In an academy that trains people to deal with monsters and mayhem, there’s one challenge even Gryff may not be ready to face: Final Exams. On the plus side, he’ll capture a giant armored monster and get to ride around on its shoulder while the beast smites things with its sword.
Transported to a fantasy world, a young man discovers his magical talents on adventurous quests, in the first book of a humorous new gamelit series.
One moment Robin is imbibing an elixir of his own creation as he practices casting spells, and the next he’s lying naked in a cave about to embark on a mysterious quest. It seems the God Rhyth has vanished from the realm of Mayaser, and Robin—altered from human to shadeling—has been chosen to find out what happened to the deity and its worshippers.
In search of a way out of the cavernous tunnels in which he awoke, Robin encounters the Sisters Sharp, a party of human, dwarf, and halfling adventurers led by the elf Lantha. The warriors are journeying beneath the mountains on their way to the city of Noviel, collecting enchanted artifacts to defend their land against the growing forces of Urkhan, God of Tyranny.
In need of allies (and clothes!) Robin tags along with the Sisters, joining them in battle against reptilian kobolds, goblins, harpies, and other dangerous cave-dwelling creatures. For the servants of Urkhan—including the priest Gis and Basgar the Blinder, who rules the subterranean trade route beneath the mountains—are determined to spread their empire and stop the people of Noviel and elsewhere from uniting against them.
As Robin confronts one evil after another, his magical abilities grow stronger, forging him into a powerful bard. And he’ll need all his newfound mesmerizing and illusion-casting talents to uncover the truth behind Rhyth’s disappearance before Urkhan does . . .
Beneath the Sacred Seas, demons are stirring. An ancient evil rises. An army from the depths of hell comes with her.
In the heavens above, a seraph with more ambition than the heavens can contain is coming to confront her.
The Sacred Seas have become a playground for forces beyond their power to contend with. In the war between the Heavens and the Hells, only one man can stand for humanity.
But Darren is a keen sword forged in Hell. Growing up fighting demons for as long as he could remember, he is a naked blade that cuts down all in his path. This paladin of the sword must become a shield to guard what he holds dear.
Now the King of Limedeep and with new friends to protect, Darren must learn to protect what he holds dear.
And he'd best learn fast, for both the heavens and the hells are whispering his name.
So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours.
It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die.
In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn.
Just when you think things can’t get any more complicated…Our army is in position to kick off the final battle with the elves, whoop-de-do. But there’s still the problem of Yamada and the rest of D’s former classmates’ inevitable clash with Vampy, Mr. Oni, and in the worst-case-scenario, the Demon Lord herself. I can’t believe I’m saying this, but can’t we all just get along? At least long enough for me to wipe that stupid smirk off Potimas’s face and put him in the ground once and for all?! Assuming the Demon Lord doesn’t steal the kill, that is. I swear, if there’s one person who hates him more than I do, it’s her. What’s their history anyway…?
Finally resolving the conflict none of them expected to take part in, Asterios and his companions continue their journey to discover more about his past and his unusual power. The Demon Continent definitely holds at least some answers to their troubles, as long as they can find Grea's father and convince him to aid them. Alongside their newly gained ally, they press on...
During their travels through the ancestral land of demons, Asterios and his team might uncover more secrets than they have bargained for. The Demon Continent is a very mystical land, shrouded in mystery in more than one meaning of that word. But, with the help of a new summon and a friend, they are going to take all the challenges head-on.
Besides, they don't have time to waste. A certain important ceremony draws near.
This story includes: Mystery of the past looming in the background. Sudden strength gain with progressive development. Mild romance with a shy but strong girl, a mischievous refined lady, and a very determined colleague. Caring and devoted protagonist, albeit serious and decisive when confronted. Slowly developing unconventional relationships. Chill and quite relaxed adventure story with a pinch of unabridged intimate situations.
Popper, Jonah, Gretchen, and Alice are back! The Hobgoblin Riot, Dominion of Blades, Book 2. A litrpg adventure.
CLUSTERF*CK clus·ter·f*ck ˈklə-stər-ˌfək vulgar slang. Noun. 1) a disastrously and utterly mishandled situation or undertaking. 2) Popper’s scouting mission to Castellane.
It was supposed to be a simple scouting mission. In and out. No fighting. No new quests. Just me, my hippocorn Alice, and a few hired mercenaries. We were going to tiptoe into the Spiral, get the info we needed, and leave. You know, the Spiral? That tower defense run that protects the hobgoblin capital from invaders? Easy, right? Nobody would even know we were there. Yeah, so about that…
So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours.
It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die.
In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn.
She’s an [Innkeeper].
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