The tournament is behind them, but it resulted in drawing more attention.
The big news flash, Rob isn’t the only human in Olimero.
Now the organized forces of the East are gathering to crush the man they see as a threat to their way of life.
Above the game of the gods is still in play, but Rob is so close. Soon he will be ready to take a step onto a new playing field. Then let them all beware.
A Woman Lost in Time... Luveday is a researcher and spends most of her time behind a desk or a book. When she is transported to Anora, another world that resembles medieval England, she is at a loss, but she's smart enough to know that a woman on her own has little chances of survival and fewer rights. She finds herself rescued by a knight on his way home to Lander's Keep, and works to make herself indispensable to the castle and it's absent Lord, hoping that she won't be thrown out into the cold before she can find a way home.
The King's Champion... Lord Iain De Lane returns home to find his ancestral castle, long neglected, has been transformed and a mysterious lady is responsible. His elderly Aunt, Lady Emmalyn and young Ellie, sing her praises, in fact the whole castle and village have nothing but good to say about her, but the last thing Iain needs is another woman in his life. Especially since, his fiancé, Lady Christabel, has taken up residence unexpectedly, and despite the improvements, they are both finding out that a court favorite is not the proper wife for a northern lord. Still, Iain is locked into a betrothal sanctioned by the King, and he needs the coin to keep his people fed. No matter how appealing Lady Luveday may seem in comparison, he could never choose the penniless noblewoman.
As Luveday grows to be more to Iain and his people, it becomes clear that the Lord of the Keep has made a serious mistake in choosing a bride. When the wedding draws near, and the lines between Lord and Lady blur, will Iain follow his heart and marry her or will Luveday need to make a hard choice of her own, and leave the place she loves or risk becoming more than a lost lady, but a fallen one?
Adelheid returned to the capital of the Vuldar Empire after completing her Reginnaglar Ceremony. Armed with prestige and power, the seventh princess lays down the foundation for her rise. Although Adelheid has set her sights on the future, the past never escaped her eyes. Now, is the time for vengeance for both herself and her fallen knight.
As the case of the murders in the capital comes to a close, Mo Xi takes custody of Gu Mang, the traitor who was once his lover. With his betrayer now firmly in his grasp, Mo Xi believes he can manipulate Gu Mang into revealing the hidden secrets within his broken mind. Yet one question continues to haunt Mo Xi: Is Gu Mang pretending, or has he truly forgotten everything?
Tortured by specters of the past and bound by demands of the present, Mo Xi begins to lose hope of ever gaining the satisfaction he craves. But when Gu Mang’s memories finally do surface, what–or who–will he remember?
An MMO gamer transported to another world must remake himself as a reluctant warlord, defending his people while fighting to bring peace to the land.
When MMO gamer Lansius woke up in a fantasy world, his greatest concerns were learning the language and keeping a thatch roof over his head. Then he joined the army as a lowly soldier right as the thousand-year third Imperium rule was crumbling. Little did he know he would end up leading his own troops into battle.
Now the guild representatives are meeting, and Lord Lansius must both negotiate trade deals with nomadic tribes to bring prosperity to Korelia and prepare to fight to repel the western lords. He is joined by his beloved Audrey, Lady Hannei, who only he knows is also a traveler from another world, as well as Felis, who is soon to be married into the nobility.
When news arrives that the emperor has died, war is inevitable. And though he has found himself a warlord, Lansius has no wish to wage war on all of Lowlandia. With thousands of soldiers depending on him for food and shelter, and violence and chaos on the rise, can Lansius bridge the divide between east and west and bring peace and unity to the province?
The second volume of the hit fantasy-adventure series—with more than two million views on Royal Road—now available on Kindle, Kindle Unlimited, and Audible!
The Aleph were nearly wiped out for tampering with technology borne from Jukal Portals. The Demon's of Devil Crater were almost turned to a footnote in history for rebelling against the Dark God. The Beast Kin were seen as a threat with their natural high affinities.
Now all of these races have started to come back, the first stage in Bob's plan to save Emerilia.
With the Stone Raider's help the Aleph have recovered their cities, stepping down the path to reviving their society. Now the Demon's and Beast Kin of Devil's Crater ask the Stone Raiders to once again stand with an exiled race.
This is their land, and they will fight the pantheon and Jukal to the bitter end in order to defend it.
Abducted from a life of privilege, she was sold into slavery in a distant land. For Lady Janet Leslie there would be no escaping the harem of the wealthy and powerful Sultan Selim. But from the moment the handsome ruler spied his breathtaking "Cyra," was captivated -- by the fiery desire that coursed through his veins. She belonged to him, body and soul -yet it was he who was enslaved.
Praised for her keen sense of history and remarkable storytelling powers, the bestselling author of The Spitfire displays the passionate magic that has made her a national favorite -sweeping the reader into the romantic past, from the magnificence of Renaissance Europe to the perfumed splendor of a Sultan's court.
Empires rise and fall on the Yulan Continent. Saints, immortal beings of unimaginable power, battle using spells and swords, leaving swathes of destruction in their wake. Magical beasts rule the mountains, where the brave – or the foolish – go to test their strength. Even the mighty can fall, feasted on by those stronger. The strong live like royalty; the weak strive to survive another day.
This is the world which Linley is born into. Raised in the small town of Wushan, Linley is a scion of the Baruch clan, the clan of the once-legendary Dragonblood Warriors. Their fame once shook the world, but the clan is now so decrepit that even the heirlooms of the clan have been sold off. Tasked with reclaiming the lost glory of his clan, Linley will go through countless trials and tribulations, making powerful friends but also deadly enemies.
Come witness a new legend in the making. The legend of Linley Baruch.
So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours.
It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die.
In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn.
She’s an [Innkeeper].
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