Armed with new knowledge, Alex is confronted by ancient conspiracies.
After going to hell and back, Alex Roth has gained knowledge about the Traveller, Thameland’s cycle, and the hidden priests that serve Uldar’s will.
Anticipating his identity being discovered sooner or later, he plans to make himself so famous and indispensable to Generasi that the priests would not even have a prayer of dragging him into the war’s frontlines.
With newfound power, he and his companions seek to prove themselves once more in the Games of Roal, all the while Alex expands his business empire, grows stronger and researches his foes.
To preserve the future, Alex must find the secrets of the past.
After a devastating battle, Alex Roth is left with more questions than answers, and—as the Ravener grows more aggressive—he and his companions struggle to learn the truth of Thameland’s Cycle.
But—thanks to an old enemy—they do have one lead, though it will take them into the bowels of the darkest Hells.
To prepare, Alex will have to reveal who he truly is to the other Heroes of Thameland, and deal with the consequences.
On the line are not only truths about Thameland’s endless, bloody cycles…but also the greatest secret of the patron Saint of Alric…
…the Traveller.
In book 6 of the Best-Selling Series, continue your fantastical journey into a coming of age magic academy fantasy with a weak-to-strong progression into power, a setting inspired by D&D, detailed world building and magical science, action, comedy, slice-of-life, and GameLit elements.
The traitors who brought the powerful sphinx down have fled with plagues and other magical weapons stolen from Skyhold's Vault, intending to use them against the Havath Dominion, no matter the cost to the rest of the Ithonian continent. Havath teeters on the edge of collapse after their failed invasion of Skyhold, and the nations and monsters of Ithos circle like vultures. The Dominion has no interest in going down without a fight, however, and there are few depths they're unwilling to sink to for survival.
Kanderon's surviving allies are working desperately to stop both the traitors and the Dominion, but the situation is worse than they know. The traitors didn't steal plagues at all. They stole the Tongue Eater, a weapon capable of devouring entire languages, and unless they're stopped, it threatens the fate of the entire continent. Hugh Stormward and his friends are the only ones who know the truth, and there's no one they can trust with the knowledge. Even with the fate of the continent on his shoulders, however, Hugh doesn't care about any of that.
He's convinced that Kanderon is still alive, even if no one else believes him, and he's willing to do whatever it takes to help her.
Five years ago, Corin Cadence’s brother entered the Serpent Spire — a colossal tower with ever-shifting rooms, traps, and monsters. Those who survive the spire’s trials return home with an attunement: a mark granting the bearer magical powers. According to legend, those few who reach the top of the tower will be granted a boon by the spire’s goddess.
He never returned.
Now, it’s Corin’s turn. He’s headed to the top floor, on a mission to meet the goddess.
If he can survive the trials, Corin will earn an attunement, but that won’t be sufficient to survive the dangers on the upper levels. For that, he’s going to need training, allies, and a lot of ingenuity.
The journey won’t be easy, but Corin won’t stop until he gets his brother back.
Days and Tiers pass as Matt Liz and Aster leave Minkalla.
But no matter how much they just want to relax and recover they have the ever present time-crunch of the path of ascension nipping at their heels.
To compound issues, they are about to reach Tier 15. That means Aster needs to leave for the Bond Academy for at least 10 years.
Can they get far enough ahead of the curve to manage, or will this roadblock cause the trio to stumble?
Don't miss Book 8 of this action-packed fantasy adventure that blends everything you love about LitRPG with Xianxia.
About the This is a mix between LitRPG and Xianxia. It's like a car that looks like a LitRPG with dungeons and skills, but the interior and engine are all Xianxia. It features a magic system and progression system that are logically and internally consistent, as well as realistic fight scenes and a rational MC.
The immortal sorcerers – three legendary figures that toppled the empire of Xixis. Each has lived for over a hundred years, leaving a powerful legacy in their wake. But their children do not share their renowned immortality – and when the firstborn son of Edrick Theas is killed, the sorceress Lydia Hastings is called to investigate the murder. When she discovers a sorcerous trail left by a creature of unfathomable power, she quickly realizes she needs outside help. And while Jonan Kestrian – a spy for a rival military power – might not be Lydia’s first choice for an ally, she knows that he has the knowledge and skills that she needs. While Lydia and Jonan trace the assassin’s trail, Taelien undergoes the Trials of Unyielding Steel, a series of tests to ensure his entry into the Paladins of Tae’os. As he trains for his trials, Taelien faces his fiercest rival yet – Velas Jaldin, a former member of Orlyn’s Queensguard with the power to manipulate motion at her whim. With skills far beyond those of an ordinary soldier, the former Queensguard might be the killer that Lydia seeks – or the assassin’s next victim.
Transported to a fantasy world, a young man discovers his magical talents on adventurous quests, in the first book of a humorous new gamelit series.
One moment Robin is imbibing an elixir of his own creation as he practices casting spells, and the next he’s lying naked in a cave about to embark on a mysterious quest. It seems the God Rhyth has vanished from the realm of Mayaser, and Robin—altered from human to shadeling—has been chosen to find out what happened to the deity and its worshippers.
In search of a way out of the cavernous tunnels in which he awoke, Robin encounters the Sisters Sharp, a party of human, dwarf, and halfling adventurers led by the elf Lantha. The warriors are journeying beneath the mountains on their way to the city of Noviel, collecting enchanted artifacts to defend their land against the growing forces of Urkhan, God of Tyranny.
In need of allies (and clothes!) Robin tags along with the Sisters, joining them in battle against reptilian kobolds, goblins, harpies, and other dangerous cave-dwelling creatures. For the servants of Urkhan—including the priest Gis and Basgar the Blinder, who rules the subterranean trade route beneath the mountains—are determined to spread their empire and stop the people of Noviel and elsewhere from uniting against them.
As Robin confronts one evil after another, his magical abilities grow stronger, forging him into a powerful bard. And he’ll need all his newfound mesmerizing and illusion-casting talents to uncover the truth behind Rhyth’s disappearance before Urkhan does . . .
Book 6 of this action-packed new LitRPG Apocalypse Series from Valerios. Grab your copy today!
Join Jack the Brawler as he pummels everything that gets in his way on his road to mastery and power. It's perfect for fans of Primal Hunter, Defiance of the Fall, and lovers of all things Progression Fantasy and LitRPG.
Gryff never knew he was the most powerful summoner in the world until a rogue monster attacked his village.
Now he's been recruited into the top magical academy, beautiful women are breaking down his dorm room door, and the headmaster has big, big plans for him. Instead of summoners being maligned by society, Gryff is in a position to make them revered and honored.
There's just one problem: The most powerful fire mage in the academy wants to protect the status quo and will do anything to stop him.
This novel has harem elements.
Welcome Back!
Track your reading progress and sync your library.