Magic is fading, and humanity is at the brink of extinction.
Sybil lived and breathed the life of a miner, delving deep into monster-infested caverns and perilous shafts, risking her life to unearth Relics of an ancient past for food and shelter. That is until one day, she discovers a Relic that would change her fate from a simple miner to an Ascended — a Relic that connected her to the magic that was once lost.
With Unity formed, Gunnar feels like he has a family like he's never had before. All that's left is to grow in power, continue building in Edgewood, and work on earning Adeelee's affection. Nothing can tear him away from his friends and newly founded guild.
Or can it?
Gunnar still has a lot to learn about his massive world.
There are eyes and ears everywhere. Deception can come when you least expect it, and even in Eden's Gate, sometimes you can lose control of your own fate.
Ranger Academy is famously hostile to its attendees. From the weather shifting from hail to tropical storms in minutes, to lethal rocks fired inches from the trainee's heads, bad food and salty water, to profanities yelled by the Drill Instructors and whispers of failure at night, everything on the island is designed to make the trainees quit.
At the same time, the classes are fascinating. Wilderness survival. Team tactics. Gladiatorial combat vs dinosaurs. Flying. And the dozens of other classes, designed to forge the Trainees into the elite special forces of Remus - Rangers.
Naturally, Elaine wouldn't be anywhere else. She needs to prove herself. For Julius, and his faith in her. For Artemis, so she won't be disappointed. Most of all, for herself, for her own freedom and independence.
For a certain definition.
Elaine is not alone. The other Trainees help, with a bond forged in hell. Night, her mysterious mentor. Years of prep and hard work with her old Team 4.
The immortal sorcerers – three legendary figures that toppled the empire of Xixis. Each has lived for over a hundred years, leaving a powerful legacy in their wake. But their children do not share their renowned immortality – and when the firstborn son of Edrick Theas is killed, the sorceress Lydia Hastings is called to investigate the murder. When she discovers a sorcerous trail left by a creature of unfathomable power, she quickly realizes she needs outside help. And while Jonan Kestrian – a spy for a rival military power – might not be Lydia’s first choice for an ally, she knows that he has the knowledge and skills that she needs. While Lydia and Jonan trace the assassin’s trail, Taelien undergoes the Trials of Unyielding Steel, a series of tests to ensure his entry into the Paladins of Tae’os. As he trains for his trials, Taelien faces his fiercest rival yet – Velas Jaldin, a former member of Orlyn’s Queensguard with the power to manipulate motion at her whim. With skills far beyond those of an ordinary soldier, the former Queensguard might be the killer that Lydia seeks – or the assassin’s next victim.
The war between the Void and the Corruption rages on.
Damien and Sylph demolished the competition in the Kingsfront Interschool Tournament, taking home first and second place. Now, summer is upon them, bringing with it the promise of a much needed break.
Second isn’t content to sit around while they relax, and he isn't the only one scheming. While he works in the shadows, It Who Stills the Seas has vanished, leaving Damien and his friends beset by enemies on all sides.
At the same time, school life in Blackmist holds even more challenges. New faces arrrive, and they bring with them a threat that Damien had never expected.
There are too many moving parts to count, but they’re all slowly ticking away to the beat of Second’s plans. Damien is determined to stop Second – but handling an ancient evil might not be much easier than passing his next year at Blackmist.
When Marine Corps pilot Jacob Merely crashes during a routine mission off the coast of Cyprus, he was sure it was game over.
After surviving the crash and pulling himself onto the sandy shores of a long-abandoned island, however, Jacob unwittingly stumbles headfirst into the ancient ruins of a dead city. Unfortunately, he also stumbles into an age-old battle between good and evil—and he is now its newest recruit.
The island once belonged to the Amazons, daughters of Ares, the God of War, and stood as the final bastion between the human world and the monstrosities of the Great Below. But Jacob’s arrival has awakened the old gods and disturbed the seal holding the ravaging darkness at bay.
Now, with the help of a sacred gem containing Ares’ power, Jacob must recreate the Amazonian defenders of humanity and fortify the island stronghold. And if he fails, Hades will unleash his army of the damned and the world of men will fall, giving rise to an age of walking nightmares.
"You had me at mythology. You sold me at the crafting, game mechanics, great characters, and serious action. From start to finish, War God's Mantle delivers. Do not miss this book!" — Harmon Cooper, author of Fantasy Online and The Feedback Loop series.
Forever is such a long time.Walter Tye is the best friend any adventurer needs. He is the smiling shopkeeper next to your local dungeon, the one who sells you these cheap healing potions. When you need information, Tye always knows. He wants to help; you can trust him.He is also the undead necromancer ruling said dungeon, getting paid to solve problems that he caused in the first place. But don't tell anyone that...
Just when you think things can’t get any more complicated…Our army is in position to kick off the final battle with the elves, whoop-de-do. But there’s still the problem of Yamada and the rest of D’s former classmates’ inevitable clash with Vampy, Mr. Oni, and in the worst-case-scenario, the Demon Lord herself. I can’t believe I’m saying this, but can’t we all just get along? At least long enough for me to wipe that stupid smirk off Potimas’s face and put him in the ground once and for all?! Assuming the Demon Lord doesn’t steal the kill, that is. I swear, if there’s one person who hates him more than I do, it’s her. What’s their history anyway…?
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