Jeb is settling into his role as the head of the biggest orphanage in the alien city of Solmnath, taking in hundreds of human children orphaned by the harsh trials of the Tutorial.
It wasn’t meant to last.
A group of human extremists are scavenging nuclear bombs from the corpse of Las Vegas, and they intend to use them to wipe Solmnath off the map.
The government must accelerate their super soldier program. They have pushed beyond what was thought possible and developed a new Virtual Reality system; the perfect tool to weed out and train recruits. There is another problem. Every soldier has already been sorted and those found to possess the “talent” are already in training. There just aren’t enough. That is why Codename: Freedom has been developed. It’s time they looked outside the military. Failure is not an option.
Against all odds, Lucius, a semipro gamer who was raised by his Artificial Intelligence Bot named Destiny, is selected to participate in Codename: Freedom, a VRMMO that promises to push Virtual Reality to the ultimate level.
The Game Developers are kind enough to hide a key feature. 100% pain. There are no pain dampeners. He finds himself among the other participants of Codename: Freedom who are thrown in with hardly any time to get their bearings before the entire player city is under attacked.
With the world watching live, Lucius is faced with the opportunity to gain a following and impressing sponsors. After years of hard work to move up in the gamer ranks, this new game will challenge Lucius to the point of breaking and beyond. Will he quit, go mad, or find the motivation to fight when it becomes painfully clear that this is far from just another game?
He doesn't know it yet, of course. Reidon was born weak, sickly and small. Afflicted with a painful disease and abandoned by his parents because of it, he has had to fight tooth and nail for every minor advantage life has allowed him.
His perseverance has not gone unnoticed, however, and when the most powerful artificial intelligence in human history takes an interest in him, things began to change quickly. Granted a CAD—a Combat Assistance Device—with awful specs but an infinite potential for growth, Reidon finds himself at the bottom of his class at the Galens Institute, one of the top military academies in the Collective. Along with his best friend, Viviana Arada, Reidon will have to start his long climb through the school rankings, and on to the combat tournament circuits that have become humanity's greatest source of excitement and entertainment.
So begins the rise of a god. So begins the ascent of the Stormweaver.
After sort-of saving the day months ago, he's got a nuclear bomb attached to him in the Fate dimension, where magic and potential collide.
Jeb just wants to defuse himself before he collapses into a sickly pile of green goo or ignites in a city-destroying blast.
There's just one problem: The world doesn't slow down because you've got a nuclear hangnail. Mab, Queen of the Fae wants him for unknown, yet most likely sinister reasons. A mysterious, abhorrent entity is making him an offer he can't refuse, and the undead are getting organized.
Humanity pushed its way to the stars - and encountered the Gbaba, a ruthless alien race that nearly wiped us out.
Earth and her colonies are now smoldering ruins, and the few survivors have fled to distant, Earth-like Safehold, to try to rebuild. But the Gbaba can detect the emissions of an industrial civilization, so the human rulers of Safehold have taken extraordinary measures: with mind control and hidden high technology, they've built a religion in which every Safeholdian believes, a religion designed to keep Safehold society medieval forever.
800 years pass. In a hidden chamber on Safehold, an android from the far human past awakens. This "rebirth" was set in motion centuries before, by a faction that opposed shackling humanity with a concocted religion. Via automated recordings, "Nimue" - or, rather, the android with the memories of Lieutenant Commander Nimue Alban - is told her fate: she will emerge into Safeholdian society, suitably disguised, and begin the process of provoking the technological progress which the Church of God Awaiting has worked for centuries to prevent.
Nothing about this will be easy. To better deal with a medieval society, "Nimue" takes a new gender and a new name, "Merlin." His formidable powers and access to caches of hidden high technology will need to be carefully concealed. And he'll need to find a base of operations, a Safeholdian country that's just a little more freewheeling, a little less orthodox, a little more open to the new.
And thus Merlin comes to Charis, a mid-sized kingdom with a talent for naval warfare. He plans to make the acquaintance of King Haarahld and Crown Prince Cayleb, and maybe, just maybe, kick off a new era of invention. Which is bound to draw the attention of the Church...and, inevitably, lead to war.
The drums of war sound in the Limitless Lands as Commander Raytak continues his quest to unite Hayden’s Knoll under the banner of the Imperium. Narbos the Grimm prepares his forces to invade, seeking new power from an ancient evil as he tries to wrest control of the zone from Raytak and his friends.
Unsure of who is friend or potential foe, Raytak must make contact with the Ikbose elves and the Goreaxe ogres. Will they join the Imperium? Will they choose their own path? Will they fight alongside his enemies?
Back in the real world, his aged body deteriorates and the medpod struggles to keep him alive even as it unlocks more of his faded memories. The AI takes a risk that will either lead him on the path to remembering his family, or wipe from his mind all trace of their existence.
Can Raytak win in the continuing fight to recover his mind and body? Or will all that he and his friends have built inside the game burn to the ground?
Post-Apocalypse America is unrecognizable from the past. Jake survives by working as the leader of a scavenging adventuring team. A former mage, now he follows the strange path of cultivation, taught to him by a mysterious traveler.
As far as he knows, he is one of the only people on Earth with this power.
Events will unfold that change Jake's life forever. Jake might even lose his very humanity while trying to do the right thing. But in return, perhaps he will grasp a second chance to save himself and others, to correct the past. He is about to be caught up in something much greater than himself.
Will he be consumed by the machinations of greater powers? Only one thing is for certain. No matter how terrible the odds, Jake doesn't give up.
Experience the start of the next hit LitRPG series from bestseller Blaise Corvin. This is a cultivation story with elements of eastern fantasy, but also includes LitRPG and GameLit tropes.
Four months ago, the world changed as electronics failed and blue screens started appearing, gifting humanity with abilities, Classes and Skills straight from a game. Caught in Klondike National Park during the apocalypse, John manages to fight his way free and reach Whitehorse. Unfortunately, the System hasn't finished with humanity yet and dungeons begin to appear, bringing with them more powerful, stronger and smarter monsters. Can John and his friends survive and level up?
Redeemer of the Dead is Book 2 of the System Apocalypse, a LitRPG / GameLit Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.
Tragedy had reduced James to a nobody. Washed up and homeless in NYC, he thought his life was over.
Then a message appeared in his vision:
60,000 year countdown has ended Nemesis 1 released Please acknowledge As the world falls apart, as billions die, as society collapses and all hope seems lost, James discovers a powerful truth: he was wrong to think himself a nobody. Summoning every ounce of grit and determination, he'll help forge a resistance that will defy humanity's near omnipotent enemy by taking the fight from the streets of NYC to the stars themselves.
And with the dawn of the Void, he'll become the most important person to have ever lived.
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