcology, and enrolled her in the GroCorp corporate college. She knows the Arcology, but this is a chance to earn enough credits to set her family up for life.
But people are disappearing, and betrayal lurks around every corner. Kat is out of her depth, and everyone is playing for keeps. Only by relying on every erg of power she’s managed to scavenge from the Tower of Somnus does Kat even begin to stand a chance.
What if the power she earns comes at a price that isn’t hers to pay?
Advances in technology have led to the creation of ever more realistic virtual reality games but now Full Immersion Virtual Reality is finally coming true. Join David and his oldest friends as they sign up to beta test the first game of it's kind. Last Horizon will give the old gamers the chance to live out one last adventure together. (This is a light LITRPG: in the fact that there is not the crunchy numbers you find in other books of the genre. This is more driven by character then numbers. The book still revolves around a game world and the characters do level up and gain new abilities.)
Wu Ying's idle winter, one filled with training and recovery, is thrown awry when his Master and Elder Yang return, injured. The Three Seasons poison fills Master Cheng's veins, slowly killing the powerful Elder. His only hope - a rare antidote. But the ingredients for such an antidote are scarce and located in the deepest wilds.
Together, Wu Ying and Elder Yang take it upon themselves to embark on a Second Expedition to acquire the necessary materials. It would be a dangerous journey through the State of Wei normally, but in the shadows, enemies await to finish the job. Wu Ying is once again pitched against dark forces as a Sect war looms.
The Second Expedition is book 4 of the A Thousand Li series which focuses on immortal cultivation, eastern philosophy, wondrous martial art styles and spirit beasts. The series draws upon the long tradition of wuxia and xianxia works and will thrill those looking for such high flying fantasy. The Second Expedition is written by Tao Wong, the bestselling scifi and fantasy LitRPG author of the System Apocalypse, the Adventures on Brad and the Hidden Wishes series.
With the mystery of the monsters and the Shadowscape growing deeper every day, Gryff and his friends have been split up by Headmaster Sleet and sent to the far corners of the world with one mission: find some ancient ciphers that could end this war once and for all.
Sounds easy enough, right?
Well, it would be except for the rifts that keep opening up on top of them, the mercenaries that want them dead, and, oh yeah, a murderous, monster angel that is seeking to bring about the end of the world as Gryff knows it.
An Apocalypse. An epic change in biology. Humanity’s new powers. No instructions. So, everyone created their own!
Born over a century after ‘The Rise,’ Jeff scavenges with his tyrannical mother for survival. Banned from cultivating freely, Jeff wants none of this life; his one objective is to join the immortal rankers as they attempt to climb the Northern Tower. On the day of his escape, a powerful guild attacks Leah’s group, and Jeff is thrown through a unique dungeon portal— a portal that hasn’t been used in nearly a hundred years.
In the pursuit of Jeff’s ultimate goal, he must choose whether to follow the Church, join a guild or try it all on his own. Predators don’t only come from dungeons, and he must dig through mountains of misinformation for one straight answer.
When spells and skills unleash chaos, a special blue screen powers up, and Jeff’s journey to the peak or the grave begins.
Growing up mortal, I only knew a few things about cultivators. They like their hierarchies, they hate disrespect, and if you leave one out in deep space long enough, they'll go homicidally insane.
It turns out, there's a reason for that. Away from all the gravity wells and biospheres that generate natural energy, things get just quiet enough to notice the infinite ocean of qi entirely incompatible with our own.
I should know. I've seen it.
Only difference is, I didn't go mad. I wasn't a cultivator. Technically, I wasn't even alive.
But now I can sense it. I can touch it.
I can cultivate it.
From the bestselling author of This Trilogy is Broken! and Dungeon Devotee comes the cultivation epic you've been waiting for.
Being a mage isn’t all it’s cracked up to be. Especially when you’ve witnessed the end of the world and the demise of all you’ve ever loved.
As a particle physicist, William Jenkins is as unsuited to survival on an alien world as any normal thirty-something post-doc could be. Thankfully, he’s not alone. With an A.I., magic, scientific curiosity and most improbably, a deity on his side, Will must come to terms with his new reality before otherworldly terrors forever extinguish the light of hope on this new world.
Meanwhile, as the forces of darkness amass to invade her home, Effni Naridia, Qaseri Ranger and Guardian of her peoples, must face her own demons. By undertaking a trial, Effni could determine not only the fate of her city, but unravel a mystery aeons in the making.
The Last Physicist features elements of progression fantasy and Gamelit, and is perfect for those who enjoy stories by Andrew Rowe, Will Wight and Andy Weir.
Warning. This novel contains questionable quantum mechanics, general relativity and magic.
Note: this book also features profanity, vivid depictions of violence, pain and gore, along with depictions of mental health issues (including PTSD, generalised anxiety and depression) some readers may find distressing.
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