After the world changed and aliens started hunting down humans, only a small group of survivors remain. But the alien invasion is just getting started! Now our heroes must learn to work with the AI and nanotech provided by Lucy to grow stronger. The seeders and other monsters they encountered so far were just the first wave. Now the real aliens are going to arrive to claim parts of earth. Brad, Jake, and Sam must level up if they are going to survive the second wave!
Some say it's better to live as a villain, than to die as a hero. But why choose, when you can go back in time and try each option?
Ryan "Quicksave" Romano has begun a new time-loop. His goal? To prevent New Rome's destruction at the hands of the vicious Meta-Gang. To do so, our favorite courier must explore both sides of the law: to become a corporate superhero in one loop, and a scenery-chewing supervillain in the next!
But not is all as it seems. What is this heavy secret that the Dynamis corporation keeps hidden from him? Who is this person who seems to remember events from the previous loop? And most importantly, where did his cashmere suit go?
So, remember that whole ‘send Montana to the capital – he’s ready for prime time’ plan?
Yeah. That might’ve been a little bit hasty.
Our hirsute hero really stepped in it. Like, is on the verge of losing his dukedom and everything he’s worked for stepped in it.
The only way out? A little-known technicality that stops Senate proceedings and sends Montana off on what’s most likely an insurmountable quest. One where odds are good that he’ll either die without a respawn or accidentally commit treason against the Empire.
Neat.
Can Montana stop the Dark Queen’s army on his own and hold the line for Glaton? Will he do enough to save Coggeshall from the aristocratic vultures circling? And will he finally find the sword of the gods he lost on his very first day in Vuldranni?
Of Slicing Men is The Good Guys at its finest: gory battles, surprise tactics, and unexpected heroes. Come for the long-term campaign play and rich character progression. Stay for the stupid banter and crazed, demonic inch worms.
No matter how powerful you become, it’s hard to let go of the fear that grows in you when you’re weak. It grows along with you.
Arthur Leywin may have survived the Relictombs, but he immediately finds himself embroiled in something far more complex and dangerous: Alacryan politics. Accused of crimes he didn’t commit, Arthur is forced to defend himself without drawing the attention of his most powerful enemies. He quickly discovers that the best place to hide may be in plain sight as he continues his quest for the power to control Fate itself. It is a race against time, however, as the greatest threat of the war so far closes in on Arthur’s loved ones in Dicathen. Without him, they are defenseless, but if he returns too soon, hope is lost for all of them.
Something is buried underneath Liscor. And it's hungry.
Of course, if there were only one thing under Liscor, there would be far less to fear. However, the dungeon continues to be a threat. At the same time, Goblins continue to roam northern Izril, but not all of them are as hostile to people as Tremborag or the Goblin Lord. Will the Unseen Emperor of Riverfarm make that distinction, however?
A reckoning is coming as old faces and new reemerge. And all the while, The Wandering Inn is still serving food and respite and even plays to adventurers and Antinium alike. But something is coming from the dungeons. And it—they—are hungry.
Oathbound to the fifth prince of the empire, Mateo and his friends head north.
The Fifth Prince, Isaac Cassius Kell, has been sent from the empire’s capitol to the mountainous northern border, and Mateo and his Iron Wing Feather have been sent along to keep him safe. Tasked with guarding and advising the prince, Mateo quickly realizes that the job is more complicated than he anticipated.
Not only is the Prince locked in a hidden struggle with his four siblings, all of whom want the throne, but he has no desire to face the Barbarians he is supposed to be negotiating with. As Mateo navigates the complexities of the fight for the Imperial throne, he’ll soon discover that the true threat to the Prince’s life comes from within the empire rather than outside of it.
The deepening mystery of his master’s past only adds to the challenge as Mateo and his friends are forced to contend with a mysterious group of magicians wielding mind-bending magic unlike anything Mateo has ever seen before.
Don't miss book 3 of the next great Fantasy LitRPG Series by Seth Ring, author of the best selling Battle Mage Farmer and Nova Terra. Grab your copy today and join Mateo as he ascends through the flames of war.
About the Series: Following a weak-to-strong protagonist, this series mixes epic fantasy action, mystery, cultivation, and a world with endless depth where little is as it first appears. This LitRPG/GameLit series is perfect for readers who enjoy exploring rich worlds and complex characters.
None will be given peace and only those strong enough can take it…The adventures of Nate and company continues… An encounter with the world’s greatest threat awakens something within the potion maker… Truths of Nate and his purpose begin to manifest… One simply cannot ignore their bloodline… Things will never be the same again. The 4th installment of Rise of the Cheat Potion Maker beckons you!
A world infested by demons. An Academy designed to train Heroes to save humanity from annihilation. A new student’s power could make all the difference.
Humans have been pushed to the brink of extinction by an ever-evolving demonic threat. Portals are opening faster than ever, Towers bursting into the skies and Dungeons being mined below the last safe havens of society. The demons are winning.
Quest Academy stands defiantly against them, as a place to train the next generation of Heroes. The Guild Association is holding the line, but are in dire need of new blood and the powerful abilities they could bring to the battlefront. To be the saviors that humanity needs, they need to surpass the limits of those that came before them.
In a war with everything on the line, every power matters. With an adaptive enemy, comes the need for a constant shift in tactics. A new age of strategy is emerging, with even the unlikeliest of Heroes making an impact.
Salvatore Argento has never seen a demon. He has never aspired to become a Hero. Yet his power might be the one to tip the odds in humanity’s favor.
As the Uncrowned King tournament reaches its final rounds, tensions between the competing factions are higher than ever. The outcome may determine the power balance throughout the rest of the world.
Each Monarch schemes to seize any advantage they can...while far away, a Dreadgod stirs.
When the tournament ends, the Dreadgod will rise. Whether it will be driven back into the sea or allowed to rampage depends on the Monarchs.
And on which of them is left standing.
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