Two beautiful female mages down. . . an Academy of thousands to go.
If you haven’t read the first book, then I don’t want to spoil the surprise. Grab that now and read about how exactly a Creation Mage learns his spells.
When you’re done, come back here, and you can read all about my new classes, my new spells, and my venture into the Mage Games.
The last thing I expected was to gain the spells of the woman in my bed. Hell, I didn't even know magic existed until I'd cast a spell that morning. Then a beautiful teacher from a magical academy told me I could become the universe's most powerful mage.
To get there, I need to become stronger. I need to ace all my examinations. And, most of all, I need to master the most potent spells.
But I have to start somewhere.
This begins my first year at the Mazirian Academy.
As Erik and Rugrat return to Alva they find that things have only heated up in their time away. The Adventurer's Guild moves in the shadows with Alva's support.
With all of their preparations are they ready to take on a powerful sect from the sixth realm?
Allistor, now both a Planetary Prince of Earth, and Emperor of Orion, and faces a new set of challenges. Thrust completely unprepared into the realm of interplanetary politics, he must navigate the pitfalls of dealing with more powerful races and factions.
At the same time, he strives to continue his mission to strengthen the human race. To bring other survivors into the fold, and claim as much of the earth as possible for humans. Class trainers must be found if his people are to have a proper chance to grow and thrive.
Hard choices have to be made. New and deadly enemies surface, and friends are lost. Allistor's acquisition of a particular artifact places a target squarely on his back. And behind it all, the Ancient Ones continue to meddle in Earth's affairs.
Bloodwraith thought of himself as an effective villain, until a single adventurer destroyed his entire lair. With his last breath, he switched bodies with the adventurer and discovered that his world was built on lies. Alien beings from another dimension were using his world as a game... and now he was one of them.
The problem is, Bloodwraith has no experience being an adventurer. He was a mage, but his new body is only good at hitting things. He relied on undead minions, but now he has no choice but to depend on other people. And worst of all, strange boxes are constantly appearing in his vision, describing the world in unfamiliar, nonsensical terms.
Taking over the world is off the table, because the alien gods might be watching. To survive, Bloodwraith will need to learn the truth about himself and his world. And that means acting like an adventurer, at least for now.
Olgerd and his tribal NPC gang have finally discovered the Forbidden City. Problem is, they haven't found what they were looking for. The ancient maps are hopelessly out of date and the Ennan capital city is lying in ruins.
In the meantime, their enemies are closing in. Noctean hordes are arriving from the Silver Mountain Valley; the Dark army has already crossed the Back Stream, and the forces of Light have already entered the Icy Woods.
The magic protection sphere which Olgerd received from the city's invisible guardians is about to expire... The only way he can save the lives of his trusty NPC friends is by activating the Twilight Obelisk.
Turn a certain adventuring guild into a flaming wreck while dancing merrily through the smoldering ruins. All for the chance to get back at a handful of people.
It didn’t work out that way though.
At all.
He’d become the Count of Dungeon, made a hostage, married off to the false queen’s daughter against his will, and had his county made ground zero for a religious war.
To top all that off, the Dark Lord of the North wants to see Ryker personally.
The smoldering ruins of Dungeon have been cleared, the patterns reset, and Ryker has a task that is more than likely too much for him.
Hold Dungeon, and give Lauren, the rightful queen, some breathing room.
Warning and minor spoiler: This novel contains graphic violence, undefined relationships/harem, unconventional opinions/beliefs, and a hero who is as tactful as a dog at a cat show. Read at your own risk.
An Old Friend in Need, A Fantasy Game World, and a Reluctant Hero
Hal Dix had success at home after his initial outing into the world of Fantasma. He leveled up in both his job and at home. Everything was going fine in his life.
Then, the mage Tildi, the Elder showed up again with news from the other world. His friend was in trouble and only he could help. Hal didn’t want to be a hero, but he wasn’t the sort of fellow to leave a comrade behind.
Whisked away to the game world of Fantasma once again, Hal enters the role of the reluctant hero he thought he’d left behind.
Join the adventure in the second book of the Accidental Traveler LitRPG fantasy trilogy. Play along with Hal and his friends in Fantasma, as he becomes the Accidental Warrior, and discovers his place as the mythical hero of prophecy. Click to buy Accidental Warrior now.
Welcome new resident of PrimeVerse! By now your old meat body has been utilized to its fullest! Thank you for your contribution! You have stepped foot on a new journey for humankind, the journey to a life that will never end! You have started as a blank slate, the sky is the limit, be all you can be! You are now in PrimeVerse!
We built PrimeVerse on the backs of many of the most popular VR games, with one goal: to make the most realistic, fantastic world for you and your fellow residents to live and thrive in. You can live, laugh, and love. You can feel pain, hatred, and anguish. This world allows you the full range of human experiences while also granting abilities unheard of. Will you unlock the secrets of magic? Will you study the blade or bow? Will you attempt to recreate the technology of the world you left behind? Anything is possible!
***
No matter how many times you die, it still sucks.
For Hudson, the virtual world of PrimeVerse isn’t all bad. It’s beautiful; much nicer than overpopulated Earth. It almost feels like a vacation except for the volatile wildlife, lack of any amenities, and — oh yeah — the inability to log out.
Exploring the world, learning his class, and leveling skills is all fun and games until a powerful rogue player with a vendetta shows up to wipe out Hudson and his primitive tribe. Thrust into a conflict he didn’t create, Hudson is forced into a cycle of respawning where he learns that even death can be used as a tool. So much for that vacation.
It’s not like he signed up for this. Or even went willingly. But when life hands you lemons… use them to kill the dog-size spiders that are trying to eat your face.
PrimeVerse: Forced Login is book one of a brand new LitRPG series that explores an uninhabited, newly created virtual world with game mechanics and a whimsical MC who, despite being uploaded against his will, sets out to make the best of it.
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