After surviving the Spire and opening their Second Gates, Iro and Emil are named Heroes of the Fleet, their faces on posters across every ship. But with the benefits of notoriety, comes a dangerous new responsibility.
The Raider Fleet, not content with stealing their food and murdering their people, demand ownership of the wing. To avoid an unwinnable war, the Home Fleet agree to a grand martial tournament, Hopper against Raider, and both Iro and Emil must compete.
Can they fight their way through the competition to claim the title of Fleet Champion? And why are the Black Cloaks so eager to see who wins?
A progression sci-fantasy perfect for fans of Cradle and Iron Prince.
MX Hub had proven to have challenges that Zander hadn’t anticipated. Accidentally getting tagged by a rogue element, he thwarted corporate espionage at Maverick Mecha Manufacturing. Lavella Hemoesta, the owner of Maverick, met with him to work out a deal so her company wouldn’t be given bad press. That meeting changed the future for both Lavella and Zander.
After a few false starts, including a multiple homicide in a hedge maze, the pair finally found some time for intimate fun. Zander flipped the script on Lavella, making the Vampire prey instead of the predator, firmly setting their budding relationship in stone. After the whirlwind sex, Zander proposed a crazy idea that set the stage for something unseen by galactic a mecha tournament.
It was during the tournament that Zander led his team to victory by using his training as a military contractor. In doing so, he flouted the training left by the Antecedents, but his squad won handily every time. Some of the losing squads took it badly, but none as badly as Smaztil Hammish, the lead pilot of Proud Axe. When the Dwarven pilots lost, they physically attacked Zander’s at the end of the tournament.
With the tournament over and a party waiting, the crew stopped only long enough to try collecting their bets. The organized crime group who’d taken the bet refused to pay up, but instead of a bloody confrontation, Zander just forwarded the video evidence to the magistrates and they left the gang behind.
What would come from Zander’s flagrant disregard of the Antecedents’ training? Would the criminal organization take umbrage at being called out? Only time will tell…
Desmond McLaughlin was just getting through his life and trying to survive. A 9-5 job and a hobby that cost more than it earned left him just enough money to afford a crappy apartment and time to dream of something better. He was expecting to spend most of his life like this.
He hadn’t expected to be greeted by a CIA agent waiting inside his house one evening. He wasn’t expecting that CIA agent to tell him that he was being drafted for a special mission. And he really wasn’t expecting to basically get kidnapped.
But most of all, he wasn’t expecting to be told two important things. One, aliens were out there. And two, they wanted to take him as the first of the locals drafted from his planet to go to one of the few super-dreadnought class starships in the Hegemony and learn magic.
Join Desmond as he learns to manipulate mana — a source of power that exists beyond the reach of most people in the universe — meets vastly different alien species, risks life and limb, all while trying to pass classes. If he’s lucky, he will find someone he can trust out here amongst the weird. If he's very lucky, maybe someone he can love.
*** Monster Girls In Space is a Sci-Fi, fantasy, semi-military, men’s romance, progression fantasy about a man becoming a space-wizard amongst a universe full of monster girls (it’s in the title, you should have expected that part). Expect adventure, mischief, magic, fighting, and unconventional relationships in a galaxy that is curious what sort of mischief Humanity will get up to.
With Fyrion a distant speck behind us and the resources of the Dragon’s Right Eye out of reach, there’s only one place in the system we can go to gather the materials we need to advance to bronze.
Ilirian beckons.
But dangers lurk in those dark jungles, and the ruins of a civilization long dead house threats the likes of which no amount of training or meditation could’ve prepared us for. It’s advance or fall behind, and with the infinite sea at my back, there’s only one real option.
There’s no such thing as a cyborg vacation in the fourth installment of this action-packed sci-fi adventure from the author of the Victor of Tucson series.
Juliet Bianchi used to be a lowly scrap scrounger in Arizona. But when she was accidentally implanted with a beyond-awesome AI chip, her life changed dramatically—what with all the nanotechnology, bodywork, and other badass enhancements. Now she’s a high-powered weapon-for-hire in hiding as . . . what else? A not-so-lowly scrap scrounger!
When a new gig calls for her to climb aboard a swanky cruise ship on its way to Io, Juliet is more than happy to live the high life for a little while. And it gives her a chance to test out her latest upgrades, which just so happen to include telekinesis and mind-reading. Unfortunately, with great power comes some sort of responsibility.
Because when Juliet tries out her new mental mojo on a crowd of passengers, she picks up some unwanted intel. It seems there’s an assassin onboard who’s on their way to make a hit. Juliet will have to balance being a cold-blooded mercenary herself with stopping a fellow killer. And then things actually get complicated . . .
The fourth volume of the hit cyberpunk series—with more than a million views on Royal Road—now available on Kindle, Kindle Unlimited, and Audible!
Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street.
Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets. The stakes are high: no less than the first claim to entire worlds. If he declines the honor, he'll be switched off, and they'll try again with someone else. If he accepts, he becomes a prime target. There are at least three other countries trying to get their own probes launched first, and they play dirty.
The safest place for Bob is in space, heading away from Earth at top speed. Or so he thinks. Because the universe is full of nasties, and trespassers make them mad - very mad.
Adam and his crew of beautiful women are together at last, but now they must circumnavigate the rite of passage that will most likely kill the weretiger captain.
As if certain death wasn’t enough, there are hunters coming for both Adam and Eve, and if the team wants to survive, they must battle an elite mercenary army before trying to kill a king.
Disclaimer: The Star Justice series contains graphic violence, cursing, and polyamorous/harem situations. The series is not suitable for children.
After coming face to face with death, Elorion and company have found a dungeon to call their own. They’ve fought hard to earn a stint of peace, but Mistress Nava is still out there and her captain is now on the hunt. The impending arrival of the army of minotaurs will be the greatest threat they have faced thus far.
With their new-found freedom comes a myriad of additional dangers. They’re running low on food, the dungeon is in disrepair, and they must find new hunting grounds to continue growing in power. As their chosen leader, Elorion is faced with an impossible task. Will he weaponize their dungeon, develop his party’s strengths, or seek ancient power from the long-forgotten depths of the Underworld?
To gain his Master Class, John Lee made a deal with the Erethran Empire. Now, the Empire has come to collect on the debt, forcing him to appear in their capital after his last fight. Thrown into Galactic politics of a militarised, System-based society; John will have to weigh consequences of the decisions he's been asked to make and confront the warped reality of a System-created empire.
When politics, self-interest and a human's stubbornness collide, the very stars are threatened.
Stars Asunder is book 9 of the System Apocalypse, the bestselling LitRPG fantasy and space opera series.
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