I used to be a computer programmer… I think. But then I woke up in a strange new world as a… god? Part of me thinks this is some ultra-realistic VR game, but things just seem and feel too real. Especially the three beautiful priestesses who have traveled from afar just to worship and love me.
All-out war chokes Doumahr as two prophets battle it out to become the only goddess. Nathan's preparations will be tested, as this war will be won with ancient spells and forbidden magic, not sword and bow. He'll need to gather his battered allies and utilize every trick and spell he's learned to keep the war from spiraling out of control.
Storm clouds loom in the east, however. Civil war brews in the joint republic of faeries and elves, and someone or something is fanning the flames. Nathan finds himself playing both general and peacemaker.
Nathan's former homeland of Falmir remains the center of all chaos, however. Their armies rage at the borders and their agents sabotage all of his efforts to prevent the dark future he once witnessed.
Nathan changed history to save his home. Now, he may need to destroy it to save Doumahr.
The Yakuza have rolled into town and Vince finds himself caught in a standoff between the old and new worlds of magic.
Doubts remain over who tried to assassinate Vince and the cops have locked down the city to protect the mayor's reputation. But Vince has a job to do. He's taken back the mafia's old territory for their don, but their rival still refuses to accept reality and bend the knee.
Meanwhile, Houou tears itself apart in a factional dispute that spills onto Vince's lap. With the Yakuza circling, Vince is now the mafia's greatest weapon in an escalating gang war that threatens to spiral out of control.
With Christmas around the corner, he even lands himself a special gift. A cursed magic item that might launch Vince to greater heights, or drag him to oblivion.
Forged Bonds was growing fast and becoming the talk of the city. Those opposed to Sean and his new association would be forced to act quickly, and so Sean was called to City Lord Sharpeyes’ party, where traps had been laid for him.
After crushing the first obstacle, he was now set to fight a duel as Fredrick’s champion. Sean won the duel handily, once he got past the surprise of facing both Aria and Cuander, Lord Sharpeyes’ prized cuon, and went on to save Aria from death at the hands of Lord Sharpeyes’ son, Knight Evan Sharpeyes.
But Sean’s troubles were just beginning. The plans Lord Sharpeyes had set into motion began to unfold, setting the stage for events that would push Sean to his limits.
(This work contains adult situations that some might find offensive, the least of which is graphic sex. This book is about an Overpowered MC and contains a harem. You’ve been warned.)
Connor Mills is only trying to earn some summer money for school by working the Green River Drift cattle drive in Wyoming. The Fates have something else in mind for him.
Thrust into a dark realm both familiar and eerily twisted, Connor finds himself at the center of a struggle between goblin tycoons, corrupt wolf-kin lawmen, and a town full of people who’ve had all the hope wrung out of them.
Connor is only one man, but the strange energies of the Faerie world have made him much more than he was.
When a grieving elven girl asks for Connor’s help to save her ranch after her father's murder, he has to decide just where he’s going to take a stand.
Because even in Faerie, a man is nothing more than his word and his willingness to stand behind it.
Red Elf Ranch is an isekai fantasy adventure in the theme of classic Western pulp cinema.
My life has certainly taken a turn for the better ever since I found the hidden underground dungeon in my backyard.
But living two lives is certainly not easy.
Not only do I have to contend with nosy neighbors and a sketchy Irishman who fences my loot, but there’s still the problem of my wife’s crazy half-brother hanging over my head.
I know the bastard chief is in league with Demons, but I won’t be able to take him out on my own.
So, I’ll need to make allies of the remaining Night Elf tribes and prepare for the worst.
Arden was left in the village by a dying mage, who never returned. With no way out of the village on his own, he had always held onto the hope that one day his magic would awaken and give him access to his spheres. But he’s about to turn eighteen, and it’s never come. Instead, he’s settled into his lot as a sarcastic and quick-witted innkeeper. That all changes one night when his old flame, who escaped the village to become a mage’s anchor, returns. Ard’s life is about to go through some dramatic changes, and he’s not ready for them. Too bad, with magic comes responsibility, and Ard needs to adapt quickly because he’s making more enemies than friends with his glib tongue. Thankfully, he’s got some help along the way. Because he’ll need it. As the most powerful mage in the nation, he’s about to be thrown headfirst into the elite of the kingdom, and a few jokes won’t stop a sword.
Monsters roamed the Earth, and the wider multiverse was making its presence known.
I finally reunited with my childhood friend, and with her guidance through the chaos that the System brought to Earth, there was nothing left to fear.
But she had her own battles to fight and had few allies to call on. I couldn't ask her to rush to my aid when I couldn't do the same for her. Her enemies were powerful, and I had to be even stronger to face them.
Throughout it all, our old friendship rekindled, deeper than ever before. But the traditions of the Amazonian warriors were not easily overcome. If I didn't want my skull crushed between my friend's thighs, I needed to be quick with my spells and even quicker with my schemes.
Meanwhile, challengers laid claim to my home on Earth. The Wolfmen were defeated, but Ogres, Trolls, Goblins, and who knows what else, roamed these lands. Chance and circumstance had left me as the champion of humanity on my shard, and if I wanted to preserve those I cared about, all those who would do us harm must die.
My new class could grant me the power to protect those I loved. But the forbidden knowledge it held was forbidden for a reason.
From the author of Paladin of the Sigil and the Spellheart Series, delve into this thrilling LitRPG Apocalypse and prepare for the end of the world, teeming with monsters, magic, and lovers aplenty. Coming to a universe near you!
Jimmy, Hayley, MJ, and Katarina have returned to school, but their lives have changed irrevocably with the discovery of Jimmy’s true identity as the dream child of the Breamstone Collective. Yet many questions remain unresolved.
The search for answers sends them deeper into Jimmy’s dream world and further into his past in an attempt to unravel the plots of the demons behind the collective. Purple-haired goth girl Morrigan may be the key – or she may be the one to lead them further into the darkness.
As the greatest powers of Hell finally take notice of Jimmy’s existence, he discovers the chance to change everything, if he can only reach the solution in time.
The Breamstone Collective is the third novel in the Demon Hunter series and contains explicit adult scenes and themes of black magic and demonology.
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