Given the opportunity to make his dreams comes true, Henry Tsien decides to make a wish that will change his life forever. Now a newly created, low-leveled Mage in a world that has hidden secrets and histories, he’ll need to find a way to survive, level up and pay his rent.
A Gamer’s Wish is a GameLit novel with some game-like elements.
I was in my garage when the space elves addressed the whole world.
They didn't call themselves space elves, of course. Most humans struggled to pronounce Khjurhnalva, so we opted for the easier version. They had a message for us: forces that had eradicated their species' males were now heading for Earth.
Hungry for our resources, the alien hordes annihilate everything that stands in their way. The space elves offered us access to the System and asked for very little in return. After all, cooperation was vital to the survival of both our species.
I, Mathew Alexander Dunphy, know all of the above is bullshit. I saw the truth with my own eyes and heard it from their beautiful, delicate, deceitful mouths. No one believes me, though. They call me mad.
What reason could the space elves have to lie?
Planet-wide survival reality show?
Ridiculous.
Don't miss the start of a fun new LitRPG Series in a system apocalypse setting and featuring mad scientist powers along with plenty of laughs. Oh, and killer aliens. Lots of em.
About the MAD world: Not all game-mechanic systems hand out levels, stats, and skills. Sometimes it offers super powers and leaves the progression up to the user. What is LitRPG without the fan-favorite blue boxes, though? Instead of STR, DEX, AGI, expect them to house crafting-based notifications.
*Nora Hazard's story begins over three years prior to the events of Delvers Welcome to Ludus.* On Ludus, life is often cheap. Nora’s childhood hadn’t given her many options. With nowhere else to go after losing her family, she had joined an old friend in a street gang and found an unlikely home there. But unfortunately, tragedy is about to befall Nora. Grudges from the distant past and movements of shadowy organizations may take away everything she is familiar with and all that she holds dear…possibly even her life. Danger has never stopped her before, but survival may require escaping her old life and embarking on an insane, desperate journey. On the way, she might even accidentally stumble into both an incredible opportunity, and an incredible burden. Unfortunately for her enemies, Nora was no pushover before...and that was before discovering super powers! This series -A badass, female MC -Gritty violence -Rough language -A harsh fantasy world with its own moral compass -Bravery -Loyalty
As humanity is taking its final breath, facing extinction from a myriad of monsters, the last three people on earth are creating a final chance for the hero to go back in time and stop the apocalypse. However, before the hero can enter the chronomancer portal to the past, she and the portal's creator are both killed, leaving only the weak assistant to carry on their dream of saving the world. Will Nick be able to right the wrongs done to him, and prepare the hero for the world to come? When time weighs heavily, it's time to hit the weights in this regression LitRPG/Gamelit story of dungeon-diving, leveling stats, and facing down the apocalypse!
Anthony Tinoco is just an average guy looking forward to his first day at college. Unfortunately, he gets lost on the huge campus and when he follows a hot girl to what he thinks may be his first class, he’s accidentally introduced to a new world full of action and adventure. A world that exists in parallel with our own, the System. Now Anthony is getting new skills for doing every day tasks, gaining levels from fighting monsters, and experiencing adventures he never thought possible.
Not everyone is happy to see someone like Anthony with these new powers and is willing to do whatever it takes to stop him from using them. Including murder.
Will he be able to handle these strange new powers? Or will his enemies win and force him back to his normal boring life?
By working together, Henry Sato and Jason Booth have managed to survive their unwanted trip to Ludus, an experiment planet. However, Delvers LLC has made some enemies...if monsters, bandits, mages, criminals, bounty hunters, and even dark cults can be called, "some enemies."
After their latest battle, the two have been separated and must adapt or die. Henry in particular faces a trial by fire—perhaps literally—that may be impossible for him to overcome.
The two American men will face their greatest challenges yet while working as conscripted Berber Intelligence agents. But even while outnumbered, and most likely outgunned, the former veteran EMT and resilient IT programmer will be armed with modern Earth know-how.
Unknown horrors are descending on Ludus, but Delvers LLC won’t go down without a fight.
As Erik and Rugrat return to Alva they find that things have only heated up in their time away. The Adventurer's Guild moves in the shadows with Alva's support.
With all of their preparations are they ready to take on a powerful sect from the sixth realm?
The flames of war spread through the Cursed Princedom to devastating effect. Bound by powerful centuries-old magic, the Great Essences yearn to regain their freedom. In the face of an impossible mission, Krian has no choice but to keep going, while risking everything that's become dear to him. The only solution is to become stronger and forget the meaning of the word “impossible.” And so a plangent wolf’s howl soars over the battlefield as a plate-clad cavalry rushes the enemy ranks…
Marc's Safe Zone, and his network of interconnected Safe Zones, has been upgraded to an Industrial Technology level. With the new tech level comes a number of items that they've desperately wanted to build. Now railways, lighter than air travel, primitive firearms, and more are available, once the requirements for their tech chains are satisfied.
With a quest that will take them more than two hundred miles away, given to them by a System that seems to be searching for any way to throw off its programmed limitations, lighter than air travel looks to be the way to go. Trying to get there on the ground seems like it would just be courting death.
Marc has finally managed to get the day to day running of the Safe Zone out of his own hands and into hands he trusts. His mother is fully into the administrative end of things and his father, while head of the defenses, has now been granted build access on the pedestal so Marc is free to explore and grind for levels.
With the System trying to bypass its restrictions, the elves building a new settlement in Marc's Captured lands, and what seems like a major quest that needs doing, Marc's been slowed, if not totally stalled, on the expansion of both his Safe Zone and the network of Safe Zones that allow him to Capture land. Fortunately, the lighter than air tech chain offers a number of benefits, including the ability to search the surrounding areas and track down other survivors in their own Safe Zones.
This story is approximately 155,000 words long and DRM free.
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