RENDEZVOUS, RENDEZVOUSIn order to learn how Arnold might rise to power, Rishe disguises herself as a man and leads a double life as a trainee knight! Despite her deception, she grows closer to her fiance during a secret sojourn to the city. But when a former patient from her life as an apothecary comes begging for help in saving his nation, will Rishe stand by Arnold’s refusal to end his aid, dooming the country to devastation?
Being reborn once may sound impressive, but Rishe is already on her seventh time around! She has had all kinds of excitement in her previous lives, from peddling goods as a merchant to locking blades as a knight, so now she's determined to kick back and enjoy. But to savor the high life, she first has to marry the handsome prince...the same one who happens to be her murderer! It will take six-plus lifetimes of experience and skills for Rishe to break the time loop and make her extravagant dreams come true!
Surrounded by the hate-filled gazes of her people, the selfish princess of the fallen Tearmoon Empire, Mia, takes one last look at the bleeding sun before the guillotine blade falls...
Only to wake back up as a twelve-year-old! With time rewound and a second chance at life dropped into her lap, she sets out to right the countless wrongs that plague the ailing Empire. Corrupt governance? Check. Border troubles? Check. Natural calamities and economic strife? Check.
My, seems like a lot of work.
Hard work and Mia don’t mix, so she seeks out the aid of others, starting with her loyal maid, Anne, and the brilliant minister, Ludwig. Together, they strive day and night to restore the Empire. Little by little, their tireless efforts begin to change the course of history, pushing the whole of the continent toward a new future.
And why did the selfish princess have a change of heart, you ask? Simple—she didn’t. She’s just terrified of the guillotine. They hurt like hell, and Mia hates pain more than work.
Lazy, selfish, and a complete coward, the ill-equipped princess of the Tearmoon Empire, armed with memories of her past life and a diary from the future, tries to avoid dying at the guillotine again and changes the very course of history in the process!
“Who needs magic in an age of electricity? I can flip the switch on the wall with the best of them.”Anjeni Sigourna bears the name of a legendary goddess, but her resemblance to that honored figure ends there. Eighteen and jaded, she has cultivated sarcasm instead of the elusive magic everyone expects her to possess. Such power lacks purpose in her modern world.But when an adverse encounter with the Eternity Gate lands her in an alien realm, magic marks the boundary between life and certain death. Anjeni alone holds the keys to saving an ancient people from a savage enemy. Her bitterness notwithstanding, she must now create a legend instead of living in its shadow.
"There's no way to beat this game. The only difference is when and where you die..."
One month has passed since Akihiko Kayaba's deadly game began, and the body count continues to rise. Two thousand players are already dead.
Kirito and Asuna are two very different people, but they both desire to fight alone. Nonetheless, they find themselves drawn together to face challenges from both within and without. Given that the entire virtual world they now live in has been created as a deathtrap, the surviving players of Sword Art Online are starting to get desperate, and desperation makes them dangerous to loners like Kirito and Asuna. As it becomes clear that solitude equals suicide, will the two be able to overcome their differences to find the strength to believe in each other, and in so doing survive?
Sword Art Online: Progressive is a new version of the Sword Art Online tale that starts at the beginning of Kirito and Asuna's epic adventure--on the very first level of the deadly world of Aincrad!
Iris Almeria, the daughter of a powerful duke, is arrested and forced to her knees in front of her fiancée. Her betrothed, Prince Edward, is rejecting her for another woman! As Iris's life flashes before her eyes, she suddenly realizes she knows exactly what's coming next--because she has been reincarnated into her favorite otome game as its villainess. Quick thinking saves her from exile, but Iris can't rest yet. If she wants to survive this world that sees her as wicked, she'll have to change the world itself.
Mitsuha, una ragazza di provincia, e Taki, giovane di Tokyo, sconosciuti entrambi delusi dalle loro quotidianità, si ritrovano un giorno a vivere in sogno una la vita dell'altro. Lasciandosi dei messaggi per il "risveglio" inizieranno a comunicare e a conoscersi, cercando di capire la loro strana relazione e il legame che li unisce e si rafforza notte dopo notte, sogno dopo sogno, mentre incombe il passaggio di una misteriosa cometa... Una storia per tutti a cui è impossibile rimanere indifferenti, capace su carta come sullo schermo di danzare sul filo del reale, del sogno e del soprannaturale e di farci entrare nelle vite dei suoi protagonisti.
Gadis 17 tahun bernama Suzume tinggal bersama mak ciknya di bandar pelabuhan Kyushu yang terpencil. Suatu hari dalam perjalanan ke sekolah, dia terserempak dengan pemuda kacak yang berkata, "Aku tengah cari pintu".
Suzume mengikut pemuda bernama Souta itu hingga ke lokasi terbiar dalam hutan. Tapi yang ada di situ cuma sebuah pintu putih lama di tengah-tengah runtuhan. Seakan terpanggil, Suzume memulas tombol pintu itu. Namun tiba-tiba kejadian aneh mula berlaku...
Apa yang berlaku pada Suzume dan Souta selepas itu? Ikuti kembara Suzume 'mengunci' pintu yang menghubungkan masa kini, masa lampau dan masa depan!
Welcome Back!
Track your reading progress and sync your library.